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- /*
- * Copyright (c) Contributors, http://opensimulator.org/
- * See CONTRIBUTORS.TXT for a full list of copyright holders.
- *
- * Redistribution and use in source and binary forms, with or without
- * modification, are permitted provided that the following conditions are met:
- * * Redistributions of source code must retain the above copyright
- * notice, this list of conditions and the following disclaimer.
- * * Redistributions in binary form must reproduce the above copyright
- * notice, this list of conditions and the following disclaimer in the
- * documentation and/or other materials provided with the distribution.
- * * Neither the name of the OpenSimulator Project nor the
- * names of its contributors may be used to endorse or promote products
- * derived from this software without specific prior written permission.
- *
- * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
- * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
- * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
- * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
- * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
- * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
- * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
- * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
- * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
- * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
- */
- using log4net;
- using System;
- using System.Collections.Generic;
- using System.Reflection;
- using Nini.Config;
- using OpenMetaverse;
- using OpenSim.Framework;
- using OpenSim.Services.Connectors;
- using OpenSim.Region.Framework.Interfaces;
- using OpenSim.Region.Framework.Scenes;
- using OpenSim.Services.Interfaces;
- using GridRegion = OpenSim.Services.Interfaces.GridRegion;
- namespace OpenSim.Region.CoreModules.ServiceConnectorsOut.Grid
- {
- public class RemoteGridServicesConnector :
- GridServicesConnector, ISharedRegionModule, IGridService
- {
- private static readonly ILog m_log =
- LogManager.GetLogger(
- MethodBase.GetCurrentMethod().DeclaringType);
- private bool m_Enabled = false;
- private IGridService m_LocalGridService;
- public RemoteGridServicesConnector()
- {
- }
- public RemoteGridServicesConnector(IConfigSource source)
- {
- InitialiseServices(source);
- }
- #region ISharedRegionmodule
- public Type ReplaceableInterface
- {
- get { return null; }
- }
- public string Name
- {
- get { return "RemoteGridServicesConnector"; }
- }
- public override void Initialise(IConfigSource source)
- {
- IConfig moduleConfig = source.Configs["Modules"];
- if (moduleConfig != null)
- {
- string name = moduleConfig.GetString("GridServices", "");
- if (name == Name)
- {
- InitialiseServices(source);
- m_Enabled = true;
- m_log.Info("[REMOTE GRID CONNECTOR]: Remote grid enabled");
- }
- }
- }
- private void InitialiseServices(IConfigSource source)
- {
- IConfig gridConfig = source.Configs["GridService"];
- if (gridConfig == null)
- {
- m_log.Error("[REMOTE GRID CONNECTOR]: GridService missing from OpenSim.ini");
- return;
- }
- base.Initialise(source);
- m_LocalGridService = new LocalGridServicesConnector(source);
- }
- public void PostInitialise()
- {
- if (m_LocalGridService != null)
- ((ISharedRegionModule)m_LocalGridService).PostInitialise();
- }
- public void Close()
- {
- }
- public void AddRegion(Scene scene)
- {
- if (m_Enabled)
- scene.RegisterModuleInterface<IGridService>(this);
- if (m_LocalGridService != null)
- ((ISharedRegionModule)m_LocalGridService).AddRegion(scene);
- }
- public void RemoveRegion(Scene scene)
- {
- if (m_LocalGridService != null)
- ((ISharedRegionModule)m_LocalGridService).RemoveRegion(scene);
- }
- public void RegionLoaded(Scene scene)
- {
- }
- #endregion
- #region IGridService
- public override bool RegisterRegion(UUID scopeID, GridRegion regionInfo)
- {
- if (m_LocalGridService.RegisterRegion(scopeID, regionInfo))
- return base.RegisterRegion(scopeID, regionInfo);
- return false;
- }
- public override bool DeregisterRegion(UUID regionID)
- {
- if (m_LocalGridService.DeregisterRegion(regionID))
- return base.DeregisterRegion(regionID);
- return false;
- }
- // Let's override GetNeighbours completely -- never go to the grid server
- // Neighbours are/should be cached locally
- // For retrieval from the DB, caller should call GetRegionByPosition
- public override List<GridRegion> GetNeighbours(UUID scopeID, UUID regionID)
- {
- return m_LocalGridService.GetNeighbours(scopeID, regionID);
- }
- public override GridRegion GetRegionByUUID(UUID scopeID, UUID regionID)
- {
- GridRegion rinfo = m_LocalGridService.GetRegionByUUID(scopeID, regionID);
- if (rinfo == null)
- rinfo = base.GetRegionByUUID(scopeID, regionID);
- return rinfo;
- }
- public override GridRegion GetRegionByPosition(UUID scopeID, int x, int y)
- {
- GridRegion rinfo = m_LocalGridService.GetRegionByPosition(scopeID, x, y);
- if (rinfo == null)
- rinfo = base.GetRegionByPosition(scopeID, x, y);
- return rinfo;
- }
- public override GridRegion GetRegionByName(UUID scopeID, string regionName)
- {
- GridRegion rinfo = m_LocalGridService.GetRegionByName(scopeID, regionName);
- if (rinfo == null)
- rinfo = base.GetRegionByName(scopeID, regionName);
- return rinfo;
- }
- // Let's not override GetRegionsByName -- let's get them all from the grid server
- // Let's not override GetRegionRange -- let's get them all from the grid server
- #endregion
- }
- }
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