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- /*
- * Copyright (c) Contributors, http://opensimulator.org/
- * See CONTRIBUTORS.TXT for a full list of copyright holders.
- *
- * Redistribution and use in source and binary forms, with or without
- * modification, are permitted provided that the following conditions are met:
- * * Redistributions of source code must retain the above copyright
- * notice, this list of conditions and the following disclaimer.
- * * Redistributions in binary form must reproduce the above copyright
- * notice, this list of conditions and the following disclaimer in the
- * documentation and/or other materials provided with the distribution.
- * * Neither the name of the OpenSim Project nor the
- * names of its contributors may be used to endorse or promote products
- * derived from this software without specific prior written permission.
- *
- * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
- * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
- * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
- * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
- * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
- * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
- * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
- * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
- * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
- * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
- */
- using System;
- using System.Collections.Generic;
- using System.IO;
- using System.Reflection;
- using System.Text;
- using System.Xml;
- using System.Xml.Serialization;
- using log4net;
- namespace OpenSim.Framework.Communications.XMPP
- {
- public class XmppSerializer
- {
- // private static readonly ILog _log =
- // LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType);
- // need to do it this way, as XmlSerializer(type, extratypes)
- // does not work on mono (at least).
- private Dictionary<Type, XmlSerializer> _serializerForType = new Dictionary<Type, XmlSerializer>();
- private Dictionary<string, XmlSerializer> _serializerForName = new Dictionary<string, XmlSerializer>();
- private XmlSerializerNamespaces _xmlNs;
- private string _defaultNS;
- public XmppSerializer(bool server)
- {
- _xmlNs = new XmlSerializerNamespaces();
- _xmlNs.Add(String.Empty, String.Empty);
- if (server)
- _defaultNS = "jabber:server";
- else
- _defaultNS = "jabber:client";
- // TODO: do this via reflection
- _serializerForType[typeof(XmppMessageStanza)] = _serializerForName["message"] =
- new XmlSerializer(typeof(XmppMessageStanza), _defaultNS);
- }
- public void Serialize(XmlWriter xw, object o)
- {
- if (!_serializerForType.ContainsKey(o.GetType()))
- throw new ArgumentException(String.Format("no serializer available for type {0}", o.GetType()));
- _serializerForType[o.GetType()].Serialize(xw, o, _xmlNs);
- }
- public object Deserialize(XmlReader xr)
- {
- // position on next element
- xr.Read();
- if (!_serializerForName.ContainsKey(xr.LocalName))
- throw new ArgumentException(String.Format("no serializer available for name {0}", xr.LocalName));
- return _serializerForName[xr.LocalName].Deserialize(xr);
- }
- }
- }
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