提交歷史

作者 SHA1 備註 提交日期
  Diva Canto 2432cc607e Neighbours cache working. 15 年之前
  Diva Canto 5d09c53a1a Unpacking the mess with OtherRegionUp, so we can have a real cache of the neighbours in the grid service modules. 15 年之前
  Diva Canto 632bb71262 Fixed MapBlocks bug, wrong order of arguments. First version that seems completely functional. 15 年之前
  Diva Canto 7253a9453e Merge branch 'master' of ssh://[email protected]/var/git/opensim 15 年之前
  Diva Canto 5757afe766 First pass at the heart surgery for grid services. Compiles and runs minimally. A few bugs to catch now. 15 年之前
  Teravus Ovares (Dan Olivares) 0a0b532270 * Fixes teleporting within megaregions on HG enabled regions. You can teleport around now. (but it still doesn't fix the inconsistent attachment state when teleporting into region slots that are not the south west region on megaregions) 15 年之前
  Diva Canto 902279f0fd Moved the property RegionLoginsEnabled from GridComms to the Scene -- not the scene itself but SceneCommunicationService, for now. Beginning to clear the code from using Region.Communications. grid stuff. 15 年之前
  Teravus Ovares (Dan Olivares) ed475f21ee * Use the BeginInvoke methodology instead of the FireAndForget methodology to try to mitigate a mono assert. Same functionality done a different way. 15 年之前
  Teravus Ovares (Dan Olivares) 4241cdc929 * More comments in the RegionCombinerModule 15 年之前
  Teravus Ovares (Dan Olivares) 1c878ec425 * Fix an off by one error on visible neighbors in the 'RequestNeighbors' method. This off by one error showed one extra row of neighbors on the north and east side 15 年之前
  Teravus Ovares (Dan Olivares) 326c3ee14f * Enables Child Agents for all virtual regions in the region and their neighbors. There still may be issues with crossing into the mentioned neighbors of the virtual regions. This makes regions larger then 512x512 (3 virtual regions) display fully to clients. 15 年之前
  Teravus Ovares (Dan Olivares) c4edefd9a0 minor: organizational 15 年之前
  Teravus Ovares (Dan Olivares) 9505297fb1 * One last attempt to get the bordercrossing/primcrossing/attachmentcrossing right in the new border framework. 15 年之前
  Teravus Ovares (Dan Olivares) 33f36c9010 * Rename the RegionCombiner Module from PhysicsCombiner 15 年之前
  Teravus Ovares (Dan Olivares) 9eb8c14e87 * Deal with teleports to other virtual regions in the same scene. 15 年之前
  Diva Canto dd8b9d5810 Merge branch 'master' of ssh://[email protected]/var/git/opensim 15 年之前
  Teravus Ovares (Dan Olivares) 2f61fb0243 * minor : comments 15 年之前
  Diva Canto 5246dc33dc Renamed QueryItem/QueryFolder to GetItem/GetFolder. The word 'query' starting to get on my nerves. 15 年之前
  Diva Canto 6b9cc6c48d Inventory redirects from CachedUserInfo to InventoryService COMPLETE! 15 年之前
  Diva Canto 10d923dbea Fixes a race condition in EQ processing that was making EQs pop up again upon client close. 15 年之前
  Teravus Ovares 4cbf0444df * Tweak the caps manager so that the NPCAvatar works again. 15 年之前
  Arthur Valadares f243dddc04 * Corrected CAPS namespaces 15 年之前
  diva 7a9c85526c Pulled out HelloNeighbour into its own service, INeighbourService, which may get more functions as we go along. It's a very simple service and service connectors, and it served primarily to establish the design of services that dependent on Scenes and that must always have a local connector. More refactoring coming, as this showed how to do it right. 15 年之前
  Jeff Ames 840de6c036 Minor: Change OpenSim to OpenSimulator in older copyright headers and LICENSE.txt. 15 年之前
  Jeff Ames 35b450d41d Add copyright headers, formatting cleanup, ignore some generated files. 15 年之前
  Adam Frisby 6b312d9340 * Implements automatic loopback handling for standalone regions. 15 年之前
  Adam Frisby 3b1b3ac9bb * Breaks OpenSim.. err I mean.. adds NAT translation support to EnableSimulator EventQueue methods. 15 年之前
  Dr Scofield e0a06f6416 - moving banned check and public/private check to 15 年之前
  Justin Clarke Casey 7658e30dfc * minor: remove compiler warning 16 年之前
  Justin Clarke Casey 11e1948b57 * Replace Scene.GetLandHeight() with a straight query to Scene.Heightmap (which is used in other contexts) 16 年之前