提交歷史

作者 SHA1 備註 提交日期
  UbitUmarov cf27093ee9 several changes to llIsFriend and related methods 9 月之前
  UbitUmarov 57060a8efa c# sugar... 2 年之前
  UbitUmarov 5c5e4bd830 a few changes on check targets for lsl 5 年之前
  Melanie Thielker b16abc8166 Massive tab and trailing space cleanup 7 年之前
  UbitUmarov d1baa3e0c3 fix some invalid string.format arguments 8 年之前
  UbitUmarov 592a915d8d add rest of wiring for terrain bake persistent store (mantis 8024 but not 8 年之前
  UbitUmarov a11edceb00 seems to compile ( tests comented out) 9 年之前
  UbitUmarov 371c9dd2af bad merge? 9 年之前
  Melanie Thielker 028506cf3c Partial plumbing for the agent stateful module features negotiation 9 年之前
  UbitUmarov 601914ecd8 find sending of initial terrain using PushTerrain as os core 9 年之前
  Melanie Thielker c83da03183 Create want and need lists for agent data interchange formats. 9 年之前
  Justin Clark-Casey (justincc) 5861401faa Remove long unused region parameters from SceneBase. Some of these weren't even being set. Region parameters come from Scene.RegionInfo instead. 10 年之前
  Justin Clark-Casey (justincc) 64f640f901 Implement experimental non-default mechanism to update scene via a timer rather than a persistent thread with sleep. 10 年之前
  UbitUmarov 16cf3967b4 Reserve a extra localID for a presence ( it will be localID + 1 ) 10 年之前
  UbitUmarov 3cca5ec667 check... 10 年之前
  UbitUmarov 3d81f25e34 Revert "start sending terrain in scenePresence after well defined avatar. Minor" 10 年之前
  UbitUmarov 05a2feba5d start sending terrain in scenePresence after well defined avatar. Minor 10 年之前
  Robert Adams db5a42ffac varregion: send terrain patches from where the avatar outward if the parameter 10 年之前
  Oren Hurvitz 998d7009a6 Eliminated many warnings 10 年之前
  Melanie e79fab91db Intermediate commit. Sill errors. 11 年之前
  Robert Adams 38148bd4b6 Some missing definitions needed for successful compilation. 11 年之前
  Robert Adams 2d2bea4aa7 varregion: many more updates removing the constant RegionSize and replacing 11 年之前
  Robert Adams e5f7c8b6e8 varregion: add lots of DEBUG level log messages. Especially for teleport. 11 年之前
  Melanie 75c68fa29e Merge branch 'master' into careminster 11 年之前
  Justin Clark-Casey (justincc) 2cd95fac73 refactor: Rename Scene.AddNewClient() to AddNewAgent() to make it obvious in the code that this is symmetric with CloseAgent() 11 年之前
  Justin Clark-Casey (justincc) b16bc7b01c refactor: rename Scene.IncomingCloseAgent() to CloseAgent() in order to make it clear that all non-clientstack callers should be using this rather than RemoveClient() in order to step through the ScenePresence state machine properly. 11 年之前
  Melanie df7a1e68f6 Merge branch 'master' into careminster 11 年之前
  Justin Clark-Casey (justincc) fd519748e9 Add method doc to Scene.RemoveClient() to ask any callers to use Scene.IncomingCloseAgent() instead. 11 年之前
  Melanie 3aa83738e2 Merge branch 'master' into careminster 11 年之前
  Justin Clark-Casey (justincc) 304c5d4a8b On startup, start scenes after we're set up all local scenes, rather than starting scenes before others have been created. 11 年之前