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- /*
- * Copyright (c) Contributors, http://opensimulator.org/
- * See CONTRIBUTORS.TXT for a full list of copyright holders.
- *
- * Redistribution and use in source and binary forms, with or without
- * modification, are permitted provided that the following conditions are met:
- * * Redistributions of source code must retain the above copyright
- * notice, this list of conditions and the following disclaimer.
- * * Redistributions in binary form must reproduce the above copyright
- * notice, this list of conditions and the following disclaimer in the
- * documentation and/or other materials provided with the distribution.
- * * Neither the name of the OpenSimulator Project nor the
- * names of its contributors may be used to endorse or promote products
- * derived from this software without specific prior written permission.
- *
- * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
- * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
- * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
- * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
- * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
- * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
- * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
- * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
- * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
- * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
- */
- using System;
- using System.Collections.Generic;
- using System.IO;
- using System.Text;
- using Microsoft.CSharp;
- using OpenSim.Region.ScriptEngine.Shared.CodeTools;
- using System.CodeDom.Compiler;
- namespace OpenSim.Tools.LSL.Compiler
- {
- class Program
- {
- // Commented out because generated warning since m_positionMap could never be anything other than null
- // private static Dictionary<KeyValuePair<int, int>, KeyValuePair<int, int>> m_positionMap;
- private static CSharpCodeProvider CScodeProvider = new CSharpCodeProvider();
- static void Main(string[] args)
- {
- string source = null;
- if (args.Length == 0)
- {
- Console.WriteLine("No input file specified");
- Environment.Exit(1);
- }
- if (!File.Exists(args[0]))
- {
- Console.WriteLine("Input file does not exist");
- Environment.Exit(1);
- }
- try
- {
- ICodeConverter cvt = (ICodeConverter) new CSCodeGenerator();
- source = cvt.Convert(File.ReadAllText(args[0]));
- }
- catch(Exception e)
- {
- Console.WriteLine("Conversion failed:\n"+e.Message);
- Environment.Exit(1);
- }
- source = CreateCSCompilerScript(source);
- try
- {
- Console.WriteLine(CompileFromDotNetText(source,"a.out"));
- }
- catch(Exception e)
- {
- Console.WriteLine("Conversion failed: "+e.Message);
- Environment.Exit(1);
- }
- Environment.Exit(0);
- }
- private static string CreateCSCompilerScript(string compileScript)
- {
- compileScript = String.Empty +
- "using OpenSim.Region.ScriptEngine.Shared; using System.Collections.Generic;\r\n" +
- String.Empty + "namespace SecondLife { " +
- String.Empty + "public class Script : OpenSim.Region.ScriptEngine.Shared.ScriptBase.ScriptBaseClass { \r\n" +
- @"public Script() { } " +
- compileScript +
- "} }\r\n";
- return compileScript;
- }
- private static string CompileFromDotNetText(string Script, string asset)
- {
- string OutFile = asset;
- string disp ="OK";
- try
- {
- File.Delete(OutFile);
- }
- catch (Exception e) // NOTLEGIT - Should be just FileIOException
- {
- throw new Exception("Unable to delete old existing "+
- "script-file before writing new. Compile aborted: " +
- e.ToString());
- }
- // Do actual compile
- CompilerParameters parameters = new CompilerParameters();
- parameters.IncludeDebugInformation = true;
- string rootPath =
- Path.GetDirectoryName(AppDomain.CurrentDomain.BaseDirectory);
- parameters.ReferencedAssemblies.Add(Path.Combine(rootPath,
- "OpenSim.Region.ScriptEngine.Shared.dll"));
- parameters.ReferencedAssemblies.Add(Path.Combine(rootPath,
- "OpenSim.Region.ScriptEngine.Shared.Api.Runtime.dll"));
- parameters.GenerateExecutable = false;
- parameters.OutputAssembly = OutFile;
- parameters.IncludeDebugInformation = true;
- parameters.WarningLevel = 1;
- parameters.TreatWarningsAsErrors = false;
- CompilerResults results = CScodeProvider.CompileAssemblyFromSource(parameters, Script);
- if (results.Errors.Count > 0)
- {
- string errtext = String.Empty;
- foreach (CompilerError CompErr in results.Errors)
- {
- string severity = CompErr.IsWarning ? "Warning" : "Error";
- KeyValuePair<int, int> lslPos;
- lslPos = FindErrorPosition(CompErr.Line, CompErr.Column);
- string text = CompErr.ErrorText;
- text = ReplaceTypes(CompErr.ErrorText);
- // The Second Life viewer's script editor begins
- // countingn lines and columns at 0, so we subtract 1.
- errtext += String.Format("Line ({0},{1}): {4} {2}: {3}\n",
- lslPos.Key - 1, lslPos.Value - 1,
- CompErr.ErrorNumber, text, severity);
- }
- disp = "Completed with errors";
- if (!File.Exists(OutFile))
- {
- throw new Exception(errtext);
- }
- }
- if (!File.Exists(OutFile))
- {
- string errtext = String.Empty;
- errtext += "No compile error. But not able to locate compiled file.";
- throw new Exception(errtext);
- }
- // Because windows likes to perform exclusive locks, we simply
- // write out a textual representation of the file here
- //
- // Read the binary file into a buffer
- //
- FileInfo fi = new FileInfo(OutFile);
- if (fi == null)
- {
- string errtext = String.Empty;
- errtext += "No compile error. But not able to stat file.";
- throw new Exception(errtext);
- }
- Byte[] data = new Byte[fi.Length];
- try
- {
- FileStream fs = File.Open(OutFile, FileMode.Open, FileAccess.Read);
- fs.Read(data, 0, data.Length);
- fs.Close();
- }
- catch (Exception)
- {
- string errtext = String.Empty;
- errtext += "No compile error. But not able to open file.";
- throw new Exception(errtext);
- }
- // Convert to base64
- //
- string filetext = System.Convert.ToBase64String(data);
- Byte[] buf = Encoding.ASCII.GetBytes(filetext);
- FileStream sfs = File.Create(OutFile + ".text");
- sfs.Write(buf, 0, buf.Length);
- sfs.Close();
- string posmap = String.Empty;
- // if (m_positionMap != null)
- // {
- // foreach (KeyValuePair<KeyValuePair<int, int>, KeyValuePair<int, int>> kvp in m_positionMap)
- // {
- // KeyValuePair<int, int> k = kvp.Key;
- // KeyValuePair<int, int> v = kvp.Value;
- // posmap += String.Format("{0},{1},{2},{3}\n",
- // k.Key, k.Value, v.Key, v.Value);
- // }
- // }
- buf = Encoding.ASCII.GetBytes(posmap);
- FileStream mfs = File.Create(OutFile + ".map");
- mfs.Write(buf, 0, buf.Length);
- mfs.Close();
- return disp;
- }
- private static string ReplaceTypes(string message)
- {
- message = message.Replace(
- "OpenSim.Region.ScriptEngine.Shared.LSL_Types.LSLString",
- "string");
- message = message.Replace(
- "OpenSim.Region.ScriptEngine.Shared.LSL_Types.LSLInteger",
- "integer");
- message = message.Replace(
- "OpenSim.Region.ScriptEngine.Shared.LSL_Types.LSLFloat",
- "float");
- message = message.Replace(
- "OpenSim.Region.ScriptEngine.Shared.LSL_Types.list",
- "list");
- return message;
- }
- private static KeyValuePair<int, int> FindErrorPosition(int line, int col)
- {
- //return FindErrorPosition(line, col, m_positionMap);
- return FindErrorPosition(line, col, null);
- }
- private class kvpSorter : IComparer<KeyValuePair<KeyValuePair<int, int>, KeyValuePair<int, int>>>
- {
- public int Compare(KeyValuePair<KeyValuePair<int, int>, KeyValuePair<int, int>> a,
- KeyValuePair<KeyValuePair<int, int>, KeyValuePair<int, int>> b)
- {
- int kc = a.Key.Key.CompareTo(b.Key.Key);
- return (kc != 0) ? kc : a.Key.Value.CompareTo(b.Key.Value);
- }
- }
- public static KeyValuePair<int, int> FindErrorPosition(int line,
- int col, Dictionary<KeyValuePair<int, int>,
- KeyValuePair<int, int>> positionMap)
- {
- if (positionMap == null || positionMap.Count == 0)
- return new KeyValuePair<int, int>(line, col);
- KeyValuePair<int, int> ret = new KeyValuePair<int, int>();
- if (positionMap.TryGetValue(new KeyValuePair<int, int>(line, col),
- out ret))
- return ret;
- var sorted = new List<KeyValuePair<KeyValuePair<int, int>, KeyValuePair<int, int>>>(positionMap);
- sorted.Sort(new kvpSorter());
- int l = 1;
- int c = 1;
- int pl = 1;
- foreach (KeyValuePair<KeyValuePair<int, int>, KeyValuePair<int, int>> posmap in sorted)
- {
- //m_log.DebugFormat("[Compiler]: Scanning line map {0},{1} --> {2},{3}", posmap.Key.Key, posmap.Key.Value, posmap.Value.Key, posmap.Value.Value);
- int nl = posmap.Value.Key + line - posmap.Key.Key; // New, translated LSL line and column.
- int nc = posmap.Value.Value + col - posmap.Key.Value;
- // Keep going until we find the first point passed line,col.
- if (posmap.Key.Key > line)
- {
- //m_log.DebugFormat("[Compiler]: Line is larger than requested {0},{1}, returning {2},{3}", line, col, l, c);
- if (pl < line)
- {
- //m_log.DebugFormat("[Compiler]: Previous line ({0}) is less than requested line ({1}), setting column to 1.", pl, line);
- c = 1;
- }
- break;
- }
- if (posmap.Key.Key == line && posmap.Key.Value > col)
- {
- // Never move l,c backwards.
- if (nl > l || (nl == l && nc > c))
- {
- //m_log.DebugFormat("[Compiler]: Using offset relative to this: {0} + {1} - {2}, {3} + {4} - {5} = {6}, {7}",
- // posmap.Value.Key, line, posmap.Key.Key, posmap.Value.Value, col, posmap.Key.Value, nl, nc);
- l = nl;
- c = nc;
- }
- //m_log.DebugFormat("[Compiler]: Column is larger than requested {0},{1}, returning {2},{3}", line, col, l, c);
- break;
- }
- pl = posmap.Key.Key;
- l = posmap.Value.Key;
- c = posmap.Value.Value;
- }
- return new KeyValuePair<int, int>(l, c);
- }
- }
- }
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