UbitUmarov
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21b71ff1d8
partial mantis 8219; on creating or updating items (animationsets, wearables) that reference assets, and user does not have permissions on those, abort and warn, instead of silent invalition of the references to those assets, creating a broken item
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hace 7 años |
UbitUmarov
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324bda8ab9
mantis 8218 make Meshmerizer UseMeshiesPhysicsMesh defualt to true, to match stated on ini files.
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hace 7 años |
UbitUmarov
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6996bab4a1
display remaining pass time in hours, mins or seconds acording to value
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hace 7 años |
UbitUmarov
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0b23964349
change buypass insuficent funds to make clear that its on that region money system (buypass now uses the new MoveMoney)
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hace 7 años |
UbitUmarov
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0bbe7bab7b
add new funtion bool MoveMoney(UUID fromUser, UUID toUser, int amount, MoneyTransactionType type, string text). this should be called async allowing time for money module to process it. If returns true, the transation did sucess, so if its use was to pay something, the payed item/service must be provided without fail, otherwise another method is needed so a refund is possible
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hace 7 años |
UbitUmarov
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a91ceae826
add comments to make that more clear
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hace 7 años |
UbitUmarov
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025e82341f
do not allow setting land passes on group owned land, because currently we cant give money to the group
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hace 7 años |
UbitUmarov
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74389c74cb
only allow pass renovation on the last quarter of parcel pass time. go back to MoneyMove charging method
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hace 7 años |
UbitUmarov
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d52a64c7a3
avoid leasing issues on lsl_list on domain crossings. This will make their use even more slow. AppDomainLoading just needs to be set false to have acceptable scripts performance
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hace 7 años |
UbitUmarov
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8739ceb00f
lets try using older EventManager.TriggerMoneyTransfer to pay parcel passes
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hace 7 años |
UbitUmarov
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35b1166ba8
add a few more...
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hace 7 años |
UbitUmarov
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1557b78d67
add missing session ID verification
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hace 7 años |
UbitUmarov
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1071c92bb0
fix lsl group role powers to change parcel passes
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hace 7 años |
UbitUmarov
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86c9c86eeb
allow pass recharge with no loss of current time up to 1/4 of parcel pass time.
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hace 7 años |
UbitUmarov
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c5b34a51fd
Ooops.. pay to land owner, not grid. group owned parcel not suported for now. (the pass already expired with kick action)
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hace 7 años |
UbitUmarov
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81d1ebc510
add first code to process parcel buy pass. Still testing, and still no kick on expire ( does expire on entry )
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hace 7 años |
UbitUmarov
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13564aa984
only hide parcel info from banned avatars
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hace 7 años |
UbitUmarov
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6bf96f83c5
mantis 8212 fix sqlite parameter prefixing
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hace 7 años |
UbitUmarov
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8b2e95d1c1
add a rudimentary version control to ubOde meshs cache
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hace 7 años |
UbitUmarov
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04eeb0e5cb
mantis 8212 do use defined sqlite connection
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hace 7 años |
UbitUmarov
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3ae210d36f
ubOde: let small spheres still be spheres
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hace 7 años |
UbitUmarov
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618e142cf8
ubOde: remove some dead code
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hace 7 años |
UbitUmarov
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93582523a7
ubOde: make option MinSizeToMeshmerize visible in OpenSimDefaults.ini
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hace 7 años |
UbitUmarov
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d71d13f72b
ubOde: represent small objects as a box. A object is small is all scale dimensions are less or equal to option MinSizeToMeshmerize (in ODEPhysicsSettings) with default of 0.1. This is needed because this objects hit narrow phase with high overlaps alot more, and so have high cpu cost.
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hace 7 años |
UbitUmarov
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98c64f1aa9
ubOde remove ols pseudo convex for sculpts
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hace 7 años |
UbitUmarov
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c1ab1289ab
shape convex should not trigger complex cost (LI) alone
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hace 7 años |
UbitUmarov
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f6f0b1c513
fix a few EN typos
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hace 7 años |
UbitUmarov
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66a5b4d120
ubOde suport convex shapes on all normal prims and sculpts. Since code is experimental this is controled by options ConvexPrims and ConvexSculpts, on section Mesh, that can be set to false in case of problems
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hace 7 años |
UbitUmarov
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4293b2cb3c
fix object updates throttle for scripts doing motion by direct change of position. Most this scripts are bad, making no use of viewers interpolators. Tanks lotek.
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hace 7 años |
UbitUmarov
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f921ad005f
KFM: changes on update method implies other changes. Still not that good. Note: objects motion timing can't be done using timers. On windows at least, those can have jitter of tens of ms
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hace 7 años |