Robert Adams
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b6568c7e22
BulletSim: update DLLs and SOs for spring parameters and constraint
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11 years ago |
Robert Adams
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4179d8f651
BulletSim: add LSL function and plumbing for setting a spring
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11 years ago |
Robert Adams
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bde8ac6a5c
BulletSim: add extended physics LSL constants for axis specification.
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11 years ago |
Robert Adams
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9d04c6a828
BulletSim: ability to specify groups of axis to modify in constraint parameters that control multiple axis. Add useLinearReferenceFrameA constraint parameter.
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11 years ago |
Robert Adams
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7a9eb26b00
BulletSim: add axis parameter for specifying enable, damping, and stiffness for spring constraints. Renumber parameter ops since I can as no one is using them yet.
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11 years ago |
Robert Adams
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2e32b2aacb
BulletSim: implementation of setting spring specific physical parameters. Add setting of linkset type to physChangeLinkParams. Lots of detail logging for setting of linkset constraint parameters.
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11 years ago |
Robert Adams
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6ade1c6c76
BulletSim: add requestor's ID to post taint detail log message.
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11 years ago |
Robert Adams
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0e4a06edf9
BulletSim: remove chatty debug message from previous commit.
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11 years ago |
Robert Adams
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d3efb6a7f7
BulletSim: add position and rotation update for child prim physics update events. Normally, physics engines do not return updates for child prims so, under normal operation, this code should never execute. Will only be used when using flexible linkset linkages.
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11 years ago |
Robert Adams
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70438ff6ab
BulletSim: pass both root and child BSPhysObjects to Extension function. Update routines to use the new parameters list from above change.
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11 years ago |
Robert Adams
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1b021e0eaa
BulletSim: add ID parameter to TaintedObject calls so logging will include LocalID of object which created the taint.
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11 years ago |
Robert Adams
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21a046e622
BulletSim: Extension parameters passed through the classes made to pass just and array of objects rather than a mixture of parameters and array. Makes understanding and parsing what is being passed much easier.
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11 years ago |
Robert Adams
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1f740926a2
BulletSim: adjust avatar capsule height calculation to be closer to defined SL heights. Correct BSParam avatar height defaults to be what's in OpenSimDefaults.ini.
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11 years ago |
Robert Adams
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fd3e267ec6
BulletSim: add extended physics function physGetLinkType(linkNum). Add implementation of physChangeLinkParams() in BSLinksetConstraint.
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11 years ago |
Robert Adams
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73a62788a5
BulletSim: update DLLs and SOs with Bullet svn version 2644 (no major fixes) and with BulletSim implementing more of the constraint types and parameter settings.
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11 years ago |
Robert Adams
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1076f56373
BulletSim: change ExtendedPhysics constants to 'const' so they can be used as case variables in switch statements.
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11 years ago |
Robert Adams
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0dd47d88de
BulletSim: add physChangeLinkParams to set individual parameters on link constraints. Not fully functional. Remove double definition of ExtendedPhysics parameters by having BulletSim reference the optional module (addition to prebuild.xml and usings).
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11 years ago |
Robert Adams
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34ae7afe1a
BulletSim: update C++ HACD parameters to values that handle enclosed hollow spaces better. This shouldn't affect many since this HACD routine is off by default.
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11 years ago |
Robert Adams
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826f8ce791
BulletSim: add physChangeLinkSpring to change linkset link to be a spring constraint. Add implementation to create spring constraint. Send up property updates for linkset children at the end of flexible linkset links. The simulator probably doesn't do the right thing yet.
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11 years ago |
Robert Adams
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05ff4379f0
BulletSim: Linkset.Refresh() calls internal ScheduleRebuild() to recreate the linkset physics at next PostTaint time. Replace the existing calls to ScheduleRebuild to be calls to Refresh(). This allows external routines to make changes to parameters and then cause the linkset to rebuild.
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11 years ago |
Robert Adams
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3ffad76b0d
BulletSim: initial implementation of physChangeLinkFixed that resets a linkset's link back to a fixed, non-moving connection.
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11 years ago |
Robert Adams
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1a8a6b95e5
BulletSim: move linkset extension operations into BSPrimLinkable where they should be.
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11 years ago |
Robert Adams
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785171109e
BulletSim: add unmanaged and XNA functions for hinge, slider and spring constraints.
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11 years ago |
Robert Adams
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87aedc44a0
BulletSim: complete linkage of spring constraint into linkset constraint.
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11 years ago |
Robert Adams
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ee86b460cb
BulletSim: add spring constraint to linkset constraint types.
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11 years ago |
Robert Adams
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0acde92af9
BulletSim: add API and calls for spring constraint parameters.
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11 years ago |
Robert Adams
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719380380a
BulletSim: fixes for change linkset implementation of physical linksets.
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11 years ago |
Robert Adams
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a9dcdae6a2
Change collision logic in SceneObjectPart so land_collision will happen.
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11 years ago |
Diva Canto
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e2b7d941b6
Restore group membership check for HG users in QueryAccess.
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11 years ago |
Justin Clark-Casey (justincc)
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aa4479c4bc
minor: add doc about DefaultHGRegion and some of the other GridService region settings (though not all as of yet)
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11 years ago |