OSSL_BuilIn_Commands_Interface.cs 3.7 KB

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  1. /*
  2. * Copyright (c) Contributors, http://opensimulator.org/
  3. * See CONTRIBUTORS.TXT for a full list of copyright holders.
  4. *
  5. * Redistribution and use in source and binary forms, with or without
  6. * modification, are permitted provided that the following conditions are met:
  7. * * Redistributions of source code must retain the above copyright
  8. * notice, this list of conditions and the following disclaimer.
  9. * * Redistributions in binary form must reproduce the above copyright
  10. * notice, this list of conditions and the following disclaimer in the
  11. * documentation and/or other materials provided with the distribution.
  12. * * Neither the name of the OpenSim Project nor the
  13. * names of its contributors may be used to endorse or promote products
  14. * derived from this software without specific prior written permission.
  15. *
  16. * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
  17. * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
  18. * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
  19. * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
  20. * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
  21. * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
  22. * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
  23. * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
  24. * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
  25. * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
  26. */
  27. namespace OpenSim.Region.ScriptEngine.Common
  28. {
  29. public interface OSSL_BuilIn_Commands_Interface
  30. {
  31. //OpenSim functions
  32. string osSetDynamicTextureURL(string dynamicID, string contentType, string url, string extraParams, int timer);
  33. string osSetDynamicTextureURLBlend(string dynamicID, string contentType, string url, string extraParams,
  34. int timer, int alpha);
  35. string osSetDynamicTextureData(string dynamicID, string contentType, string data, string extraParams, int timer);
  36. string osSetDynamicTextureDataBlend(string dynamicID, string contentType, string data, string extraParams,
  37. int timer, int alpha);
  38. double osTerrainGetHeight(int x, int y);
  39. int osTerrainSetHeight(int x, int y, double val);
  40. int osRegionRestart(double seconds);
  41. void osRegionNotice(string msg);
  42. bool osConsoleCommand(string Command);
  43. void osSetParcelMediaURL(string url);
  44. void osSetPrimFloatOnWater(int floatYN);
  45. // Animation commands
  46. void osAvatarPlayAnimation(string avatar, string animation);
  47. void osAvatarStopAnimation(string avatar, string animation);
  48. //texture draw functions
  49. string osMovePen(string drawList, int x, int y);
  50. string osDrawLine(string drawList, int startX, int startY, int endX, int endY);
  51. string osDrawLine(string drawList, int endX, int endY);
  52. string osDrawText(string drawList, string text);
  53. string osDrawEllipse(string drawList, int width, int height);
  54. string osDrawRectangle(string drawList, int width, int height);
  55. string osDrawFilledRectangle(string drawList, int width, int height);
  56. string osSetFontSize(string drawList, int fontSize);
  57. string osSetPenSize(string drawList, int penSize);
  58. string osSetPenColour(string drawList, string colour);
  59. string osDrawImage(string drawList, int width, int height, string imageUrl);
  60. void osSetStateEvents(int events);
  61. void osOpenRemoteDataChannel(string channel);
  62. string osGetScriptEngineName();
  63. void osSetParcelMediaTime(double time);
  64. }
  65. }