John Hurliman 0d2e6463d7 * Minimized the number of times textures are pulled off the priority queue %!s(int64=15) %!d(string=hai) anos
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AssetService.cs 0d2e6463d7 * Minimized the number of times textures are pulled off the priority queue %!s(int64=15) %!d(string=hai) anos
AssetServiceBase.cs 7f4a3392fc Fix the AssetServiceBase bug I introduced by reordering configuration load %!s(int64=15) %!d(string=hai) anos