WebStatsModule.cs 40 KB

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  1. using System;
  2. using System.Collections;
  3. using System.Collections.Generic;
  4. using System.Net; // to be used for REST-->Grid shortly
  5. using System.Reflection;
  6. using log4net;
  7. using Nini.Config;
  8. using OpenMetaverse;
  9. using OpenMetaverse.StructuredData;
  10. using OpenSim.Framework;
  11. using OpenSim.Framework.Servers;
  12. using OpenSim.Region.Environment.Interfaces;
  13. using OpenSim.Region.Environment.Scenes;
  14. using Mono.Data.SqliteClient;
  15. using Caps = OpenSim.Framework.Communications.Capabilities.Caps;
  16. using OSD = OpenMetaverse.StructuredData.OSD;
  17. using OSDMap = OpenMetaverse.StructuredData.OSDMap;
  18. namespace OpenSim.Region.UserStatistics
  19. {
  20. public class WebStatsModule : IRegionModule
  21. {
  22. private static readonly ILog m_log =
  23. LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType);
  24. private static SqliteConnection dbConn;
  25. private Dictionary<UUID, UserSessionID> m_sessions = new Dictionary<UUID, UserSessionID>();
  26. private List<Scene> m_scene = new List<Scene>();
  27. private Dictionary<string, IStatsController> reports = new Dictionary<string, IStatsController>();
  28. private Dictionary<UUID, USimStatsData> m_simstatsCounters = new Dictionary<UUID, USimStatsData>();
  29. private const int updateStatsMod = 6;
  30. private volatile int concurrencyCounter = 0;
  31. private bool enabled = false;
  32. public virtual void Initialise(Scene scene, IConfigSource config)
  33. {
  34. IConfig cnfg;
  35. try
  36. {
  37. cnfg = config.Configs["WebStats"];
  38. enabled = cnfg.GetBoolean("enabled", false);
  39. }
  40. catch (Exception)
  41. {
  42. enabled = false;
  43. }
  44. if (!enabled)
  45. {
  46. return;
  47. }
  48. lock (m_scene)
  49. {
  50. if (m_scene.Count == 0)
  51. {
  52. IConfig startupConfig = config.Configs["Startup"];
  53. dbConn = new SqliteConnection("URI=file:LocalUserStatistics.db,version=3");
  54. dbConn.Open();
  55. CheckAndUpdateDatabase(dbConn);
  56. Default_Report rep = new Default_Report();
  57. Prototype_distributor protodep = new Prototype_distributor();
  58. Updater_distributor updatedep = new Updater_distributor();
  59. ActiveConnectionsAJAX ajConnections = new ActiveConnectionsAJAX();
  60. SimStatsAJAX ajSimStats = new SimStatsAJAX();
  61. reports.Add("", rep);
  62. reports.Add("index.aspx", rep);
  63. reports.Add("prototype.js", protodep);
  64. reports.Add("updater.js", updatedep);
  65. reports.Add("activeconnectionsajax.ajax", ajConnections);
  66. reports.Add("simstatsajax.ajax", ajSimStats);
  67. scene.CommsManager.HttpServer.AddHTTPHandler("/SStats/", HandleStatsRequest);
  68. }
  69. m_scene.Add(scene);
  70. m_simstatsCounters.Add(scene.RegionInfo.RegionID, new USimStatsData(scene.RegionInfo.RegionID));
  71. scene.StatsReporter.OnSendStatsResult += ReceiveClassicSimStatsPacket;
  72. }
  73. }
  74. public void ReceiveClassicSimStatsPacket(SimStats stats)
  75. {
  76. if (!enabled)
  77. {
  78. return;
  79. }
  80. try
  81. {
  82. if (concurrencyCounter > 0)
  83. return;
  84. USimStatsData ss = m_simstatsCounters[stats.RegionUUID];
  85. if ((++ss.StatsCounter % updateStatsMod) == 0)
  86. {
  87. ss.ConsumeSimStats(stats);
  88. }
  89. }
  90. catch (KeyNotFoundException)
  91. {
  92. }
  93. }
  94. public Hashtable HandleStatsRequest(Hashtable request)
  95. {
  96. Hashtable responsedata = new Hashtable();
  97. string regpath = request["uri"].ToString();
  98. int response_code = 404;
  99. string contenttype = "text/html";
  100. string strOut = string.Empty;
  101. regpath = regpath.Remove(0, 8);
  102. if (reports.ContainsKey(regpath))
  103. {
  104. IStatsController rep = reports[regpath];
  105. Hashtable repParams = new Hashtable();
  106. repParams["DatabaseConnection"] = dbConn;
  107. repParams["Scenes"] = m_scene;
  108. repParams["SimStats"] = m_simstatsCounters;
  109. concurrencyCounter++;
  110. strOut = rep.RenderView(rep.ProcessModel(repParams));
  111. if (regpath.EndsWith("js"))
  112. {
  113. contenttype = "text/javascript";
  114. }
  115. concurrencyCounter--;
  116. response_code = 200;
  117. }
  118. else
  119. {
  120. strOut = m_scene[0].CommsManager.HttpServer.GetHTTP404("");
  121. }
  122. responsedata["int_response_code"] = response_code;
  123. responsedata["content_type"] = contenttype;
  124. responsedata["keepalive"] = false;
  125. responsedata["str_response_string"] = strOut;
  126. return responsedata;
  127. }
  128. public void CheckAndUpdateDatabase(SqliteConnection db)
  129. {
  130. lock (db)
  131. {
  132. // TODO: FIXME: implement stats migrations
  133. const string SQL = @"SELECT * FROM migrations LIMIT 1";
  134. SqliteCommand cmd = new SqliteCommand(SQL, db);
  135. try
  136. {
  137. cmd.ExecuteNonQuery();
  138. }
  139. catch (SqliteSyntaxException)
  140. {
  141. CreateTables(db);
  142. }
  143. }
  144. }
  145. public void CreateTables(SqliteConnection db)
  146. {
  147. SqliteCommand createcmd = new SqliteCommand(SQL_STATS_TABLE_CREATE, db);
  148. createcmd.ExecuteNonQuery();
  149. createcmd.CommandText = SQL_MIGRA_TABLE_CREATE;
  150. createcmd.ExecuteNonQuery();
  151. }
  152. public virtual void PostInitialise()
  153. {
  154. if (!enabled)
  155. {
  156. return;
  157. }
  158. AddHandlers();
  159. }
  160. public virtual void Close()
  161. {
  162. if (!enabled)
  163. {
  164. return;
  165. }
  166. dbConn.Close();
  167. dbConn.Dispose();
  168. }
  169. public virtual string Name
  170. {
  171. get { return "ViewerStatsModule"; }
  172. }
  173. public bool IsSharedModule
  174. {
  175. get { return true; }
  176. }
  177. public void OnRegisterCaps(UUID agentID, Caps caps)
  178. {
  179. m_log.DebugFormat("[VC]: OnRegisterCaps: agentID {0} caps {1}", agentID, caps);
  180. string capsPath = "/CAPS/VS/" + UUID.Random();
  181. caps.RegisterHandler("ViewerStats",
  182. new RestStreamHandler("POST", capsPath,
  183. delegate(string request, string path, string param,
  184. OSHttpRequest httpRequest, OSHttpResponse httpResponse)
  185. {
  186. return ViewerStatsReport(request, path, param,
  187. agentID, caps);
  188. }));
  189. }
  190. public void OnDeRegisterCaps(UUID agentID, Caps caps)
  191. {
  192. }
  193. protected virtual void AddHandlers()
  194. {
  195. lock (m_scene)
  196. {
  197. foreach (Scene scene in m_scene)
  198. {
  199. scene.EventManager.OnRegisterCaps += OnRegisterCaps;
  200. scene.EventManager.OnDeregisterCaps += OnDeRegisterCaps;
  201. scene.EventManager.OnClientClosed += OnClientClosed;
  202. scene.EventManager.OnMakeRootAgent += OnMakeRootAgent;
  203. scene.EventManager.OnMakeChildAgent += OnMakeChildAgent;
  204. }
  205. }
  206. }
  207. public void OnMakeRootAgent(ScenePresence agent)
  208. {
  209. UUID regionUUID = GetRegionUUIDFromHandle(agent.RegionHandle);
  210. lock (m_sessions)
  211. {
  212. if (!m_sessions.ContainsKey(agent.UUID))
  213. {
  214. UserSessionData usd = UserSessionUtil.newUserSessionData();
  215. UserSessionID uid = new UserSessionID();
  216. uid.name_f = agent.Firstname;
  217. uid.name_l = agent.Lastname;
  218. uid.region_id = regionUUID;
  219. uid.session_id = agent.ControllingClient.SessionId;
  220. uid.session_data = usd;
  221. m_sessions.Add(agent.UUID, uid);
  222. }
  223. else
  224. {
  225. UserSessionID uid = m_sessions[agent.UUID];
  226. uid.region_id = regionUUID;
  227. uid.session_id = agent.ControllingClient.SessionId;
  228. m_sessions[agent.UUID] = uid;
  229. }
  230. }
  231. }
  232. public void OnMakeChildAgent(ScenePresence agent)
  233. {
  234. lock (m_sessions)
  235. {
  236. if (m_sessions.ContainsKey(agent.UUID))
  237. {
  238. if (m_sessions[agent.UUID].region_id == GetRegionUUIDFromHandle(agent.RegionHandle))
  239. {
  240. m_sessions.Remove(agent.UUID);
  241. }
  242. }
  243. }
  244. }
  245. public void OnClientClosed(UUID agentID)
  246. {
  247. lock (m_sessions)
  248. {
  249. if (m_sessions.ContainsKey(agentID))
  250. {
  251. m_sessions.Remove(agentID);
  252. }
  253. }
  254. }
  255. public UUID GetRegionUUIDFromHandle(ulong regionhandle)
  256. {
  257. lock (m_scene)
  258. {
  259. foreach (Scene scene in m_scene)
  260. {
  261. if (scene.RegionInfo.RegionHandle == regionhandle)
  262. return scene.RegionInfo.RegionID;
  263. }
  264. }
  265. return UUID.Zero;
  266. }
  267. /// <summary>
  268. /// Callback for a viewerstats cap
  269. /// </summary>
  270. /// <param name="request"></param>
  271. /// <param name="path"></param>
  272. /// <param name="param"></param>
  273. /// <param name="agentID"></param>
  274. /// <param name="caps"></param>
  275. /// <returns></returns>
  276. public string ViewerStatsReport(string request, string path, string param,
  277. UUID agentID, Caps caps)
  278. {
  279. m_log.Debug(request);
  280. UserSessionID uid;
  281. UserSessionData usd;
  282. lock (m_sessions)
  283. {
  284. if (!m_sessions.ContainsKey(agentID))
  285. {
  286. m_log.Warn("[VS]: no session for stat disclosure");
  287. return string.Empty;
  288. }
  289. uid = m_sessions[agentID];
  290. }
  291. usd = uid.session_data;
  292. OSD message = OSDParser.DeserializeLLSDXml(request);
  293. if (message.Type != OSDType.Map)
  294. return String.Empty;
  295. OSDMap mmap = (OSDMap) message;
  296. {
  297. if (mmap["agent"].Type != OSDType.Map)
  298. return String.Empty;
  299. OSDMap agent_map = (OSDMap) mmap["agent"];
  300. usd.agent_id = agentID;
  301. usd.name_f = uid.name_f;
  302. usd.name_l = uid.name_l;
  303. usd.region_id = uid.region_id;
  304. usd.a_language = agent_map["language"].AsString();
  305. usd.mem_use = (float) agent_map["mem_use"].AsReal();
  306. usd.meters_traveled = (float) agent_map["meters_traveled"].AsReal();
  307. usd.regions_visited = agent_map["regions_visited"].AsInteger();
  308. usd.run_time = (float) agent_map["run_time"].AsReal();
  309. usd.start_time = (float) agent_map["start_time"].AsReal();
  310. usd.client_version = agent_map["version"].AsString();
  311. UserSessionUtil.UpdateMultiItems(ref usd, agent_map["agents_in_view"].AsInteger(),
  312. (float) agent_map["ping"].AsReal(),
  313. (float) agent_map["sim_fps"].AsReal(),
  314. (float) agent_map["fps"].AsReal());
  315. if (mmap["downloads"].Type != OSDType.Map)
  316. return String.Empty;
  317. OSDMap downloads_map = (OSDMap) mmap["downloads"];
  318. usd.d_object_kb = (float) downloads_map["object_kbytes"].AsReal();
  319. usd.d_texture_kb = (float) downloads_map["texture_kbytes"].AsReal();
  320. usd.d_world_kb = (float) downloads_map["workd_kbytes"].AsReal();
  321. usd.session_id = mmap["session_id"].AsUUID();
  322. if (mmap["system"].Type != OSDType.Map)
  323. return String.Empty;
  324. OSDMap system_map = (OSDMap) mmap["system"];
  325. usd.s_cpu = system_map["cpu"].AsString();
  326. usd.s_gpu = system_map["gpu"].AsString();
  327. usd.s_os = system_map["os"].AsString();
  328. usd.s_ram = system_map["ram"].AsInteger();
  329. if (mmap["stats"].Type != OSDType.Map)
  330. return String.Empty;
  331. OSDMap stats_map = (OSDMap) mmap["stats"];
  332. {
  333. if (mmap["failures"].Type != OSDType.Map)
  334. return String.Empty;
  335. OSDMap stats_failures = (OSDMap) stats_map["failures"];
  336. usd.f_dropped = stats_failures["dropped"].AsInteger();
  337. usd.f_failed_resends = stats_failures["failed_resends"].AsInteger();
  338. usd.f_invalid = stats_failures["invalid"].AsInteger();
  339. usd.f_resent = stats_failures["resent"].AsInteger();
  340. usd.f_send_packet = stats_failures["send_packet"].AsInteger();
  341. if (mmap["net"].Type != OSDType.Map)
  342. return String.Empty;
  343. OSDMap stats_net = (OSDMap) stats_map["net"];
  344. {
  345. if (mmap["in"].Type != OSDType.Map)
  346. return String.Empty;
  347. OSDMap net_in = (OSDMap) stats_net["in"];
  348. usd.n_in_kb = (float) net_in["kbytes"].AsReal();
  349. usd.n_in_pk = net_in["packets"].AsInteger();
  350. if (mmap["out"].Type != OSDType.Map)
  351. return String.Empty;
  352. OSDMap net_out = (OSDMap) stats_net["out"];
  353. usd.n_out_kb = (float) net_out["kbytes"].AsReal();
  354. usd.n_out_pk = net_out["packets"].AsInteger();
  355. }
  356. }
  357. }
  358. uid.session_data = usd;
  359. m_sessions[agentID] = uid;
  360. UpdateUserStats(uid, dbConn);
  361. return String.Empty;
  362. }
  363. public void UpdateUserStats(UserSessionID uid, SqliteConnection db)
  364. {
  365. lock (db)
  366. {
  367. SqliteCommand updatecmd = new SqliteCommand(SQL_STATS_TABLE_UPDATE, db);
  368. updatecmd.Parameters.Add(new SqliteParameter(":session_id", uid.session_data.session_id.ToString()));
  369. updatecmd.Parameters.Add(new SqliteParameter(":agent_id", uid.session_data.agent_id.ToString()));
  370. updatecmd.Parameters.Add(new SqliteParameter(":region_id", uid.session_data.region_id.ToString()));
  371. updatecmd.Parameters.Add(new SqliteParameter(":last_updated", (int) uid.session_data.last_updated));
  372. updatecmd.Parameters.Add(new SqliteParameter(":remote_ip", uid.session_data.remote_ip));
  373. updatecmd.Parameters.Add(new SqliteParameter(":name_f", uid.session_data.name_f));
  374. updatecmd.Parameters.Add(new SqliteParameter(":name_l", uid.session_data.name_l));
  375. updatecmd.Parameters.Add(new SqliteParameter(":avg_agents_in_view", uid.session_data.avg_agents_in_view));
  376. updatecmd.Parameters.Add(new SqliteParameter(":min_agents_in_view",
  377. (int) uid.session_data.min_agents_in_view));
  378. updatecmd.Parameters.Add(new SqliteParameter(":max_agents_in_view",
  379. (int) uid.session_data.max_agents_in_view));
  380. updatecmd.Parameters.Add(new SqliteParameter(":mode_agents_in_view",
  381. (int) uid.session_data.mode_agents_in_view));
  382. updatecmd.Parameters.Add(new SqliteParameter(":avg_fps", uid.session_data.avg_fps));
  383. updatecmd.Parameters.Add(new SqliteParameter(":min_fps", uid.session_data.min_fps));
  384. updatecmd.Parameters.Add(new SqliteParameter(":max_fps", uid.session_data.max_fps));
  385. updatecmd.Parameters.Add(new SqliteParameter(":mode_fps", uid.session_data.mode_fps));
  386. updatecmd.Parameters.Add(new SqliteParameter(":a_language", uid.session_data.a_language));
  387. updatecmd.Parameters.Add(new SqliteParameter(":mem_use", uid.session_data.mem_use));
  388. updatecmd.Parameters.Add(new SqliteParameter(":meters_traveled", uid.session_data.meters_traveled));
  389. updatecmd.Parameters.Add(new SqliteParameter(":avg_ping", uid.session_data.avg_ping));
  390. updatecmd.Parameters.Add(new SqliteParameter(":min_ping", uid.session_data.min_ping));
  391. updatecmd.Parameters.Add(new SqliteParameter(":max_ping", uid.session_data.max_ping));
  392. updatecmd.Parameters.Add(new SqliteParameter(":mode_ping", uid.session_data.mode_ping));
  393. updatecmd.Parameters.Add(new SqliteParameter(":regions_visited", uid.session_data.regions_visited));
  394. updatecmd.Parameters.Add(new SqliteParameter(":run_time", uid.session_data.run_time));
  395. updatecmd.Parameters.Add(new SqliteParameter(":avg_sim_fps", uid.session_data.avg_sim_fps));
  396. updatecmd.Parameters.Add(new SqliteParameter(":min_sim_fps", uid.session_data.min_sim_fps));
  397. updatecmd.Parameters.Add(new SqliteParameter(":max_sim_fps", uid.session_data.max_sim_fps));
  398. updatecmd.Parameters.Add(new SqliteParameter(":mode_sim_fps", uid.session_data.mode_sim_fps));
  399. updatecmd.Parameters.Add(new SqliteParameter(":start_time", uid.session_data.start_time));
  400. updatecmd.Parameters.Add(new SqliteParameter(":client_version", uid.session_data.client_version));
  401. updatecmd.Parameters.Add(new SqliteParameter(":s_cpu", uid.session_data.s_cpu));
  402. updatecmd.Parameters.Add(new SqliteParameter(":s_gpu", uid.session_data.s_gpu));
  403. updatecmd.Parameters.Add(new SqliteParameter(":s_os", uid.session_data.s_os));
  404. updatecmd.Parameters.Add(new SqliteParameter(":s_ram", uid.session_data.s_ram));
  405. updatecmd.Parameters.Add(new SqliteParameter(":d_object_kb", uid.session_data.d_object_kb));
  406. updatecmd.Parameters.Add(new SqliteParameter(":d_texture_kb", uid.session_data.d_texture_kb));
  407. updatecmd.Parameters.Add(new SqliteParameter(":d_world_kb", uid.session_data.d_world_kb));
  408. updatecmd.Parameters.Add(new SqliteParameter(":n_in_kb", uid.session_data.n_in_kb));
  409. updatecmd.Parameters.Add(new SqliteParameter(":n_in_pk", uid.session_data.n_in_pk));
  410. updatecmd.Parameters.Add(new SqliteParameter(":n_out_kb", uid.session_data.n_out_kb));
  411. updatecmd.Parameters.Add(new SqliteParameter(":n_out_pk", uid.session_data.n_out_pk));
  412. updatecmd.Parameters.Add(new SqliteParameter(":f_dropped", uid.session_data.f_dropped));
  413. updatecmd.Parameters.Add(new SqliteParameter(":f_failed_resends", uid.session_data.f_failed_resends));
  414. updatecmd.Parameters.Add(new SqliteParameter(":f_invalid", uid.session_data.f_invalid));
  415. updatecmd.Parameters.Add(new SqliteParameter(":f_off_circuit", uid.session_data.f_off_circuit));
  416. updatecmd.Parameters.Add(new SqliteParameter(":f_resent", uid.session_data.f_resent));
  417. updatecmd.Parameters.Add(new SqliteParameter(":f_send_packet", uid.session_data.f_send_packet));
  418. updatecmd.Parameters.Add(new SqliteParameter(":session_key", uid.session_data.session_id.ToString()));
  419. updatecmd.Parameters.Add(new SqliteParameter(":agent_key", uid.session_data.agent_id.ToString()));
  420. updatecmd.Parameters.Add(new SqliteParameter(":region_key", uid.session_data.region_id.ToString()));
  421. m_log.Debug("UPDATE");
  422. int result = updatecmd.ExecuteNonQuery();
  423. if (result == 0)
  424. {
  425. m_log.Debug("INSERT");
  426. updatecmd.CommandText = SQL_STATS_TABLE_INSERT;
  427. updatecmd.ExecuteNonQuery();
  428. }
  429. }
  430. }
  431. #region SQL
  432. private const string SQL_MIGRA_TABLE_CREATE = @"create table migrations(name varchar(100), version int)";
  433. private const string SQL_STATS_TABLE_CREATE = @"CREATE TABLE stats_session_data (
  434. session_id VARCHAR(36) NOT NULL PRIMARY KEY,
  435. agent_id VARCHAR(36) NOT NULL DEFAULT '',
  436. region_id VARCHAR(36) NOT NULL DEFAULT '',
  437. last_updated INT NOT NULL DEFAULT '0',
  438. remote_ip VARCHAR(16) NOT NULL DEFAULT '',
  439. name_f VARCHAR(50) NOT NULL DEFAULT '',
  440. name_l VARCHAR(50) NOT NULL DEFAULT '',
  441. avg_agents_in_view FLOAT NOT NULL DEFAULT '0',
  442. min_agents_in_view INT NOT NULL DEFAULT '0',
  443. max_agents_in_view INT NOT NULL DEFAULT '0',
  444. mode_agents_in_view INT NOT NULL DEFAULT '0',
  445. avg_fps FLOAT NOT NULL DEFAULT '0',
  446. min_fps FLOAT NOT NULL DEFAULT '0',
  447. max_fps FLOAT NOT NULL DEFAULT '0',
  448. mode_fps FLOAT NOT NULL DEFAULT '0',
  449. a_language VARCHAR(25) NOT NULL DEFAULT '',
  450. mem_use FLOAT NOT NULL DEFAULT '0',
  451. meters_traveled FLOAT NOT NULL DEFAULT '0',
  452. avg_ping FLOAT NOT NULL DEFAULT '0',
  453. min_ping FLOAT NOT NULL DEFAULT '0',
  454. max_ping FLOAT NOT NULL DEFAULT '0',
  455. mode_ping FLOAT NOT NULL DEFAULT '0',
  456. regions_visited INT NOT NULL DEFAULT '0',
  457. run_time FLOAT NOT NULL DEFAULT '0',
  458. avg_sim_fps FLOAT NOT NULL DEFAULT '0',
  459. min_sim_fps FLOAT NOT NULL DEFAULT '0',
  460. max_sim_fps FLOAT NOT NULL DEFAULT '0',
  461. mode_sim_fps FLOAT NOT NULL DEFAULT '0',
  462. start_time FLOAT NOT NULL DEFAULT '0',
  463. client_version VARCHAR(255) NOT NULL DEFAULT '',
  464. s_cpu VARCHAR(255) NOT NULL DEFAULT '',
  465. s_gpu VARCHAR(255) NOT NULL DEFAULT '',
  466. s_os VARCHAR(2255) NOT NULL DEFAULT '',
  467. s_ram INT NOT NULL DEFAULT '0',
  468. d_object_kb FLOAT NOT NULL DEFAULT '0',
  469. d_texture_kb FLOAT NOT NULL DEFAULT '0',
  470. d_world_kb FLOAT NOT NULL DEFAULT '0',
  471. n_in_kb FLOAT NOT NULL DEFAULT '0',
  472. n_in_pk INT NOT NULL DEFAULT '0',
  473. n_out_kb FLOAT NOT NULL DEFAULT '0',
  474. n_out_pk INT NOT NULL DEFAULT '0',
  475. f_dropped INT NOT NULL DEFAULT '0',
  476. f_failed_resends INT NOT NULL DEFAULT '0',
  477. f_invalid INT NOT NULL DEFAULT '0',
  478. f_off_circuit INT NOT NULL DEFAULT '0',
  479. f_resent INT NOT NULL DEFAULT '0',
  480. f_send_packet INT NOT NULL DEFAULT '0'
  481. );";
  482. private const string SQL_STATS_TABLE_INSERT = @"INSERT INTO stats_session_data (
  483. session_id, agent_id, region_id, last_updated, remote_ip, name_f, name_l, avg_agents_in_view, min_agents_in_view, max_agents_in_view,
  484. mode_agents_in_view, avg_fps, min_fps, max_fps, mode_fps, a_language, mem_use, meters_traveled, avg_ping, min_ping, max_ping, mode_ping,
  485. regions_visited, run_time, avg_sim_fps, min_sim_fps, max_sim_fps, mode_sim_fps, start_time, client_version, s_cpu, s_gpu, s_os, s_ram,
  486. d_object_kb, d_texture_kb, n_in_kb, n_in_pk, n_out_kb, n_out_pk, f_dropped, f_failed_resends, f_invalid, f_invalid, f_off_circuit,
  487. f_resent, f_send_packet
  488. )
  489. VALUES
  490. (
  491. :session_id, :agent_id, :region_id, :last_updated, :remote_ip, :name_f, :name_l, :avg_agents_in_view, :min_agents_in_view, :max_agents_in_view,
  492. :mode_agents_in_view, :avg_fps, :min_fps, :max_fps, :mode_fps, :a_language, :mem_use, :meters_traveled, :avg_ping, :min_ping, :max_ping, :mode_ping,
  493. :regions_visited, :run_time, :avg_sim_fps, :min_sim_fps, :max_sim_fps, :mode_sim_fps, :start_time, :client_version, :s_cpu, :s_gpu, :s_os, :s_ram,
  494. :d_object_kb, :d_texture_kb, :n_in_kb, :n_in_pk, :n_out_kb, :n_out_pk, :f_dropped, :f_failed_resends, :f_invalid, :f_invalid, :f_off_circuit,
  495. :f_resent, :f_send_packet
  496. )
  497. ";
  498. private const string SQL_STATS_TABLE_UPDATE = @"
  499. UPDATE stats_session_data
  500. set session_id=:session_id,
  501. agent_id=:agent_id,
  502. region_id=:region_id,
  503. last_updated=:last_updated,
  504. remote_ip=:remote_ip,
  505. name_f=:name_f,
  506. name_l=:name_l,
  507. avg_agents_in_view=:avg_agents_in_view,
  508. min_agents_in_view=:min_agents_in_view,
  509. max_agents_in_view=:max_agents_in_view,
  510. mode_agents_in_view=:mode_agents_in_view,
  511. avg_fps=:avg_fps,
  512. min_fps=:min_fps,
  513. max_fps=:max_fps,
  514. mode_fps=:mode_fps,
  515. a_language=:a_language,
  516. mem_use=:mem_use,
  517. meters_traveled=:meters_traveled,
  518. avg_ping=:avg_ping,
  519. min_ping=:min_ping,
  520. max_ping=:max_ping,
  521. mode_ping=:mode_ping,
  522. regions_visited=:regions_visited,
  523. run_time=:run_time,
  524. avg_sim_fps=:avg_sim_fps,
  525. min_sim_fps=:min_sim_fps,
  526. max_sim_fps=:max_sim_fps,
  527. mode_sim_fps=:mode_sim_fps,
  528. start_time=:start_time,
  529. client_version=:client_version,
  530. s_cpu=:s_cpu,
  531. s_gpu=:s_gpu,
  532. s_os=:s_os,
  533. s_ram=:s_ram,
  534. d_object_kb=:d_object_kb,
  535. d_texture_kb=:d_texture_kb,
  536. d_world_kb=:d_world_kb,
  537. n_in_kb=:n_in_kb,
  538. n_in_pk=:n_in_pk,
  539. n_out_kb=:n_out_kb,
  540. n_out_pk=:n_out_pk,
  541. f_dropped=:f_dropped,
  542. f_failed_resends=:f_failed_resends,
  543. f_invalid=:f_invalid,
  544. f_off_circuit=:f_off_circuit,
  545. f_resent=:f_resent,
  546. f_send_packet=:f_send_packet
  547. WHERE session_id=:session_key AND agent_id=:agent_key AND region_id=:region_key";
  548. #endregion
  549. }
  550. public static class UserSessionUtil
  551. {
  552. public static UserSessionData newUserSessionData()
  553. {
  554. UserSessionData obj = ZeroSession(new UserSessionData());
  555. return obj;
  556. }
  557. public static void UpdateMultiItems(ref UserSessionData s, int agents_in_view, float ping, float sim_fps, float fps)
  558. {
  559. // don't insert zero values here or it'll skew the statistics.
  560. if (agents_in_view == 0 && fps == 0 && sim_fps == 0 && ping == 0)
  561. return;
  562. s._agents_in_view.Add(agents_in_view);
  563. s._fps.Add(fps);
  564. s._sim_fps.Add(sim_fps);
  565. s._ping.Add(ping);
  566. int[] __agents_in_view = s._agents_in_view.ToArray();
  567. s.avg_agents_in_view = ArrayAvg_i(__agents_in_view);
  568. s.min_agents_in_view = ArrayMin_i(__agents_in_view);
  569. s.max_agents_in_view = ArrayMax_i(__agents_in_view);
  570. s.mode_agents_in_view = ArrayMode_i(__agents_in_view);
  571. float[] __fps = s._fps.ToArray();
  572. s.avg_fps = ArrayAvg_f(__fps);
  573. s.min_fps = ArrayMin_f(__fps);
  574. s.max_fps = ArrayMax_f(__fps);
  575. s.mode_fps = ArrayMode_f(__fps);
  576. float[] __sim_fps = s._sim_fps.ToArray();
  577. s.avg_sim_fps = ArrayAvg_f(__sim_fps);
  578. s.min_sim_fps = ArrayMin_f(__sim_fps);
  579. s.max_sim_fps = ArrayMax_f(__sim_fps);
  580. s.mode_sim_fps = ArrayMode_f(__sim_fps);
  581. float[] __ping = s._ping.ToArray();
  582. s.avg_ping = ArrayAvg_f(__ping);
  583. s.min_ping = ArrayMin_f(__ping);
  584. s.max_ping = ArrayMax_f(__ping);
  585. s.mode_ping = ArrayMode_f(__ping);
  586. }
  587. #region Statistics
  588. public static int ArrayMin_i(int[] arr)
  589. {
  590. int cnt = arr.Length;
  591. if (cnt == 0)
  592. return 0;
  593. Array.Sort(arr);
  594. return arr[0];
  595. }
  596. public static int ArrayMax_i(int[] arr)
  597. {
  598. int cnt = arr.Length;
  599. if (cnt == 0)
  600. return 0;
  601. Array.Sort(arr);
  602. return arr[cnt-1];
  603. }
  604. public static float ArrayMin_f(float[] arr)
  605. {
  606. int cnt = arr.Length;
  607. if (cnt == 0)
  608. return 0;
  609. Array.Sort(arr);
  610. return arr[0];
  611. }
  612. public static float ArrayMax_f(float[] arr)
  613. {
  614. int cnt = arr.Length;
  615. if (cnt == 0)
  616. return 0;
  617. Array.Sort(arr);
  618. return arr[cnt - 1];
  619. }
  620. public static float ArrayAvg_i(int[] arr)
  621. {
  622. int cnt = arr.Length;
  623. if (cnt == 0)
  624. return 0;
  625. float result = arr[0];
  626. for (int i = 1; i < cnt; i++)
  627. result += arr[i];
  628. return result / cnt;
  629. }
  630. public static float ArrayAvg_f(float[] arr)
  631. {
  632. int cnt = arr.Length;
  633. if (cnt == 0)
  634. return 0;
  635. float result = arr[0];
  636. for (int i = 1; i < cnt; i++)
  637. result += arr[i];
  638. return result / cnt;
  639. }
  640. public static float ArrayMode_f(float[] arr)
  641. {
  642. List<float> mode = new List<float>();
  643. float[] srtArr = new float[arr.Length];
  644. float[,] freq = new float[arr.Length, 2];
  645. Array.Copy(arr, srtArr, arr.Length);
  646. Array.Sort(srtArr);
  647. float tmp = srtArr[0];
  648. int index = 0;
  649. int i = 0;
  650. while (i < srtArr.Length)
  651. {
  652. freq[index, 0] = tmp;
  653. while (tmp == srtArr[i])
  654. {
  655. freq[index, 1]++;
  656. i++;
  657. if (i > srtArr.Length - 1)
  658. break;
  659. }
  660. if (i < srtArr.Length)
  661. {
  662. tmp = srtArr[i];
  663. index++;
  664. }
  665. }
  666. Array.Clear(srtArr, 0, srtArr.Length);
  667. for (i = 0; i < srtArr.Length; i++)
  668. srtArr[i] = freq[i, 1];
  669. Array.Sort(srtArr);
  670. if ((srtArr[srtArr.Length - 1]) == 0 || (srtArr[srtArr.Length - 1]) == 1)
  671. return 0;
  672. float freqtest = (float)freq.Length / freq.Rank;
  673. for (i = 0; i < freqtest; i++)
  674. {
  675. if (freq[i, 1] == srtArr[index])
  676. mode.Add(freq[i, 0]);
  677. }
  678. return mode.ToArray()[0];
  679. }
  680. public static int ArrayMode_i(int[] arr)
  681. {
  682. List<int> mode = new List<int>();
  683. int[] srtArr = new int[arr.Length];
  684. int[,] freq = new int[arr.Length, 2];
  685. Array.Copy(arr, srtArr, arr.Length);
  686. Array.Sort(srtArr);
  687. int tmp = srtArr[0];
  688. int index = 0;
  689. int i = 0;
  690. while (i < srtArr.Length)
  691. {
  692. freq[index, 0] = tmp;
  693. while (tmp == srtArr[i])
  694. {
  695. freq[index, 1]++;
  696. i++;
  697. if (i > srtArr.Length - 1)
  698. break;
  699. }
  700. if (i < srtArr.Length)
  701. {
  702. tmp = srtArr[i];
  703. index++;
  704. }
  705. }
  706. Array.Clear(srtArr, 0, srtArr.Length);
  707. for (i = 0; i < srtArr.Length; i++)
  708. srtArr[i] = freq[i, 1];
  709. Array.Sort(srtArr);
  710. if ((srtArr[srtArr.Length - 1]) == 0 || (srtArr[srtArr.Length - 1]) == 1)
  711. return 0;
  712. float freqtest = (float)freq.Length / freq.Rank;
  713. for (i = 0; i < freqtest; i++)
  714. {
  715. if (freq[i, 1] == srtArr[index])
  716. mode.Add(freq[i, 0]);
  717. }
  718. return mode.ToArray()[0];
  719. }
  720. #endregion
  721. private static UserSessionData ZeroSession(UserSessionData s)
  722. {
  723. s.session_id = UUID.Zero;
  724. s.agent_id = UUID.Zero;
  725. s.region_id = UUID.Zero;
  726. s.last_updated = Util.UnixTimeSinceEpoch();
  727. s.remote_ip = "";
  728. s.name_f = "";
  729. s.name_l = "";
  730. s.avg_agents_in_view = 0;
  731. s.min_agents_in_view = 0;
  732. s.max_agents_in_view = 0;
  733. s.mode_agents_in_view = 0;
  734. s.avg_fps = 0;
  735. s.min_fps = 0;
  736. s.max_fps = 0;
  737. s.mode_fps = 0;
  738. s.a_language = "";
  739. s.mem_use = 0;
  740. s.meters_traveled = 0;
  741. s.avg_ping = 0;
  742. s.min_ping = 0;
  743. s.max_ping = 0;
  744. s.mode_ping = 0;
  745. s.regions_visited = 0;
  746. s.run_time = 0;
  747. s.avg_sim_fps = 0;
  748. s.min_sim_fps = 0;
  749. s.max_sim_fps = 0;
  750. s.mode_sim_fps = 0;
  751. s.start_time = 0;
  752. s.client_version = "";
  753. s.s_cpu = "";
  754. s.s_gpu = "";
  755. s.s_os = "";
  756. s.s_ram = 0;
  757. s.d_object_kb = 0;
  758. s.d_texture_kb = 0;
  759. s.d_world_kb = 0;
  760. s.n_in_kb = 0;
  761. s.n_in_pk = 0;
  762. s.n_out_kb = 0;
  763. s.n_out_pk = 0;
  764. s.f_dropped = 0;
  765. s.f_failed_resends = 0;
  766. s.f_invalid = 0;
  767. s.f_off_circuit = 0;
  768. s.f_resent = 0;
  769. s.f_send_packet = 0;
  770. s._ping = new List<float>();
  771. s._fps = new List<float>();
  772. s._sim_fps = new List<float>();
  773. s._agents_in_view = new List<int>();
  774. return s;
  775. }
  776. }
  777. #region structs
  778. public struct UserSessionID
  779. {
  780. public UUID session_id;
  781. public UUID region_id;
  782. public string name_f;
  783. public string name_l;
  784. public UserSessionData session_data;
  785. }
  786. public struct UserSessionData
  787. {
  788. public UUID session_id;
  789. public UUID agent_id;
  790. public UUID region_id;
  791. public float last_updated;
  792. public string remote_ip;
  793. public string name_f;
  794. public string name_l;
  795. public float avg_agents_in_view;
  796. public float min_agents_in_view;
  797. public float max_agents_in_view;
  798. public float mode_agents_in_view;
  799. public float avg_fps;
  800. public float min_fps;
  801. public float max_fps;
  802. public float mode_fps;
  803. public string a_language;
  804. public float mem_use;
  805. public float meters_traveled;
  806. public float avg_ping;
  807. public float min_ping;
  808. public float max_ping;
  809. public float mode_ping;
  810. public int regions_visited;
  811. public float run_time;
  812. public float avg_sim_fps;
  813. public float min_sim_fps;
  814. public float max_sim_fps;
  815. public float mode_sim_fps;
  816. public float start_time;
  817. public string client_version;
  818. public string s_cpu;
  819. public string s_gpu;
  820. public string s_os;
  821. public int s_ram;
  822. public float d_object_kb;
  823. public float d_texture_kb;
  824. public float d_world_kb;
  825. public float n_in_kb;
  826. public int n_in_pk;
  827. public float n_out_kb;
  828. public int n_out_pk;
  829. public int f_dropped;
  830. public int f_failed_resends;
  831. public int f_invalid;
  832. public int f_off_circuit;
  833. public int f_resent;
  834. public int f_send_packet;
  835. public List<float> _ping;
  836. public List<float> _fps;
  837. public List<float> _sim_fps;
  838. public List<int> _agents_in_view;
  839. }
  840. #endregion
  841. public class USimStatsData
  842. {
  843. private UUID m_regionID = UUID.Zero;
  844. private volatile int m_statcounter = 0;
  845. private volatile float m_timeDilation;
  846. private volatile float m_simFps;
  847. private volatile float m_physicsFps;
  848. private volatile float m_agentUpdates;
  849. private volatile float m_rootAgents;
  850. private volatile float m_childAgents;
  851. private volatile float m_totalPrims;
  852. private volatile float m_activePrims;
  853. private volatile float m_totalFrameTime;
  854. private volatile float m_netFrameTime;
  855. private volatile float m_physicsFrameTime;
  856. private volatile float m_otherFrameTime;
  857. private volatile float m_imageFrameTime;
  858. private volatile float m_inPacketsPerSecond;
  859. private volatile float m_outPacketsPerSecond;
  860. private volatile float m_unackedBytes;
  861. private volatile float m_agentFrameTime;
  862. private volatile float m_pendingDownloads;
  863. private volatile float m_pendingUploads;
  864. private volatile float m_activeScripts;
  865. private volatile float m_scriptLinesPerSecond;
  866. public UUID RegionId { get { return m_regionID; } }
  867. public int StatsCounter { get { return m_statcounter; } set { m_statcounter = value;}}
  868. public float TimeDilation { get { return m_timeDilation; } }
  869. public float SimFps { get { return m_simFps; } }
  870. public float PhysicsFps { get { return m_physicsFps; } }
  871. public float AgentUpdates { get { return m_agentUpdates; } }
  872. public float RootAgents { get { return m_rootAgents; } }
  873. public float ChildAgents { get { return m_childAgents; } }
  874. public float TotalPrims { get { return m_totalPrims; } }
  875. public float ActivePrims { get { return m_activePrims; } }
  876. public float TotalFrameTime { get { return m_totalFrameTime; } }
  877. public float NetFrameTime { get { return m_netFrameTime; } }
  878. public float PhysicsFrameTime { get { return m_physicsFrameTime; } }
  879. public float OtherFrameTime { get { return m_otherFrameTime; } }
  880. public float ImageFrameTime { get { return m_imageFrameTime; } }
  881. public float InPacketsPerSecond { get { return m_inPacketsPerSecond; } }
  882. public float OutPacketsPerSecond { get { return m_outPacketsPerSecond; } }
  883. public float UnackedBytes { get { return m_unackedBytes; } }
  884. public float AgentFrameTime { get { return m_agentFrameTime; } }
  885. public float PendingDownloads { get { return m_pendingDownloads; } }
  886. public float PendingUploads { get { return m_pendingUploads; } }
  887. public float ActiveScripts { get { return m_activeScripts; } }
  888. public float ScriptLinesPerSecond { get { return m_scriptLinesPerSecond; } }
  889. public USimStatsData(UUID pRegionID)
  890. {
  891. m_regionID = pRegionID;
  892. }
  893. public void ConsumeSimStats(SimStats stats)
  894. {
  895. m_regionID = stats.RegionUUID;
  896. m_timeDilation = stats.StatsBlock[0].StatValue;
  897. m_simFps = stats.StatsBlock[1].StatValue;
  898. m_physicsFps = stats.StatsBlock[2].StatValue;
  899. m_agentUpdates = stats.StatsBlock[3].StatValue;
  900. m_rootAgents = stats.StatsBlock[4].StatValue;
  901. m_childAgents = stats.StatsBlock[5].StatValue;
  902. m_totalPrims = stats.StatsBlock[6].StatValue;
  903. m_activePrims = stats.StatsBlock[7].StatValue;
  904. m_totalFrameTime = stats.StatsBlock[8].StatValue;
  905. m_netFrameTime = stats.StatsBlock[9].StatValue;
  906. m_physicsFrameTime = stats.StatsBlock[10].StatValue;
  907. m_otherFrameTime = stats.StatsBlock[11].StatValue;
  908. m_imageFrameTime = stats.StatsBlock[12].StatValue;
  909. m_inPacketsPerSecond = stats.StatsBlock[13].StatValue;
  910. m_outPacketsPerSecond = stats.StatsBlock[14].StatValue;
  911. m_unackedBytes = stats.StatsBlock[15].StatValue;
  912. m_agentFrameTime = stats.StatsBlock[16].StatValue;
  913. m_pendingDownloads = stats.StatsBlock[17].StatValue;
  914. m_pendingUploads = stats.StatsBlock[18].StatValue;
  915. m_activeScripts = stats.StatsBlock[19].StatValue;
  916. m_scriptLinesPerSecond = stats.StatsBlock[20].StatValue;
  917. }
  918. }
  919. }