Utils.cs 4.0 KB

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  1. /*
  2. * Copyright (c) Contributors, http://opensimulator.org/
  3. * See CONTRIBUTORS.TXT for a full list of copyright holders.
  4. *
  5. * Redistribution and use in source and binary forms, with or without
  6. * modification, are permitted provided that the following conditions are met:
  7. * * Redistributions of source code must retain the above copyright
  8. * notice, this list of conditions and the following disclaimer.
  9. * * Redistributions in binary form must reproduce the above copyright
  10. * notice, this list of conditions and the following disclaimer in the
  11. * documentation and/or other materials provided with the distribution.
  12. * * Neither the name of the OpenSimulator Project nor the
  13. * names of its contributors may be used to endorse or promote products
  14. * derived from this software without specific prior written permission.
  15. *
  16. * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
  17. * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
  18. * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
  19. * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
  20. * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
  21. * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
  22. * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
  23. * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
  24. * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
  25. * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
  26. */
  27. using System;
  28. using System.IO;
  29. using System.IO.Compression;
  30. using System.Reflection;
  31. using OpenMetaverse;
  32. using OpenMetaverse.StructuredData;
  33. using OpenSim.Framework.Servers.HttpServer;
  34. using log4net;
  35. namespace OpenSim.Server.Handlers.Simulation
  36. {
  37. public class Utils
  38. {
  39. private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType);
  40. public static byte[] falseStrBytes = osUTF8.GetASCIIBytes("false");
  41. /// <summary>
  42. /// Extract the param from an uri.
  43. /// </summary>
  44. /// <param name="uri">Something like this: /agent/uuid/ or /agent/uuid/handle/release</param>
  45. /// <param name="uri">uuid on uuid field</param>
  46. /// <param name="action">optional action</param>
  47. public static bool GetParams(string uri, out UUID uuid, out UUID regionID, out string action)
  48. {
  49. uuid = UUID.Zero;
  50. regionID = UUID.Zero;
  51. action = "";
  52. uri = uri.Trim(new char[] { '/' });
  53. string[] parts = uri.Split('/');
  54. if (parts.Length <= 1)
  55. {
  56. return false;
  57. }
  58. else
  59. {
  60. if (!UUID.TryParse(parts[1], out uuid))
  61. return false;
  62. if (parts.Length >= 3)
  63. UUID.TryParse(parts[2], out regionID);
  64. if (parts.Length >= 4)
  65. action = parts[3];
  66. return true;
  67. }
  68. }
  69. public static OSDMap DeserializeJSONOSMap(IOSHttpRequest httpRequest)
  70. {
  71. Stream inputStream = httpRequest.InputStream;
  72. Stream innerStream = null;
  73. try
  74. {
  75. if ((httpRequest.ContentType == "application/x-gzip" || httpRequest.Headers["Content-Encoding"] == "gzip") || (httpRequest.Headers["X-Content-Encoding"] == "gzip"))
  76. {
  77. innerStream = inputStream;
  78. inputStream = new GZipStream(innerStream, CompressionMode.Decompress);
  79. }
  80. return (OSDMap)OSDParser.DeserializeJson(inputStream);
  81. }
  82. catch
  83. {
  84. return null;
  85. }
  86. finally
  87. {
  88. if (innerStream != null)
  89. innerStream.Dispose();
  90. inputStream.Dispose();
  91. }
  92. }
  93. }
  94. }