Commit History

作者 SHA1 備註 提交日期
  UbitUmarov 3bdae01b8f remove some garbage 2 年之前
  UbitUmarov 16d5d7d7fc direct post listen events on chat, bypassing intermediate storage and timed pooling. ( code still dirty) 2 年之前
  UbitUmarov 5ef66d68a0 several changes to usermanagement and profiles 4 年之前
  UbitUmarov 2476d711c4 go back to events with wrong signatures, at least while they still work 4 年之前
  UbitUmarov 996176b125 a few more 'events' 4 年之前
  UbitUmarov fb54ca39d1 cosmetics ( i hope) 4 年之前
  UbitUmarov e2be90caaf replace lightshare early work 4 年之前
  UbitUmarov ca48bf4117 those events are per script not per part 4 年之前
  UbitUmarov ece3843798 let changed allowed drop have lldetectedkey[0] return the dropped item id, Yengine and still testing" 5 年之前
  UbitUmarov 457551d069 rename SOG.UpdatePrimFlags as just UpdateFlags since this is relative to the group never individual prims/parts and so confusing 7 年之前
  Melanie Thielker 047e87458b Correct whimsical spelling on a log message 7 年之前
  Melanie Thielker b16abc8166 Massive tab and trailing space cleanup 7 年之前
  UbitUmarov fb46eb3344 pass touch_end as other touchs, make blockgrab work on nonphysical also 8 年之前
  Melanie Thielker d42de53dda Allow default permissions from the viewer to be applied to uploaded objects. 8 年之前
  Robert Adams e5367d822b Merge of ubitworkvarnew with opensim/master as of 20150905. 9 年之前
  UbitUmarov 371c9dd2af bad merge? 9 年之前
  Diva Canto 2c0cad6dd3 Renamed the namespaces too 9 年之前
  UbitUmarov b82b16c954 take taints check terrain out of Onframe event and add a new event for it. Slow it down to 1/4 heartbeat rate (once every 363ms aprox) 9 年之前
  Diva Canto bb82076a4d Allow for richer semantics of object derez. Specifically, allow the existence of region modules that do other kinds of garbage collection. Instead of placing deleted objects in the user's Trash folder, or deleting them immediately (UseTrashOnDelete = false), a module may decide to take garbage collection under its control. For example, it may place derezzed objects in a certain area inworld and delete them later. 10 年之前
  UbitUmarov ca8b0e6a1d replace debug msgs by others 10 年之前
  UbitUmarov ed47874197 several debug msgs, need to be removed asap 10 年之前
  dahlia a2866b85f3 add newRegion parameter to CrossAgentToNewRegion event and trigger the event after crossing thread is invoked 10 年之前
  dahlia 269a6410a0 add EventManager event OnCrossAgentToNewRegion 10 年之前
  Melanie 75c68fa29e Merge branch 'master' into careminster 11 年之前
  Justin Clark-Casey (justincc) 2cd95fac73 refactor: Rename Scene.AddNewClient() to AddNewAgent() to make it obvious in the code that this is symmetric with CloseAgent() 11 年之前
  Melanie e82d4154a2 Merge branch 'master' into careminster 11 年之前
  Diva Canto 7c1eb86c7d Don't post Link asset types back to the home grid 11 年之前
  Melanie ffcee82b1d Merge branch 'master' into careminster 11 年之前
  Justin Clark-Casey (justincc) f6ce87c96d Reinsert code for gathering uuids reference by materials back directly into UuidGatherer for now. 11 年之前
  Justin Clark-Casey (justincc) 149487ea0f refactor: Move code for gathering textures referenced by materials into MaterialsDemoModule from UuidGatherer 11 年之前