Historie revizí

Autor SHA1 Zpráva Datum
  Diva Canto 44332d145a Slight improvement on previous commit. před 14 roky
  Diva Canto 4a7588b0f0 Changed the way HG client verification is done: now transforming local and LAN client IPs into external IPs. This addresses some issues related to running both the user agents service and the viewer in the same machine/LAN, which then presents a problem when the user agent goes to an external network. před 14 roky
  Jeff Ames 35b450d41d Add copyright headers, formatting cleanup, ignore some generated files. před 15 roky
  Jeff Ames d4957dd9be Update svn properties. před 15 roky
  Adam Frisby 9023b93e2f * Disabled NAT translation support for a little while. před 15 roky
  Adam Frisby 2cfe44f13e * Mono sucks. (Fixes crash due to Mono not implementing NetworkInformation.IPv4Mask aka Subnet masks) před 15 roky
  Adam Frisby ac79ff8dc6 * Adds NAT routing support for MXP Asset Delivery. (This means MXP should be fully NAT compatible.) před 15 roky
  Adam Frisby 70f6a2852e * Fixes [irritating] edge case in Util.GetLocalHost which could return an IPv6 address if no non-loopback IPv4 address can be found. před 15 roky
  Adam Frisby 6fe55a7ff8 * Disables internal IPv6 Support - causing issues. před 15 roky
  Adam Frisby bb363d9aa4 * "Fixed" an issue with NAT Login Handler, apparently an IPv4Mask can be null on an IPv4 address. Go figure. (!?!) před 15 roky
  Adam Frisby 3b1b3ac9bb * Breaks OpenSim.. err I mean.. adds NAT translation support to EnableSimulator EventQueue methods. před 15 roky
  Adam Frisby f8c569dc7c * NetworkUtil now handles an error case in a way which is easier to debug. před 15 roky
  Adam Frisby 2d06135166 * Adds new NetworkUtil class, contains methods for handling IP resolution when located on the same subnet. (Eg, can be used to avoid NAT Loopback requirements if fully utilized.) před 15 roky