UbitUmarov
|
cf27093ee9
several changes to llIsFriend and related methods
|
9 месяцев назад |
UbitUmarov
|
57060a8efa
c# sugar...
|
2 лет назад |
UbitUmarov
|
5c5e4bd830
a few changes on check targets for lsl
|
5 лет назад |
Melanie Thielker
|
b16abc8166
Massive tab and trailing space cleanup
|
7 лет назад |
UbitUmarov
|
d1baa3e0c3
fix some invalid string.format arguments
|
8 лет назад |
UbitUmarov
|
592a915d8d
add rest of wiring for terrain bake persistent store (mantis 8024 but not
|
8 лет назад |
UbitUmarov
|
a11edceb00
seems to compile ( tests comented out)
|
9 лет назад |
UbitUmarov
|
371c9dd2af
bad merge?
|
9 лет назад |
Melanie Thielker
|
028506cf3c
Partial plumbing for the agent stateful module features negotiation
|
9 лет назад |
UbitUmarov
|
601914ecd8
find sending of initial terrain using PushTerrain as os core
|
9 лет назад |
Melanie Thielker
|
c83da03183
Create want and need lists for agent data interchange formats.
|
9 лет назад |
Justin Clark-Casey (justincc)
|
5861401faa
Remove long unused region parameters from SceneBase. Some of these weren't even being set. Region parameters come from Scene.RegionInfo instead.
|
10 лет назад |
Justin Clark-Casey (justincc)
|
64f640f901
Implement experimental non-default mechanism to update scene via a timer rather than a persistent thread with sleep.
|
10 лет назад |
UbitUmarov
|
16cf3967b4
Reserve a extra localID for a presence ( it will be localID + 1 )
|
10 лет назад |
UbitUmarov
|
3cca5ec667
check...
|
10 лет назад |
UbitUmarov
|
3d81f25e34
Revert "start sending terrain in scenePresence after well defined avatar. Minor"
|
10 лет назад |
UbitUmarov
|
05a2feba5d
start sending terrain in scenePresence after well defined avatar. Minor
|
10 лет назад |
Robert Adams
|
db5a42ffac
varregion: send terrain patches from where the avatar outward if the parameter
|
10 лет назад |
Oren Hurvitz
|
998d7009a6
Eliminated many warnings
|
10 лет назад |
Melanie
|
e79fab91db
Intermediate commit. Sill errors.
|
11 лет назад |
Robert Adams
|
38148bd4b6
Some missing definitions needed for successful compilation.
|
11 лет назад |
Robert Adams
|
2d2bea4aa7
varregion: many more updates removing the constant RegionSize and replacing
|
11 лет назад |
Robert Adams
|
e5f7c8b6e8
varregion: add lots of DEBUG level log messages. Especially for teleport.
|
11 лет назад |
Melanie
|
75c68fa29e
Merge branch 'master' into careminster
|
11 лет назад |
Justin Clark-Casey (justincc)
|
2cd95fac73
refactor: Rename Scene.AddNewClient() to AddNewAgent() to make it obvious in the code that this is symmetric with CloseAgent()
|
11 лет назад |
Justin Clark-Casey (justincc)
|
b16bc7b01c
refactor: rename Scene.IncomingCloseAgent() to CloseAgent() in order to make it clear that all non-clientstack callers should be using this rather than RemoveClient() in order to step through the ScenePresence state machine properly.
|
11 лет назад |
Melanie
|
df7a1e68f6
Merge branch 'master' into careminster
|
11 лет назад |
Justin Clark-Casey (justincc)
|
fd519748e9
Add method doc to Scene.RemoveClient() to ask any callers to use Scene.IncomingCloseAgent() instead.
|
11 лет назад |
Melanie
|
3aa83738e2
Merge branch 'master' into careminster
|
11 лет назад |
Justin Clark-Casey (justincc)
|
304c5d4a8b
On startup, start scenes after we're set up all local scenes, rather than starting scenes before others have been created.
|
11 лет назад |