root
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e9dbe54ab1
Fix some local id issues in physics glue
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13 years ago |
Revolution
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9821c4f566
Revolution is on the roll again! :)
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15 years ago |
Melanie
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e530180c1e
Glue code for a couple of new LSL function implementations
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15 years ago |
Justin Clark-Casey (justincc)
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3274bc39c8
minor: remove some mono compiler warnings
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15 years ago |
John Hurliman
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d199767e69
Experimental change of PhysicsVector to Vector3. Untested
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15 years ago |
Teravus Ovares
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08819bcbea
* Created a way that the OpenSimulator scene can ask the physics scene to do a raycast test safely.
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15 years ago |
Jeff Ames
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840de6c036
Minor: Change OpenSim to OpenSimulator in older copyright headers and LICENSE.txt.
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15 years ago |
Charles Krinke
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b637a11b58
Fixes Mantis #3260. Thank you kindly, MCortez for a patch that:
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16 years ago |
diva
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3d5a9e6748
This started as way to correct Mantis #3158, which I believe should be fixed now. The flying status was temporarily being ignored, which caused the avie to drop sometimes -- there was a race condition. In the process it also fixes that annoying bug in basic physics where the avie would drop half-way to the ground upon region crossings (SetAppearance was missing). Additionally, a lot of child-agent-related code has been cleaned up; namely child agents are now consistently not added to physical scenes, and they also don't have appearances. All of that happens in MakeRoot, consistently.
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16 years ago |
Justin Clarke Casey
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ff7c8551ba
* remove mono compiler warnings
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16 years ago |
Justin Clarke Casey
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3b0db66b92
* Apply http://opensimulator.org/mantis/view.php?id=2775 with small tweaks
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16 years ago |
Teravus Ovares
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8ad6f575eb
* Implements the torque/Rotational Impulse methods in the PhysicsAPI and the ODEPlugin and pipes them to their respective LSL method.
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16 years ago |
Teravus Ovares
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3844e73d27
* Gerhard's patch m2781. Does some initial work for setting up llVolumeDetect.
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16 years ago |
Charles Krinke
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6758ecc403
Implement the plumbing for llSetVehicleType from the LSL
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16 years ago |
Charles Krinke
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ebbbd37605
Added the plumbing for llSetVehicleRotationParam
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16 years ago |
Charles Krinke
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3747862999
Plumb the connection though from llSetVehicleVectorParam
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16 years ago |
Charles Krinke
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3397236c6c
Plumb the connection through from llSetVehicleFloatParam
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16 years ago |
Teravus Ovares
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7d89e12293
* This is the fabled LibOMV update with all of the libOMV types from JHurliman
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16 years ago |
Dahlia Trimble
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f74a9bcdc7
Implements llSetForce() and llGetForce(). These are experimental and the units may not match the Linden implementation.
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16 years ago |
Dahlia Trimble
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13399ff439
Passes prim physical status to mesher from physics plugins
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16 years ago |
Dr Scofield
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7d55dfba8a
dr scofield's warnings safari:
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16 years ago |
Teravus Ovares
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042c9ed4d8
* Adds Top Colliders when using ODE. Access it from the estate tools/debug tab.
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16 years ago |
Teravus Ovares
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00a1f0bab0
* This finishes the ODE options section of the OpenSim.ini.example. I've added 44 configurable options!
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16 years ago |
Jeff Ames
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65c5efe43b
Formatting cleanup.
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16 years ago |
Teravus Ovares
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2a988f187e
* Refactored IConfigSource into Physics plug-ins and Scene. We can get rid of some of the parameters we pass to it's constructor now like, 'm_allowPhysicalPrim', 'seeIntoOtherRegions', etc.. so on
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16 years ago |
Jeff Ames
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c995d60d37
Formatting cleanup.
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16 years ago |
Adam Frisby
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5548dd6b06
* Some more bulletx physics fixes from Jed (DeepThink)
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16 years ago |
Adam Frisby
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93ec7f0c3c
* Patch from Jed (DeepThink) - More optimisations for BulletX renderer. Trimesh collisions should now work relatively efficiently. BulletX plugin should now be functional - feedback would be appreciated as to how it performs vs ODE.
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16 years ago |
Adam Frisby
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cf7560d1aa
* Commit from Jed Zhu (DeepThink) - Initial implementation of mesh collision into BulletX plugin. Additional work to come in the next few days.
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16 years ago |
Teravus Ovares
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240e8646da
* If you llApplyImpulse on an attachment, it applies impulse on the avatar, not the attachment.
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16 years ago |