Commit History

Author SHA1 Message Date
  Justin Clark-Casey (justincc) 82690e1384 Fix bug where loading an OAR with a deeded parcel would always set the parcel owner ID to the estate owner even if the group UUID was present. 12 years ago
  Justin Clark-Casey (justincc) 73c9abf5f2 Move OpenSim.Data.RegionFlags -> OpenSim.Framework.RegionFlags to make it easier for other code to use (e.g. LSL_Api) without having to reference OpenSim.Data just for this. 12 years ago
  Justin Clark-Casey (justincc) 24a0cc5261 refactor: Rename EstateSettings.IsEstateManager() to EstateSettings.IsEstateManagerOrOwner() to reflect what it actually does. 12 years ago
  Snoopy Pfeffer f9dd4ed89c Do not timeout group member cache entry, as long as there are frequent group membership requests. These are caused by movements within the parcel boundaries. 12 years ago
  Snoopy Pfeffer 8f45eb913c Revert last commit 12 years ago
  Snoopy Pfeffer e4406c846d Group based access restrictions to parcels require group membership, but not that this group is active for that user. 12 years ago
  Snoopy Pfeffer 600a86bcae Little bug fix in HasGroupAccess, to properly store the case "true" in the cache. 12 years ago
  Melanie a5d6b624f6 Simplify group access checks and break them out into a separate method. 12 years ago
  Snoopy Pfeffer 36c8fa16c0 Implements group based access restrictions for parcels of land. Because of caching there can be a delay of up to 30 seconds until the access rights are effectively changed for a user. 12 years ago
  Melanie 6bc1ccf234 Change a false false to be truly true - or is this statement false? 12 years ago
  Melanie b5d0bc2488 Rework Diva's patch to simplify it 12 years ago
  Melanie 45b588cf00 Revert "Simple build permissions feature. NOTE: EXPERIMENTAL, DISABLED BY DEFAULT. Turns out that this can't be expressed by cascading Permission modules, so I did it as per this patch." 12 years ago
  Diva Canto 6146e7ef25 Simple build permissions feature. NOTE: EXPERIMENTAL, DISABLED BY DEFAULT. Turns out that this can't be expressed by cascading Permission modules, so I did it as per this patch. 12 years ago
  PixelTomsen d22715126c Fix:Fly setting for Parcel dosen't work http://opensimulator.org/mantis/view.php?id=5887 12 years ago
  Melanie 130b1c0665 Revert my two quick fixes for the lag issue and put in the real fix, which 12 years ago
  Melanie a5fcdde179 Revert "Remove checks on ban list expiry on every move. To be re-added on parcel" 12 years ago
  Melanie 0904772a6f Revert "Check ban list for a particular parcel only when an avatar moves into it." 12 years ago
  Melanie 8923ad755d Check ban list for a particular parcel only when an avatar moves into it. 13 years ago
  Melanie 35f14a262d Remove checks on ban list expiry on every move. To be re-added on parcel 13 years ago
  Melanie 447a66d660 Replace ParcelAccessEntry with a new struct, LandAccessEntry, which more 13 years ago
  Pixel Tomsen 8f53c768f5 llGetParcelMusicURL implementation http://wiki.secondlife.com/wiki/LlGetParcelMusicURL 13 years ago
  Dan Lake b8d50b10fb Rename ForEachAvatar back to ForEachScenePresence. The other changes 13 years ago
  Dan Lake 94dc7d07eb Renamed ForEachRootScenePresence to ForEachAvatar. Cleaned up calls to 13 years ago
  Dan Lake b98613091c Added new ForEachRootScenePresence to Scene since almost every delegate passed to ForEachScenePresence checks for !IsChildAgent first. It consolidates child and root handling for coming refactors. 13 years ago
  Justin Clark-Casey (justincc) b8e7258051 If a user has the rights to edit a parcel's properties, then also allow them always to enter that parcel. 13 years ago
  Justin Clark-Casey (justincc) 340e3ccf16 refactor: remove thisObject argument from ILandObject.Get*MaxPrimCount() instance methods since it didn't make sense to use anything other than the instance themselves. 13 years ago
  Justin Clark-Casey (justincc) fa202a05e9 Add method doc to some land bitmap methods in ILandObject. 13 years ago
  Justin Clark-Casey (justincc) acacee98c6 properly refresh object owner list when refresh button is hit on land parcel object tab 13 years ago
  Justin Clark-Casey (justincc) 0e465da187 remove now unused individual LandData prim counts. 13 years ago
  Justin Clark-Casey (justincc) 6ae04448f7 Start using IPrimCounts populated by PrimCountModule instead of LandData counts populated by LandManagementModule. 13 years ago