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- using System;
- using libsecondlife;
- namespace OpenSim.Framework
- {
- public class AgentUpdateArgs : EventArgs
- {
- public LLUUID AgentID;
- public LLQuaternion BodyRotation;
- public LLVector3 CameraAtAxis;
- public LLVector3 CameraCenter;
- public LLVector3 CameraLeftAxis;
- public LLVector3 CameraUpAxis;
- public uint ControlFlags;
- public float Far;
- public byte Flags;
- public LLQuaternion HeadRotation;
- public LLUUID SessionID;
- public byte State;
- }
- }
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