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- /*
- * Copyright (c) Contributors, http://opensimulator.org/
- * See CONTRIBUTORS.TXT for a full list of copyright holders.
- *
- * Redistribution and use in source and binary forms, with or without
- * modification, are permitted provided that the following conditions are met:
- * * Redistributions of source code must retain the above copyright
- * notice, this list of conditions and the following disclaimer.
- * * Redistributions in binary form must reproduce the above copyright
- * notice, this list of conditions and the following disclaimer in the
- * documentation and/or other materials provided with the distribution.
- * * Neither the name of the OpenSimulator Project nor the
- * names of its contributors may be used to endorse or promote products
- * derived from this software without specific prior written permission.
- *
- * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
- * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
- * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
- * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
- * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
- * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
- * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
- * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
- * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
- * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
- */
- using System;
- using System.Reflection;
- using log4net;
- using OpenSim.Region.Framework.Interfaces;
- namespace OpenSim.Region.CoreModules.World.Terrain
- {
- public abstract class TerrainModifier : ITerrainModifier
- {
- protected ITerrainModule m_module;
- protected static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType);
- protected TerrainModifier(ITerrainModule module)
- {
- m_module = module;
- }
- public abstract string ModifyTerrain(ITerrainChannel map, string[] args);
- public abstract string GetUsage();
- public abstract float operate(float[,] map, TerrainModifierData data, int x, int y);
- protected String parseParameters(string[] args, out TerrainModifierData data)
- {
- string val;
- string arg;
- string result;
- data = new TerrainModifierData();
- data.shape = String.Empty;
- data.bevel = String.Empty;
- data.dx = 0;
- data.dy = 0;
- if (args.Length < 4)
- {
- result = "Usage: " + GetUsage();
- }
- else
- {
- result = this.parseFloat(args[3], out data.elevation);
- }
- if (result == String.Empty)
- {
- int index = 3;
- while(++index < args.Length && result == String.Empty)
- {
- arg = args[index];
- // check for shape
- if (arg.StartsWith("-rec=") || arg.StartsWith("-ell="))
- {
- if (data.shape != String.Empty)
- {
- result = "Only 1 '-rec' or '-ell' parameter is permitted.";
- }
- else
- {
- data.shape = arg.StartsWith("-ell=") ? "ellipse" : "rectangle";
- val = arg.Substring(arg.IndexOf("=") + 1);
- string[] coords = val.Split(new char[] {','});
- if ((coords.Length < 3) || (coords.Length > 4))
- {
- result = String.Format("Bad format for shape parameter {0}", arg);
- }
- else
- {
- result = this.parseInt(coords[0], out data.x0);
- if (result == String.Empty)
- {
- result = this.parseInt(coords[1], out data.y0);
- }
- if (result == String.Empty)
- {
- result = this.parseInt(coords[2], out data.dx);
- }
- if (result == String.Empty)
- {
- if (coords.Length == 4)
- {
- result = this.parseInt(coords[3], out data.dy);
- }
- else
- {
- data.dy = data.dx;
- }
- }
- if (result == String.Empty)
- {
- if ((data.dx <= 0) || (data.dy <= 0))
- {
- result = "Shape sizes must be positive integers";
- }
- }
- else
- {
- result = String.Format("Bad value in shape parameters {0}", arg);
- }
- }
- }
- }
- else if (arg.StartsWith("-taper="))
- {
- if (data.bevel != String.Empty)
- {
- result = "Only 1 '-taper' parameter is permitted.";
- }
- else
- {
- data.bevel = "taper";
- val = arg.Substring(arg.IndexOf("=") + 1);
- result = this.parseFloat(val, out data.bevelevation);
- if (result != String.Empty)
- {
- result = String.Format("Bad format for taper parameter {0}", arg);
- }
- }
- }
- else
- {
- result = String.Format("Unrecognized parameter {0}", arg);
- }
- }
- }
- return result;
- }
- protected string parseFloat(String s, out float f)
- {
- string result;
- float d;
- if (float.TryParse(s, out d))
- {
- try
- {
- f = (float)d;
- result = String.Empty;
- }
- catch(InvalidCastException)
- {
- result = String.Format("{0} is invalid", s);
- f = -1.0f;
- }
- }
- else
- {
- f = -1.0f;
- result = String.Format("{0} is invalid", s);
- }
- return result;
- }
- protected string parseInt(String s, out int i)
- {
- string result;
- if (Int32.TryParse(s, out i))
- {
- result = String.Empty;
- }
- else
- {
- result = String.Format("{0} is invalid", s);
- }
- return result;
- }
- protected void applyModification(ITerrainChannel map, TerrainModifierData data)
- {
- bool[,] mask;
- int xMax;
- int yMax;
- int xMid;
- int yMid;
- if (data.shape == "ellipse")
- {
- mask = this.ellipticalMask(data.dx, data.dy);
- xMax = mask.GetLength(0);
- yMax = mask.GetLength(1);
- xMid = xMax / 2 + xMax % 2;
- yMid = yMax / 2 + yMax % 2;
- }
- else
- {
- mask = this.rectangularMask(data.dx, data.dy);
- xMax = mask.GetLength(0);
- yMax = mask.GetLength(1);
- xMid = 0;
- yMid = 0;
- }
- // m_log.DebugFormat("Apply {0} mask {1}x{2} @ {3},{4}", data.shape, xMax, yMax, xMid, yMid);
- float[,] buffer = new float[map.Width, map.Height];
- for (int x = data.x0; x < xMax; ++x)
- for (int y = data.y0; y < yMax; ++y)
- buffer[x,y] = map[x,y];
- int yDim = yMax;
- while(--yDim >= 0)
- {
- int yPos = data.y0 + yDim - yMid;
- if ((yPos >= 0) && (yPos < map.Height))
- {
- int xDim = xMax;
- while(--xDim >= 0)
- {
- int xPos = data.x0 + xDim - xMid;
-
- if ((xPos >= 0) && (xPos < map.Width) && (mask[xDim, yDim]))
- {
- double endElevation = this.operate(buffer, data, xPos, yPos);
- map[xPos, yPos] = (float)endElevation;
- }
- }
- }
- }
- }
- protected float computeBevel(TerrainModifierData data, int x, int y)
- {
- int deltaX;
- int deltaY;
- int xMax;
- int yMax;
- float factor;
- if (data.bevel == "taper")
- {
- if (data.shape == "ellipse")
- {
- deltaX = x - data.x0;
- deltaY = y - data.y0;
- xMax = data.dx;
- yMax = data.dy;
- factor = ((deltaX * deltaX) + (deltaY * deltaY));
- factor /= ((xMax * xMax) + (yMax * yMax));
- }
- else
- {
- // pyramid
- xMax = data.dx / 2 + data.dx % 2;
- yMax = data.dy / 2 + data.dy % 2;
- deltaX = Math.Abs(data.x0 + xMax - x);
- deltaY = Math.Abs(data.y0 + yMax - y);
- factor = Math.Max(((float)(deltaY) / yMax), ((float)(deltaX) / xMax));
- }
- }
- else
- {
- factor = 0.0f;
- }
- return factor;
- }
- private bool[,] rectangularMask(int xSize, int ySize)
- {
- bool[,] mask = new bool[xSize, ySize];
- int yPos = ySize;
- while(--yPos >= 0)
- {
- int xPos = xSize;
- while(--xPos >= 0)
- {
- mask[xPos, yPos] = true;
- }
- }
- return mask;
- }
- /*
- * Fast ellipse-based derivative of Bresenham algorithm.
- * https://web.archive.org/web/20120225095359/http://homepage.smc.edu/kennedy_john/belipse.pdf
- */
- private bool[,] ellipticalMask(int xRadius, int yRadius)
- {
- long twoASquared = 2L * xRadius * xRadius;
- long twoBSquared = 2L * yRadius * yRadius;
- bool[,] mask = new bool[2 * xRadius + 1, 2 * yRadius + 1];
- long ellipseError = 0L;
- long stoppingX = twoBSquared * xRadius;
- long stoppingY = 0L;
- long xChange = yRadius * yRadius * (1L - 2L * xRadius);
- long yChange = xRadius * xRadius;
- int xPos = xRadius;
- int yPos = 0;
- // first set of points
- while(stoppingX >= stoppingY)
- {
- int yUpper = yRadius + yPos;
- int yLower = yRadius - yPos;
- // fill in the mask
- int xNow = xPos;
- while(xNow >= 0)
- {
- mask[xRadius + xNow, yUpper] = true;
- mask[xRadius - xNow, yUpper] = true;
- mask[xRadius + xNow, yLower] = true;
- mask[xRadius - xNow, yLower] = true;
- --xNow;
- }
- yPos++;
- stoppingY += twoASquared;
- ellipseError += yChange;
- yChange += twoASquared;
- if ((2L * ellipseError + xChange) > 0L)
- {
- xPos--;
- stoppingX -= twoBSquared;
- ellipseError += xChange;
- xChange += twoBSquared;
- }
- }
- // second set of points
- xPos = 0;
- yPos = yRadius;
- xChange = yRadius * yRadius;
- yChange = xRadius * xRadius * (1L - 2L * yRadius);
- ellipseError = 0L;
- stoppingX = 0L;
- stoppingY = twoASquared * yRadius;
- while(stoppingX <= stoppingY)
- {
- int xUpper = xRadius + xPos;
- int xLower = xRadius - xPos;
- // fill in the mask
- int yNow = yPos;
- while(yNow >= 0)
- {
- mask[xUpper, yRadius + yNow] = true;
- mask[xUpper, yRadius - yNow] = true;
- mask[xLower, yRadius + yNow] = true;
- mask[xLower, yRadius - yNow] = true;
- --yNow;
- }
- xPos++;
- stoppingX += twoBSquared;
- ellipseError += xChange;
- xChange += twoBSquared;
- if ((2L * ellipseError + yChange) > 0L)
- {
- yPos--;
- stoppingY -= twoASquared;
- ellipseError += yChange;
- yChange += twoASquared;
- }
- }
- return mask;
- }
- }
- }
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