RequestAssetArgs.cs 253 B

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  1. using System;
  2. using libsecondlife;
  3. namespace OpenSim.Framework
  4. {
  5. public class RequestAssetArgs : EventArgs
  6. {
  7. public int ChannelType;
  8. public float Priority;
  9. public int SourceType;
  10. public LLUUID TransferID;
  11. }
  12. }