Gwyneth Llewelyn
|
32af871fbe
A few changes, now that my linter is working inside Nova!
|
3 years ago |
Gwyneth Llewelyn
|
4d3f63d657
Sensor data was being added to the database with the Owner Name instead of the Object Name; this was because bots had scripted objects with the same name; now, because sensors can be placed inside other in-world objects, it makes more sense to store the Object Name instead.
|
6 years ago |
Gwyneth Llewelyn
|
70ac188c7b
First attempt at a major change towards the go-logging logger plus lumberjack log rotator.
|
7 years ago |
Gwyneth Llewelyn
|
8b9348a908
Implemented the basic functionality of the cubes: when an avatar sits on them, it gets ‘recharged’. The GA is still very simple, it tries to go next to the nearest cube for the lowest setting it has. In the future, this may be implemented in the GA as well. Note: the GA still needs a LOT of fixing, since it hardly sends the avatars to the right place!
|
7 years ago |
Gwyneth Llewelyn
|
9b394e835e
Fixed stupid bug in the command URL when updating the NPC money/energy/happiness setting
|
7 years ago |
Gwyneth Llewelyn
|
44f12c03e8
Added a few checks to see what the bot is responding to the requests of changing money/happiness/energy
|
7 years ago |
Gwyneth Llewelyn
|
73d4a6a24e
Attempt to deal better with edge situations when NPCs/avatars sit down on a cube.
|
7 years ago |
Gwyneth Llewelyn
|
5941fb57ed
Several changes preparing code to deal with NPCs sitting on the cubes. Some LSL was also changed, because if the llSitTarget is not set, it will *always* return the Null_UUID.
|
7 years ago |
Gwyneth Llewelyn
|
9a1b4b7c34
Start preparing stuff for dealing with cubes changing money/energy/happiness
|
7 years ago |
Gwyneth Llewelyn
|
a14f4e9fde
First checks to see what is the closest obstacle to each NPC.
|
7 years ago |
Gwyneth Llewelyn
|
56b677056d
Moving to MySQL. sqlite3 has problems with too much concurrency. Bug to be fixed: get unique indexes!
|
7 years ago |
Gwyneth Llewelyn
|
c0bb36d673
Trying to find a bug where the database gets locked and never unlocks again.
|
7 years ago |
Gwyneth Llewelyn
|
284698edcb
Trying to fix some annoying in-world bugs when contacting the external server. Cacheing issues?
|
7 years ago |
Gwyneth Llewelyn
|
1eba677f17
Fixing two Go template bugs, weird to track down.
|
7 years ago |
Gwyneth Llewelyn
|
f7ed7c2a4b
Better tracking of error messages by displaying the original function where the error occurred.
|
7 years ago |
Gwyneth Llewelyn
|
4fa37c3d95
Generate LSL scripts on demand, based on the configuration file parameters. That way we guarantee that LSL scripts are correctly filled out and in sync with the Go installation.
|
7 years ago |
Gwyneth Llewelyn
|
7958701360
Working with WebSockets to update the Engine page display, which is crucial as we enter the next stage, which is to get the engine actually doing something — and logging what it does on the respective page.
|
7 years ago |
Gwyneth Llewelyn
|
9b39c3a907
Fixed the issue with ‘database locked’ - rows and statements were NOT being closed after being used!
|
7 years ago |
Gwyneth Llewelyn
|
0698535846
More attempts at figuring out why the database gets locked so often (so far, no luck)
|
7 years ago |
Gwyneth Llewelyn
|
e59a97a205
Removed the console logs for inworld.go, I know it works now.
|
7 years ago |
Gwyneth Llewelyn
|
ad3445146f
Adding updates to the database from changing the grid on the web app
|
7 years ago |
Gwyneth Llewelyn
|
b64edadc05
Intermediary stage gf committing, working on back office
|
7 years ago |
Gwyneth Llewelyn
|
01a05ec27c
minor change, just a typo on a comment
|
7 years ago |
Gwyneth Llewelyn
|
97f4f2ca03
Finished porting all inworld scripts, tested on OpenSimulator to see that it really works!
|
7 years ago |
Gwyneth Llewelyn
|
21ebe6e791
Added updateSensor() and a config value for the server port
|
7 years ago |
Gwyneth Llewelyn
|
b376031435
First experiments with a simple router to capture requests for updating inventory
|
7 years ago |