Commit History

Author SHA1 Message Date
  root e9dbe54ab1 Fix some local id issues in physics glue 13 years ago
  Revolution 9821c4f566 Revolution is on the roll again! :) 15 years ago
  Melanie e530180c1e Glue code for a couple of new LSL function implementations 15 years ago
  Justin Clark-Casey (justincc) 3274bc39c8 minor: remove some mono compiler warnings 15 years ago
  John Hurliman d199767e69 Experimental change of PhysicsVector to Vector3. Untested 15 years ago
  Teravus Ovares 08819bcbea * Created a way that the OpenSimulator scene can ask the physics scene to do a raycast test safely. 15 years ago
  Jeff Ames 840de6c036 Minor: Change OpenSim to OpenSimulator in older copyright headers and LICENSE.txt. 15 years ago
  Charles Krinke b637a11b58 Fixes Mantis #3260. Thank you kindly, MCortez for a patch that: 16 years ago
  diva 3d5a9e6748 This started as way to correct Mantis #3158, which I believe should be fixed now. The flying status was temporarily being ignored, which caused the avie to drop sometimes -- there was a race condition. In the process it also fixes that annoying bug in basic physics where the avie would drop half-way to the ground upon region crossings (SetAppearance was missing). Additionally, a lot of child-agent-related code has been cleaned up; namely child agents are now consistently not added to physical scenes, and they also don't have appearances. All of that happens in MakeRoot, consistently. 16 years ago
  Justin Clarke Casey ff7c8551ba * remove mono compiler warnings 16 years ago
  Justin Clarke Casey 3b0db66b92 * Apply http://opensimulator.org/mantis/view.php?id=2775 with small tweaks 16 years ago
  Teravus Ovares 8ad6f575eb * Implements the torque/Rotational Impulse methods in the PhysicsAPI and the ODEPlugin and pipes them to their respective LSL method. 16 years ago
  Teravus Ovares 3844e73d27 * Gerhard's patch m2781. Does some initial work for setting up llVolumeDetect. 16 years ago
  Charles Krinke 6758ecc403 Implement the plumbing for llSetVehicleType from the LSL 16 years ago
  Charles Krinke ebbbd37605 Added the plumbing for llSetVehicleRotationParam 16 years ago
  Charles Krinke 3747862999 Plumb the connection though from llSetVehicleVectorParam 16 years ago
  Charles Krinke 3397236c6c Plumb the connection through from llSetVehicleFloatParam 16 years ago
  Teravus Ovares 7d89e12293 * This is the fabled LibOMV update with all of the libOMV types from JHurliman 16 years ago
  Dahlia Trimble f74a9bcdc7 Implements llSetForce() and llGetForce(). These are experimental and the units may not match the Linden implementation. 16 years ago
  Dahlia Trimble 13399ff439 Passes prim physical status to mesher from physics plugins 16 years ago
  Dr Scofield 7d55dfba8a dr scofield's warnings safari: 16 years ago
  Teravus Ovares 042c9ed4d8 * Adds Top Colliders when using ODE. Access it from the estate tools/debug tab. 16 years ago
  Teravus Ovares 00a1f0bab0 * This finishes the ODE options section of the OpenSim.ini.example. I've added 44 configurable options! 16 years ago
  Jeff Ames 65c5efe43b Formatting cleanup. 16 years ago
  Teravus Ovares 2a988f187e * Refactored IConfigSource into Physics plug-ins and Scene. We can get rid of some of the parameters we pass to it's constructor now like, 'm_allowPhysicalPrim', 'seeIntoOtherRegions', etc.. so on 16 years ago
  Jeff Ames c995d60d37 Formatting cleanup. 16 years ago
  Adam Frisby 5548dd6b06 * Some more bulletx physics fixes from Jed (DeepThink) 16 years ago
  Adam Frisby 93ec7f0c3c * Patch from Jed (DeepThink) - More optimisations for BulletX renderer. Trimesh collisions should now work relatively efficiently. BulletX plugin should now be functional - feedback would be appreciated as to how it performs vs ODE. 16 years ago
  Adam Frisby cf7560d1aa * Commit from Jed Zhu (DeepThink) - Initial implementation of mesh collision into BulletX plugin. Additional work to come in the next few days. 16 years ago
  Teravus Ovares 240e8646da * If you llApplyImpulse on an attachment, it applies impulse on the avatar, not the attachment. 16 years ago