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- using System;
- using System.Collections.Generic;
- using System.Text;
- using libsecondlife;
- namespace OpenSim.Framework.Data
- {
- public abstract class AssetDataBase : IAssetProvider
- {
- public abstract AssetBase FetchAsset(LLUUID uuid);
- public abstract void CreateAsset(AssetBase asset);
- public abstract void UpdateAsset(AssetBase asset);
- public abstract bool ExistsAsset(LLUUID uuid);
- public abstract void CommitAssets();
- public abstract string Version { get; }
- public abstract string Name { get; }
- public abstract void Initialise();
- }
- }
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