123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172737475767778798081828384858687888990919293949596979899100101102103104105106107108109110111112113114115116117118119120121122123124125126127128129130131132133134135136137138139140141142143144145146147148149150151152153154155156157158159160161162163164165166167168 |
- /*
- * Copyright (c) Contributors, http://opensimulator.org/
- * See CONTRIBUTORS.TXT for a full list of copyright holders.
- *
- * Redistribution and use in source and binary forms, with or without
- * modification, are permitted provided that the following conditions are met:
- * * Redistributions of source code must retain the above copyright
- * notice, this list of conditions and the following disclaimer.
- * * Redistributions in binary form must reproduce the above copyright
- * notice, this list of conditions and the following disclaimer in the
- * documentation and/or other materials provided with the distribution.
- * * Neither the name of the OpenSim Project nor the
- * names of its contributors may be used to endorse or promote products
- * derived from this software without specific prior written permission.
- *
- * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
- * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
- * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
- * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
- * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
- * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
- * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
- * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
- * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
- * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
- */
- using System;
- using System.Reflection;
- using System.Collections.Generic;
- using log4net;
- using Mono.Addins;
- using OpenSim.Framework;
- // Only one attribute per assembly. See: *GridData.cs
- // [assembly : Addin]
- // [assembly : AddinDependency("OpenSim.Data", "0.5")]
- namespace OpenSim.Data.MySQL
- {
- /// <summary>
- /// An interface to the log database for MySQL
- /// </summary>
- [Extension("/OpenSim/GridLogData")]
- internal class MySQLLogData : ILogDataPlugin
- {
- private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType);
- /// <summary>
- /// The database manager
- /// </summary>
- public MySQLManager database;
- public void Initialise()
- {
- m_log.Info("[MySQLLogData]: " + Name + " cannot be default-initialized!");
- throw new PluginNotInitialisedException (Name);
- }
-
- /// <summary>
- /// Artificial constructor called when the plugin is loaded
- /// Uses the obsolete mysql_connection.ini if connect string is empty.
- /// </summary>
- /// <param name="connect">connect string</param>
- public void Initialise(string connect)
- {
- if (connect != String.Empty)
- {
- database = new MySQLManager(connect);
- }
- else
- {
- m_log.Warn("Using deprecated mysql_connection.ini. Please update database_connect in GridServer_Config.xml and we'll use that instead");
- IniFile GridDataMySqlFile = new IniFile("mysql_connection.ini");
- string settingHostname = GridDataMySqlFile.ParseFileReadValue("hostname");
- string settingDatabase = GridDataMySqlFile.ParseFileReadValue("database");
- string settingUsername = GridDataMySqlFile.ParseFileReadValue("username");
- string settingPassword = GridDataMySqlFile.ParseFileReadValue("password");
- string settingPooling = GridDataMySqlFile.ParseFileReadValue("pooling");
- string settingPort = GridDataMySqlFile.ParseFileReadValue("port");
- database = new MySQLManager(settingHostname, settingDatabase, settingUsername, settingPassword,
- settingPooling, settingPort);
- }
- // This actually does the roll forward assembly stuff
- Assembly assem = GetType().Assembly;
- Migration m = new Migration(database.Connection, assem, "LogStore");
- // TODO: After rev 6000, remove this. People should have
- // been rolled onto the new migration code by then.
- TestTables(m);
- m.Update();
- }
- /// <summary></summary>
- /// <param name="m"></param>
- private void TestTables(Migration m)
- {
- // under migrations, bail
- if (m.Version > 0)
- return;
- Dictionary<string, string> tableList = new Dictionary<string, string>();
- tableList["logs"] = null;
- database.GetTableVersion(tableList);
-
- // migrations will handle it
- if (tableList["logs"] == null)
- return;
- // we have the table, so pretend like we did the first migration in the past
- if (m.Version == 0)
- m.Version = 1;
- }
- /// <summary>
- /// Saves a log item to the database
- /// </summary>
- /// <param name="serverDaemon">The daemon triggering the event</param>
- /// <param name="target">The target of the action (region / agent UUID, etc)</param>
- /// <param name="methodCall">The method call where the problem occured</param>
- /// <param name="arguments">The arguments passed to the method</param>
- /// <param name="priority">How critical is this?</param>
- /// <param name="logMessage">The message to log</param>
- public void saveLog(string serverDaemon, string target, string methodCall, string arguments, int priority,
- string logMessage)
- {
- try
- {
- database.insertLogRow(serverDaemon, target, methodCall, arguments, priority, logMessage);
- }
- catch
- {
- database.Reconnect();
- }
- }
- /// <summary>
- /// Returns the name of this DB provider
- /// </summary>
- /// <returns>A string containing the DB provider name</returns>
- public string Name
- {
- get { return "MySQL Logdata Interface";}
- }
- /// <summary>
- /// Closes the database provider
- /// </summary>
- /// <remarks>do nothing</remarks>
- public void Dispose()
- {
- // Do nothing.
- }
- /// <summary>
- /// Returns the version of this DB provider
- /// </summary>
- /// <returns>A string containing the provider version</returns>
- public string Version
- {
- get { return "0.1"; }
- }
- }
- }
|