Justin Clark-Casey (justincc)
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d950cd7670
minor: Make OpenSimDefaults.ini consistent (spacing and tabs to spaces)
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11 years ago |
Justin Clark-Casey (justincc)
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882ba74140
For debug purposes, allow simulators to force use of earlier SIMULATION/0.1 teleport protocol even if SIMULATION/0.2 is available.
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11 years ago |
Justin Clark-Casey (justincc)
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068f22a52c
minor: replace spaces with tabs for see_into_region setting
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11 years ago |
BlueWall
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560ea54c98
Allow setting the EntityTransfer-max_distance to 0 to override distance checks. This is to facilitate current viewer work fixing the distance limitations for teleporting.
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11 years ago |
Robert Adams
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d9bd6e6b5b
Add parameter and explanation of ManagedStats return to OpenSimDefaults.ini.
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11 years ago |
Justin Clark-Casey (justincc)
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c9695a0a59
Move experimental attachments throttling further down the chain so that multiple attachments changes (e.g. change outfit) are also throttled
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11 years ago |
Justin Clark-Casey (justincc)
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216e785ca9
Add experimental "debug attachments throttle <ms>" setting (command line) and ThrottlePer100PrimsRezzed in [Attachments] in config
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11 years ago |
Diva Canto
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9cbbb7eddf
Clarification on docs of .ini.examples for Groups (again)
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11 years ago |
Diva Canto
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1572e91b5f
Clarifications on documentation of Group configs
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11 years ago |
Diva Canto
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e103e34f1d
Added config var that we all thought was already there: see_into_region. (Note: different from the defunct see_into_neighboring_sim, which used to control the process from the other end). This enables child agents in neighbors for which the root agent doesn't have permission to be in.
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11 years ago |
Diva Canto
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9432f3c94d
Improvements to the ServiceThrottleModule: added a category and an itemid to the interface, so that duplicate requests aren't enqueued more than once.
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11 years ago |
Robert Adams
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a65cec3986
BulletSim: implementation of linkset center-of-mass.
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11 years ago |
Robert Adams
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924a5df25f
Merge branch 'master' of ssh://opensimulator.org/var/git/opensim
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11 years ago |
Robert Adams
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3aa2fb9928
BulletSim: remove unuseful BulletSim parameters from OpenSimDefaults.ini and
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11 years ago |
BlueWall
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328883700a
UserProfiles
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11 years ago |
Mic Bowman
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33aaa40bee
Adds an event and a method so that handling of the CachedTexture
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11 years ago |
Diva Canto
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601aa91163
Delete "" entry for AvatarPicker cap.
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11 years ago |
Diva Canto
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e92c05ebbd
Added AvatarPickerSearch capability handler.
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11 years ago |
Justin Clark-Casey (justincc)
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659c741ff5
Add more notes to async_call_method relating to UnsafeQueueUserWorkItem
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11 years ago |
Justin Clark-Casey (justincc)
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fb1211ad5e
Add DisableInterRegionTeleportCancellation option in [EntityTransfer] section of OpenSim.ini. False by default.
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11 years ago |
Robert Adams
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b47ffb5dc4
Added existance and default value for [XEngine]MinTimerInterval to OpenSimDefaults.ini
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11 years ago |
Diva Canto
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20530ee667
Moved permissions config vars out of [Startup] into [Permissions]. Backwards compatible ([Startup] still being looked up), but please update your configs sometime soon.
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11 years ago |
Justin Clark-Casey (justincc)
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d0cb4fc326
Move map related settings from [Startup] to a new [Map] section in OpenSim.ini
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11 years ago |
Mic Bowman
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e93defd0ca
Adds size limits to JsonStore. Adds a separate configuration
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11 years ago |
Robert Adams
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dce9e323f4
BulletSim: remove degenerate triangles from meshes. This fixes the
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11 years ago |
Justin Clark-Casey (justincc)
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80d9b336ff
Remove [XMLRPC] section I added by accident to the top of OpenSimDefaults.ini in previous commit 95883282
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11 years ago |
Justin Clark-Casey (justincc)
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9588328242
Stop exceptions being thrown if GenerateMapTiles = false but no static map tile has been set. Do more informative warn instead.
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11 years ago |
Justin Clark-Casey (justincc)
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55c6753b13
Merge branch 'master' into cooptermination
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12 years ago |
Justin Clark-Casey (justincc)
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c51cae8fe8
Add information on ScriptStopStrategy to [XEngine] in OpenSimDefaults.ini and OpenSim.ini.example. Default remains abort.
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12 years ago |
teravus
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2c517d792f
This updates prebuild to remove BulletSimN, implements the BulletSim API in BulletSPlugin using the BulletXNA Bullet physics engine. It also updates the BulletXNA library to be compatible with the changes. OpenSimDefaults has been updated to describe how to switch engines and terrain implementations.
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12 years ago |