Historique des commits

Auteur SHA1 Message Date
  Melanie 0fd17c08ae Massive console refactor. Greatly simplify interface. il y a 5 ans
  UbitUmarov 9225b78309 missing files... il y a 5 ans
  UbitUmarov 9e12ef9234 let all clients get a group title update on create group il y a 7 ans
  Kevin Cozens 4a18444e6e Allow avatar to be charged group membership fees when a money module is in use il y a 7 ans
  Kevin Cozens 5bc869391a Only apply group creation fee > 0 and pass group name when applying fee il y a 7 ans
  Melanie Thielker ad8915f154 Restructure god level and permissions il y a 7 ans
  Melanie Thielker b16abc8166 Massive tab and trailing space cleanup il y a 7 ans
  Kevin Cozens 847d351bf5 Fixed grammer in a comment il y a 8 ans
  Kevin Cozens df8f189f5c Fixed typo in two group messages il y a 8 ans
  UbitUmarov e57d3edf6f make sure all new scenepresences have fresh groups information at creation time (grouptitle missing but not that needed at that point) (use direct calls exactly where we want things to happen), reusing a funtion name to rename later il y a 8 ans
  UbitUmarov a66e747c95 add GetActiveMembershipData() to groups modules, let core groups also have GetMembershipData(), wait for client to ask for it not telling in OnNewClient, as other modules do. il y a 8 ans
  UbitUmarov e0e8b784a5 apply the change to groups v2 also il y a 8 ans
  Melanie Thielker 4468aa0dcf Merge branch 'master' of opensimulator.org:/var/git/opensim il y a 8 ans
  Melanie Thielker ea8f3c83bf Finally remove the requirement for an InventoryItem/FolderBase object to il y a 8 ans
  UbitUmarov 1777324a86 cleanup a bit AgentGroupDataUpdate sending il y a 8 ans
  UbitUmarov 9358a6ad29 revert several changes to groups modules (agentGroupData is private). change interregions invite/eject messages, etc il y a 8 ans
  UbitUmarov 158e0ae402 Revert " don't try to send initial AgentGroupDataUpdate to NPCs" this was il y a 8 ans
  UbitUmarov 84a6a6e008 don't try to send initial AgentGroupDataUpdate to NPCs il y a 8 ans
  Diva Canto cec5682da9 Mantis #7937: don't send group info to NPCs il y a 8 ans
  Diva Canto 55a4d1cf44 Same change here too. il y a 8 ans
  Diva Canto 8d99fe095a Mantis #7920: group info was not being updated in many situations. (regression) Putting back the heavy messaging. il y a 8 ans
  Diva Canto 76ab1ed10c Restored sending group membership data via EventQueue -- this had been a regression. Took the opportunity to refactor that code, so that both Groups V2 and XmlRpcGroups can use the same function. il y a 8 ans
  Diva Canto a9fb3d0e18 Minor -- deregister an event handler in Groups V2 il y a 8 ans
  Robert Adams 9ebdae8676 Restore SendAgentGroupDataUpdate() call in GroupsModule.cs. il y a 8 ans
  UbitUmarov a580d945d1 remove groups handlers onClientClose also on groups V2 il y a 9 ans
  UbitUmarov dcd36d0c9b apply changes to xmlrcp groups to groups V2, compiles but not tested :( il y a 9 ans
  UbitUmarov a11edceb00 seems to compile ( tests comented out) il y a 9 ans
  Justin Clark-Casey (justincc) 91e1aaa5d4 On teleport to a region that already has a child agent established (e.g. a neighbour) don't resend all the initial avatar and object data again. il y a 10 ans
  Oren Hurvitz 1e5cff32fc Show more meaningful error messages when failed to give an item to another user il y a 10 ans
  Oren Hurvitz 8276a9e5f7 Fixed Debug command for Groups. (Use of wrong capitalization caused *two* "debug" options to appear in "help") il y a 11 ans