Commit History

Author SHA1 Message Date
  Gwyneth Llewelyn 32af871fbe A few changes, now that my linter is working inside Nova! 3 years ago
  Gwyneth Llewelyn 4d3f63d657 Sensor data was being added to the database with the Owner Name instead of the Object Name; this was because bots had scripted objects with the same name; now, because sensors can be placed inside other in-world objects, it makes more sense to store the Object Name instead. 6 years ago
  Gwyneth Llewelyn 70ac188c7b First attempt at a major change towards the go-logging logger plus lumberjack log rotator. 7 years ago
  Gwyneth Llewelyn 8b9348a908 Implemented the basic functionality of the cubes: when an avatar sits on them, it gets ‘recharged’. The GA is still very simple, it tries to go next to the nearest cube for the lowest setting it has. In the future, this may be implemented in the GA as well. Note: the GA still needs a LOT of fixing, since it hardly sends the avatars to the right place! 7 years ago
  Gwyneth Llewelyn 9b394e835e Fixed stupid bug in the command URL when updating the NPC money/energy/happiness setting 7 years ago
  Gwyneth Llewelyn 44f12c03e8 Added a few checks to see what the bot is responding to the requests of changing money/happiness/energy 7 years ago
  Gwyneth Llewelyn 73d4a6a24e Attempt to deal better with edge situations when NPCs/avatars sit down on a cube. 7 years ago
  Gwyneth Llewelyn 5941fb57ed Several changes preparing code to deal with NPCs sitting on the cubes. Some LSL was also changed, because if the llSitTarget is not set, it will *always* return the Null_UUID. 7 years ago
  Gwyneth Llewelyn 9a1b4b7c34 Start preparing stuff for dealing with cubes changing money/energy/happiness 7 years ago
  Gwyneth Llewelyn a14f4e9fde First checks to see what is the closest obstacle to each NPC. 7 years ago
  Gwyneth Llewelyn 56b677056d Moving to MySQL. sqlite3 has problems with too much concurrency. Bug to be fixed: get unique indexes! 7 years ago
  Gwyneth Llewelyn c0bb36d673 Trying to find a bug where the database gets locked and never unlocks again. 7 years ago
  Gwyneth Llewelyn 284698edcb Trying to fix some annoying in-world bugs when contacting the external server. Cacheing issues? 7 years ago
  Gwyneth Llewelyn 1eba677f17 Fixing two Go template bugs, weird to track down. 7 years ago
  Gwyneth Llewelyn f7ed7c2a4b Better tracking of error messages by displaying the original function where the error occurred. 7 years ago
  Gwyneth Llewelyn 4fa37c3d95 Generate LSL scripts on demand, based on the configuration file parameters. That way we guarantee that LSL scripts are correctly filled out and in sync with the Go installation. 7 years ago
  Gwyneth Llewelyn 7958701360 Working with WebSockets to update the Engine page display, which is crucial as we enter the next stage, which is to get the engine actually doing something — and logging what it does on the respective page. 7 years ago
  Gwyneth Llewelyn 9b39c3a907 Fixed the issue with ‘database locked’ - rows and statements were NOT being closed after being used! 7 years ago
  Gwyneth Llewelyn 0698535846 More attempts at figuring out why the database gets locked so often (so far, no luck) 7 years ago
  Gwyneth Llewelyn e59a97a205 Removed the console logs for inworld.go, I know it works now. 7 years ago
  Gwyneth Llewelyn ad3445146f Adding updates to the database from changing the grid on the web app 7 years ago
  Gwyneth Llewelyn b64edadc05 Intermediary stage gf committing, working on back office 7 years ago
  Gwyneth Llewelyn 01a05ec27c minor change, just a typo on a comment 7 years ago
  Gwyneth Llewelyn 97f4f2ca03 Finished porting all inworld scripts, tested on OpenSimulator to see that it really works! 7 years ago
  Gwyneth Llewelyn 21ebe6e791 Added updateSensor() and a config value for the server port 7 years ago
  Gwyneth Llewelyn b376031435 First experiments with a simple router to capture requests for updating inventory 7 years ago