ViewerEffectEventHandlerArg.cs 311 B

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  1. using System;
  2. using libsecondlife;
  3. namespace OpenSim.Framework
  4. {
  5. public class ViewerEffectEventHandlerArg : EventArgs
  6. {
  7. public LLUUID AgentID;
  8. public byte[] Color;
  9. public float Duration;
  10. public LLUUID ID;
  11. public byte Type;
  12. public byte[] TypeData;
  13. }
  14. }