John Hurliman
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3036aba875
* Added a better check to the SimianGrid connectors to test if they are enabled or not. This method should work equally well with standalone or robust mode
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15 years ago |
Revolution
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9821c4f566
Revolution is on the roll again! :)
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15 years ago |
Melanie
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e530180c1e
Glue code for a couple of new LSL function implementations
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15 years ago |
John Hurliman
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d199767e69
Experimental change of PhysicsVector to Vector3. Untested
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15 years ago |
dahlia
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daffb69174
modify BulletDotNETPrim.cs in preparation for Mantis #4181
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15 years ago |
Teravus Ovares (Dan Olivares)
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2b990a61bf
This is the second part of the 'not crash on regionsize changes'. This lets you configure region sizes to be smaller without crashing the region. I remind you that regions are still square, must be a multiple of 4, and the Linden client doesn't like anything other then 256. If you set it bigger or smaller, the terrain doesn't load in the client, the map has issues, and god forbid you connect it to a grid that expects 256m regions.
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15 years ago |
Teravus Ovares (Dan Olivares)
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c8a68fb3fb
* Remove hard coded 256 limitations from various places. There's no more 256m limitation within the OpenSimulator framework, however, the LLClient ClientView does not support regions larger then 256 meters so, if you try and make your region larger by setting Constants.RegionSize = 512; in OpenSim.Framework.Constants.cs, the terrain will not display on clients using the LLUDP protocol
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15 years ago |
Jeff Ames
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840de6c036
Minor: Change OpenSim to OpenSimulator in older copyright headers and LICENSE.txt.
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15 years ago |
Dr Scofield
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1d02636c27
cleaning out warnings.
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15 years ago |
Teravus Ovares
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8a7a0190e6
* Remove some super experimental stuff in BulletDotNETPlugin since it was causing issues.
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15 years ago |
Teravus Ovares
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eac5d4015d
* Committing more BulletDotNETPlugin work
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15 years ago |
Teravus Ovares
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2dca78b2bf
* BulletDotNETPlugin supports Axis lock (LLSetStatus) from the script engine now.
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15 years ago |
Teravus Ovares
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53026affb3
* Instead of referencing mesh stuff in the physics plugin.. change the IMesh Interface. (blame prebuild)
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15 years ago |
Teravus Ovares
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474b982eba
* Adds Physical/Active Linkset support to BulletDotNETPlugin
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15 years ago |
Teravus Ovares
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10f5615573
* Tweak the character controller some more
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15 years ago |
Teravus Ovares
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9459b16cc2
* BulletDotNET Updates.
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15 years ago |
Jeff Ames
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465f1df592
Add copyright headers, formatting cleanup.
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15 years ago |
Teravus Ovares
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cf1e8b1723
* Fixing SVN properties
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15 years ago |
Teravus Ovares
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e592d03843
* Committing what I have on the BulletDotNETPlugin that I have so far.
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15 years ago |