AgentUpdateArgs.cs 564 B

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  1. using System;
  2. using libsecondlife;
  3. namespace OpenSim.Framework
  4. {
  5. public class AgentUpdateArgs : EventArgs
  6. {
  7. public LLUUID AgentID;
  8. public LLQuaternion BodyRotation;
  9. public LLVector3 CameraAtAxis;
  10. public LLVector3 CameraCenter;
  11. public LLVector3 CameraLeftAxis;
  12. public LLVector3 CameraUpAxis;
  13. public uint ControlFlags;
  14. public float Far;
  15. public byte Flags;
  16. public LLQuaternion HeadRotation;
  17. public LLUUID SessionID;
  18. public byte State;
  19. }
  20. }