EntityTransferContext.cs 2.9 KB

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  1. /*
  2. * Copyright (c) Contributors, http://opensimulator.org/
  3. * See CONTRIBUTORS.TXT for a full list of copyright holders.
  4. *
  5. * Redistribution and use in source and binary forms, with or without
  6. * modification, are permitted provided that the following conditions are met:
  7. * * Redistributions of source code must retain the above copyright
  8. * notice, this list of conditions and the following disclaimer.
  9. * * Redistributions in binary form must reproduce the above copyright
  10. * notice, this list of conditions and the following disclaimer in the
  11. * documentation and/or other materials provided with the distribution.
  12. * * Neither the name of the OpenSimulator Project nor the
  13. * names of its contributors may be used to endorse or promote products
  14. * derived from this software without specific prior written permission.
  15. *
  16. * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
  17. * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
  18. * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
  19. * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
  20. * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
  21. * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
  22. * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
  23. * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
  24. * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
  25. * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
  26. */
  27. using System;
  28. using System.Collections.Generic;
  29. using OpenMetaverse;
  30. using OpenMetaverse.StructuredData;
  31. namespace OpenSim.Framework
  32. {
  33. public class EntityTransferContext
  34. {
  35. public EntityTransferContext()
  36. {
  37. InboundVersion = VersionInfo.SimulationServiceVersionAcceptedMax;
  38. OutboundVersion = VersionInfo.SimulationServiceVersionSupportedMax;
  39. WearablesCount = -1;
  40. }
  41. public float InboundVersion { get; set; }
  42. public float OutboundVersion { get; set; }
  43. public int WearablesCount { get; set; }
  44. public OSD Pack()
  45. {
  46. OSDMap data = new OSDMap();
  47. data["InboundVersion"] = OSD.FromReal(InboundVersion);
  48. data["OutboundVersion"] = OSD.FromReal(OutboundVersion);
  49. data["WearablesCount"] = OSD.FromInteger(WearablesCount);
  50. return data;
  51. }
  52. public void Unpack(OSD data)
  53. {
  54. OSDMap map = (OSDMap)data;
  55. OSD tmpOSD;
  56. if (map.TryGetValue("InboundVersion", out tmpOSD))
  57. InboundVersion = (float)tmpOSD.AsReal();
  58. if (map.TryGetValue("OutboundVersion", out tmpOSD))
  59. OutboundVersion = (float)tmpOSD.AsReal();
  60. if (map.TryGetValue("WearablesCount", out tmpOSD))
  61. WearablesCount = tmpOSD.AsInteger();
  62. }
  63. }
  64. }