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Properties
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b16abc8166
Massive tab and trailing space cleanup
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7 年之前 |
Tests
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ed8526bcfb
coment out tests that now depend on active thread pool
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7 年之前 |
IncomingPacket.cs
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2ed59ad8ac
If RecycleBaseUDPPackets = true, also pool IncomingPackets to reduce memory churn
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12 年之前 |
IncomingPacketHistoryCollection.cs
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d8ee0cbe1c
First stab at cleaning up Caps. Compiles. Untested.
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13 年之前 |
J2KImage.cs
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b16abc8166
Massive tab and trailing space cleanup
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7 年之前 |
LLClientView.cs
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2f13b68d4f
add missing part of mutes list protocol
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6 年之前 |
LLImageManager.cs
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b16abc8166
Massive tab and trailing space cleanup
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7 年之前 |
LLUDPClient.cs
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b16abc8166
Massive tab and trailing space cleanup
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7 年之前 |
LLUDPServer.cs
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ad43cc6784
change llclient async udp packets processing. Removed the shared Jobengine that made only one thread do some packets for all users, and removed the FireAndForget, so each user could issue a unlimited number of threads. Added a new JobEngine per client, so each gets at most one thread,and that thread can be released if iddle (for 5 seconds )
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7 年之前 |
LLUDPServerCommands.cs
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b16abc8166
Massive tab and trailing space cleanup
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7 年之前 |
OpenSimUDPBase.cs
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3ba63dde6e
udp is not tcp. If mono versions have bronke udp sento, better update, also having 300 threads because object select is not funny
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7 年之前 |
OutgoingPacket.cs
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d8ee0cbe1c
First stab at cleaning up Caps. Compiles. Untested.
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13 年之前 |
PacketPool.cs
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b16abc8166
Massive tab and trailing space cleanup
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7 年之前 |
ThrottleRates.cs
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b16abc8166
Massive tab and trailing space cleanup
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7 年之前 |
TokenBucket.cs
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b16abc8166
Massive tab and trailing space cleanup
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7 年之前 |
UnackedPacketCollection.cs
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b16abc8166
Massive tab and trailing space cleanup
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7 年之前 |