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- /*
- * Copyright (c) Contributors, http://opensimulator.org/
- * See CONTRIBUTORS.TXT for a full list of copyright holders.
- *
- * Redistribution and use in source and binary forms, with or without
- * modification, are permitted provided that the following conditions are met:
- * * Redistributions of source code must retain the above copyright
- * notice, this list of conditions and the following disclaimer.
- * * Redistributions in binary form must reproduce the above copyright
- * notice, this list of conditions and the following disclaimer in the
- * documentation and/or other materials provided with the distribution.
- * * Neither the name of the OpenSim Project nor the
- * names of its contributors may be used to endorse or promote products
- * derived from this software without specific prior written permission.
- *
- * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
- * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
- * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
- * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
- * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
- * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
- * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
- * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
- * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
- * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
- */
- namespace OpenSim.Region.ScriptEngine.Common
- {
- public interface OSSL_BuilIn_Commands_Interface
- {
- //OpenSim functions
- string osSetDynamicTextureURL(string dynamicID, string contentType, string url, string extraParams, int timer);
- string osSetDynamicTextureURLBlend(string dynamicID, string contentType, string url, string extraParams,
- int timer, int alpha);
- string osSetDynamicTextureData(string dynamicID, string contentType, string data, string extraParams, int timer);
- string osSetDynamicTextureDataBlend(string dynamicID, string contentType, string data, string extraParams,
- int timer, int alpha);
- double osTerrainGetHeight(int x, int y);
- int osTerrainSetHeight(int x, int y, double val);
- int osRegionRestart(double seconds);
- void osRegionNotice(string msg);
- bool osConsoleCommand(string Command);
- void osSetParcelMediaURL(string url);
- void osSetPrimFloatOnWater(int floatYN);
- // Animation commands
- void osAvatarPlayAnimation(string avatar, string animation);
- void osAvatarStopAnimation(string avatar, string animation);
- //texture draw functions
- string osMovePen(string drawList, int x, int y);
- string osDrawLine(string drawList, int startX, int startY, int endX, int endY);
- string osDrawLine(string drawList, int endX, int endY);
- string osDrawText(string drawList, string text);
- string osDrawEllipse(string drawList, int width, int height);
- string osDrawRectangle(string drawList, int width, int height);
- string osDrawFilledRectangle(string drawList, int width, int height);
- string osSetFontSize(string drawList, int fontSize);
- string osSetPenSize(string drawList, int penSize);
- string osSetPenColour(string drawList, string colour);
- string osDrawImage(string drawList, int width, int height, string imageUrl);
- void osSetStateEvents(int events);
- void osOpenRemoteDataChannel(string channel);
- string osGetScriptEngineName();
- void osSetParcelMediaTime(double time);
- }
- }
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