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- /*
- * Copyright (c) Contributors, http://opensimulator.org/
- * See CONTRIBUTORS.TXT for a full list of copyright holders.
- *
- * Redistribution and use in source and binary forms, with or without
- * modification, are permitted provided that the following conditions are met:
- * * Redistributions of source code must retain the above copyright
- * notice, this list of conditions and the following disclaimer.
- * * Redistributions in binary form must reproduce the above copyright
- * notice, this list of conditions and the following disclaimer in the
- * documentation and/or other materials provided with the distribution.
- * * Neither the name of the OpenSim Project nor the
- * names of its contributors may be used to endorse or promote products
- * derived from this software without specific prior written permission.
- *
- * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
- * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
- * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
- * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
- * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
- * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
- * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
- * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
- * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
- * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
- */
- using System;
- using System.Collections.Generic;
- using Nini.Config;
- using OpenSim.Region.Framework.Interfaces;
- using OpenSim.Region.Framework.Scenes;
- using OpenMetaverse;
- namespace OpenSim.Region.CoreModules.Avatar.Combat.CombatModule
- {
- public class CombatModule : IRegionModule
- {
- //private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType);
- /// <summary>
- /// Region UUIDS indexed by AgentID
- /// </summary>
- //private Dictionary<UUID, UUID> m_rootAgents = new Dictionary<UUID, UUID>();
- /// <summary>
- /// Scenes by Region Handle
- /// </summary>
- private Dictionary<ulong, Scene> m_scenel = new Dictionary<ulong, Scene>();
- /// <summary>
- /// Startup
- /// </summary>
- /// <param name="scene"></param>
- /// <param name="config"></param>
- public void Initialise(Scene scene, IConfigSource config)
- {
- lock (m_scenel)
- {
- if (m_scenel.ContainsKey(scene.RegionInfo.RegionHandle))
- {
- m_scenel[scene.RegionInfo.RegionHandle] = scene;
- }
- else
- {
- m_scenel.Add(scene.RegionInfo.RegionHandle, scene);
- }
- }
- scene.EventManager.OnAvatarKilled += KillAvatar;
- scene.EventManager.OnAvatarEnteringNewParcel += AvatarEnteringParcel;
- }
- public void PostInitialise()
- {
- }
- public void Close()
- {
- }
- public string Name
- {
- get { return "CombatModule"; }
- }
- public bool IsSharedModule
- {
- get { return true; }
- }
- private void KillAvatar(uint killerObjectLocalID, ScenePresence DeadAvatar)
- {
- if (killerObjectLocalID == 0)
- DeadAvatar.ControllingClient.SendAgentAlertMessage("You committed suicide!", true);
- else
- {
- bool foundResult = false;
- string resultstring = String.Empty;
- ScenePresence[] allav = DeadAvatar.Scene.GetScenePresences();
- try
- {
- for (int i = 0; i < allav.Length; i++)
- {
- ScenePresence av = allav[i];
- if (av.LocalId == killerObjectLocalID)
- {
- av.ControllingClient.SendAlertMessage("You fragged " + DeadAvatar.Firstname + " " + DeadAvatar.Lastname);
- resultstring = av.Firstname + " " + av.Lastname;
- foundResult = true;
- }
- }
- } catch (InvalidOperationException)
- {
- }
- if (!foundResult)
- {
- SceneObjectPart part = DeadAvatar.Scene.GetSceneObjectPart(killerObjectLocalID);
- if (part != null)
- {
- ScenePresence av = DeadAvatar.Scene.GetScenePresence(part.OwnerID);
- if (av != null)
- {
- av.ControllingClient.SendAlertMessage("You fragged " + DeadAvatar.Firstname + " " + DeadAvatar.Lastname);
- resultstring = av.Firstname + " " + av.Lastname;
- DeadAvatar.ControllingClient.SendAgentAlertMessage("You got killed by " + resultstring + "!", true);
- }
- else
- {
- string killer = DeadAvatar.Scene.CommsManager.UUIDNameRequestString(part.OwnerID);
- DeadAvatar.ControllingClient.SendAgentAlertMessage("You impaled yourself on " + part.Name + " owned by " + killer +"!", true);
- }
- //DeadAvatar.Scene. part.ObjectOwner
- }
- else
- {
- DeadAvatar.ControllingClient.SendAgentAlertMessage("You died!", true);
- }
- }
- }
- DeadAvatar.Health = 100;
- DeadAvatar.Scene.TeleportClientHome(DeadAvatar.UUID, DeadAvatar.ControllingClient);
- }
- private void AvatarEnteringParcel(ScenePresence avatar, int localLandID, UUID regionID)
- {
- ILandObject obj = avatar.Scene.LandChannel.GetLandObject(avatar.AbsolutePosition.X, avatar.AbsolutePosition.Y);
- if ((obj.LandData.Flags & (uint)ParcelFlags.AllowDamage) != 0)
- {
- avatar.Invulnerable = false;
- }
- else
- {
- avatar.Invulnerable = true;
- }
- }
- }
- }
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