Commit History

Author SHA1 Message Date
  Charles Krinke 8f55b9d735 Mantis#3218. Thank you kindly, TLaukkan (Tommil) for a patch that: 15 years ago
  Mike Mazur 76c0935ec7 - remove the Metadata property from AssetBase and return all previous 15 years ago
  Justin Clarke Casey 42bd38960c * Apply http://opensimulator.org/mantis/view.php?id=3149 16 years ago
  Justin Clarke Casey 88b273bc71 * refactor: Move export map function to world map module from scene 16 years ago
  lbsa71 801da4346a * optimized usings. 16 years ago
  Sean Dague 8088802c21 From Alan Webb <[email protected]> 16 years ago
  Dr Scofield 9b66108081 This changeset is the step 1 of 2 in refactoring 16 years ago
  Mike Mazur 0c03a48fb2 - add OpenSim.Framework.AssetMetadata class. AssetBase is now composed of it 16 years ago
  Teravus Ovares 76206543e8 * Adds console command, 'predecode-j2k <number of threads>' to load all of the texture assets from the scene and decode the j2k layer data to cache. The work is split between the number of threads you specify. A good number of threads value is the number of cores on your machine minus 1. 16 years ago
  Teravus Ovares 28ddc38deb * Remove a few unnecessary locks to try and prevent lock contention in LLImageManager 16 years ago
  Teravus Ovares 68baf9096a * Another image packet edge case. Thanks nebadon for printing a log of it 16 years ago
  Teravus Ovares 4823f2ae8e * Set SVN Properties 16 years ago
  Teravus Ovares 8e01f75784 * Progressive texture patch + PriorityQueue put into the LLClient namespace. 16 years ago