PollServiceRequestManager.cs 11 KB

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  1. /*
  2. * Copyright (c) Contributors, http://opensimulator.org/
  3. * See CONTRIBUTORS.TXT for a full list of copyright holders.
  4. *
  5. * Redistribution and use in source and binary forms, with or without
  6. * modification, are permitted provided that the following conditions are met:
  7. * * Redistributions of source code must retain the above copyright
  8. * notice, this list of conditions and the following disclaimer.
  9. * * Redistributions in binary form must reproduce the above copyright
  10. * notice, this list of conditions and the following disclaimer in the
  11. * documentation and/or other materials provided with the distribution.
  12. * * Neither the name of the OpenSimulator Project nor the
  13. * names of its contributors may be used to endorse or promote products
  14. * derived from this software without specific prior written permission.
  15. *
  16. * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
  17. * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
  18. * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
  19. * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
  20. * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
  21. * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
  22. * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
  23. * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
  24. * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
  25. * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
  26. */
  27. using System;
  28. using System.Collections;
  29. using System.Threading;
  30. using System.Reflection;
  31. using log4net;
  32. using HttpServer;
  33. using OpenSim.Framework;
  34. using OpenSim.Framework.Monitoring;
  35. using Amib.Threading;
  36. using System.IO;
  37. using System.Text;
  38. using System.Collections.Generic;
  39. namespace OpenSim.Framework.Servers.HttpServer
  40. {
  41. public class PollServiceRequestManager
  42. {
  43. private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType);
  44. private readonly BaseHttpServer m_server;
  45. private Dictionary<PollServiceHttpRequest, Queue<PollServiceHttpRequest>> m_bycontext;
  46. private BlockingQueue<PollServiceHttpRequest> m_requests = new BlockingQueue<PollServiceHttpRequest>();
  47. private static Queue<PollServiceHttpRequest> m_retryRequests = new Queue<PollServiceHttpRequest>();
  48. private uint m_WorkerThreadCount = 0;
  49. private Thread[] m_workerThreads;
  50. private Thread m_retrysThread;
  51. private bool m_running = false;
  52. private SmartThreadPool m_threadPool;
  53. public PollServiceRequestManager(
  54. BaseHttpServer pSrv, bool performResponsesAsync, uint pWorkerThreadCount, int pTimeout)
  55. {
  56. m_server = pSrv;
  57. m_WorkerThreadCount = pWorkerThreadCount;
  58. m_workerThreads = new Thread[m_WorkerThreadCount];
  59. PollServiceHttpRequestComparer preqCp = new PollServiceHttpRequestComparer();
  60. m_bycontext = new Dictionary<PollServiceHttpRequest, Queue<PollServiceHttpRequest>>(preqCp);
  61. STPStartInfo startInfo = new STPStartInfo();
  62. startInfo.IdleTimeout = 30000;
  63. startInfo.MaxWorkerThreads = 20;
  64. startInfo.MinWorkerThreads = 1;
  65. startInfo.ThreadPriority = ThreadPriority.Normal;
  66. startInfo.StartSuspended = true;
  67. startInfo.ThreadPoolName = "PoolService";
  68. m_threadPool = new SmartThreadPool(startInfo);
  69. }
  70. public void Start()
  71. {
  72. m_running = true;
  73. m_threadPool.Start();
  74. //startup worker threads
  75. for (uint i = 0; i < m_WorkerThreadCount; i++)
  76. {
  77. m_workerThreads[i]
  78. = WorkManager.StartThread(
  79. PoolWorkerJob,
  80. string.Format("PollServiceWorkerThread {0}:{1}", i, m_server.Port),
  81. ThreadPriority.Normal,
  82. true,
  83. false,
  84. null,
  85. int.MaxValue);
  86. }
  87. m_retrysThread = WorkManager.StartThread(
  88. this.CheckRetries,
  89. string.Format("PollServiceWatcherThread:{0}", m_server.Port),
  90. ThreadPriority.Normal,
  91. true,
  92. true,
  93. null,
  94. 1000 * 60 * 10);
  95. }
  96. private void ReQueueEvent(PollServiceHttpRequest req)
  97. {
  98. if (m_running)
  99. {
  100. lock (m_retryRequests)
  101. m_retryRequests.Enqueue(req);
  102. }
  103. }
  104. public void Enqueue(PollServiceHttpRequest req)
  105. {
  106. lock (m_bycontext)
  107. {
  108. Queue<PollServiceHttpRequest> ctxQeueue;
  109. if (m_bycontext.TryGetValue(req, out ctxQeueue))
  110. {
  111. ctxQeueue.Enqueue(req);
  112. }
  113. else
  114. {
  115. ctxQeueue = new Queue<PollServiceHttpRequest>();
  116. m_bycontext[req] = ctxQeueue;
  117. EnqueueInt(req);
  118. }
  119. }
  120. }
  121. public void byContextDequeue(PollServiceHttpRequest req)
  122. {
  123. Queue<PollServiceHttpRequest> ctxQeueue;
  124. lock (m_bycontext)
  125. {
  126. if (m_bycontext.TryGetValue(req, out ctxQeueue))
  127. {
  128. if (ctxQeueue.Count > 0)
  129. {
  130. PollServiceHttpRequest newreq = ctxQeueue.Dequeue();
  131. EnqueueInt(newreq);
  132. }
  133. else
  134. {
  135. m_bycontext.Remove(req);
  136. }
  137. }
  138. }
  139. }
  140. public void DropByContext(PollServiceHttpRequest req)
  141. {
  142. Queue<PollServiceHttpRequest> ctxQeueue;
  143. lock (m_bycontext)
  144. {
  145. if (m_bycontext.TryGetValue(req, out ctxQeueue))
  146. {
  147. ctxQeueue.Clear();
  148. m_bycontext.Remove(req);
  149. }
  150. }
  151. }
  152. public void EnqueueInt(PollServiceHttpRequest req)
  153. {
  154. if (m_running)
  155. m_requests.Enqueue(req);
  156. }
  157. private void CheckRetries()
  158. {
  159. while (m_running)
  160. {
  161. Thread.Sleep(100); // let the world move .. back to faster rate
  162. Watchdog.UpdateThread();
  163. lock (m_retryRequests)
  164. {
  165. while (m_retryRequests.Count > 0 && m_running)
  166. m_requests.Enqueue(m_retryRequests.Dequeue());
  167. }
  168. }
  169. }
  170. public void Stop()
  171. {
  172. m_running = false;
  173. Thread.Sleep(100); // let the world move
  174. foreach (Thread t in m_workerThreads)
  175. Watchdog.AbortThread(t.ManagedThreadId);
  176. m_threadPool.Shutdown();
  177. // any entry in m_bycontext should have a active request on the other queues
  178. // so just delete contents to easy GC
  179. foreach (Queue<PollServiceHttpRequest> qu in m_bycontext.Values)
  180. qu.Clear();
  181. m_bycontext.Clear();
  182. try
  183. {
  184. foreach (PollServiceHttpRequest req in m_retryRequests)
  185. {
  186. req.DoHTTPstop(m_server);
  187. }
  188. }
  189. catch
  190. {
  191. }
  192. PollServiceHttpRequest wreq;
  193. m_retryRequests.Clear();
  194. while (m_requests.Count() > 0)
  195. {
  196. try
  197. {
  198. wreq = m_requests.Dequeue(0);
  199. wreq.DoHTTPstop(m_server);
  200. }
  201. catch
  202. {
  203. }
  204. }
  205. m_requests.Clear();
  206. }
  207. // work threads
  208. private void PoolWorkerJob()
  209. {
  210. while (m_running)
  211. {
  212. PollServiceHttpRequest req = m_requests.Dequeue(4500);
  213. Watchdog.UpdateThread();
  214. if(req == null)
  215. continue;
  216. try
  217. {
  218. if(!req.HttpContext.CanSend())
  219. {
  220. req.PollServiceArgs.Drop(req.RequestID, req.PollServiceArgs.Id);
  221. byContextDequeue(req);
  222. continue;
  223. }
  224. if(req.HttpContext.IsSending())
  225. {
  226. if ((Environment.TickCount - req.RequestTime) > req.PollServiceArgs.TimeOutms)
  227. {
  228. req.PollServiceArgs.Drop(req.RequestID, req.PollServiceArgs.Id);
  229. byContextDequeue(req);
  230. }
  231. else
  232. ReQueueEvent(req);
  233. continue;
  234. }
  235. if (req.PollServiceArgs.HasEvents(req.RequestID, req.PollServiceArgs.Id))
  236. {
  237. m_threadPool.QueueWorkItem(x =>
  238. {
  239. try
  240. {
  241. Hashtable responsedata = req.PollServiceArgs.GetEvents(req.RequestID, req.PollServiceArgs.Id);
  242. req.DoHTTPGruntWork(m_server, responsedata);
  243. }
  244. catch (ObjectDisposedException) { }
  245. finally
  246. {
  247. byContextDequeue(req);
  248. }
  249. return null;
  250. }, null);
  251. }
  252. else
  253. {
  254. if ((Environment.TickCount - req.RequestTime) > req.PollServiceArgs.TimeOutms)
  255. {
  256. m_threadPool.QueueWorkItem(x =>
  257. {
  258. try
  259. {
  260. req.DoHTTPGruntWork(m_server,
  261. req.PollServiceArgs.NoEvents(req.RequestID, req.PollServiceArgs.Id));
  262. }
  263. catch (ObjectDisposedException) {}
  264. finally
  265. {
  266. byContextDequeue(req);
  267. }
  268. return null;
  269. }, null);
  270. }
  271. else
  272. {
  273. ReQueueEvent(req);
  274. }
  275. }
  276. }
  277. catch (Exception e)
  278. {
  279. m_log.ErrorFormat("Exception in poll service thread: " + e.ToString());
  280. }
  281. }
  282. }
  283. }
  284. }