UbitUmarov 9773ff42c2 define constants for simulation height (-100,50000m) and terrain heightmap (-100,4000). No option. compile time decision. use them at ubOde 4 rokov pred
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Properties ab12a14279 Pushed AssemblyVersion up to VersionInfo, so that we don't need to do global replace anymore. 8 rokov pred
ODEApi.cs c05598fe62 ubOde: remove support for old native ODE lib; make inplace terrain changes, if possible 6 rokov pred
ODECharacter.cs 9773ff42c2 define constants for simulation height (-100,50000m) and terrain heightmap (-100,4000). No option. compile time decision. use them at ubOde 4 rokov pred
ODEDynamics.cs 88511bfab2 make ubOde PInvoke follow ms coding rules 6 rokov pred
ODEMeshWorker.cs d38161f83d retire our BlockingQueue replaced by BlockingCollection and cross fingers 6 rokov pred
ODEModule.cs 64f8036d8f pesty warning 6 rokov pred
ODEPrim.cs 9773ff42c2 define constants for simulation height (-100,50000m) and terrain heightmap (-100,4000). No option. compile time decision. use them at ubOde 4 rokov pred
ODERayCastRequestManager.cs 88511bfab2 make ubOde PInvoke follow ms coding rules 6 rokov pred
ODEScene.cs 9773ff42c2 define constants for simulation height (-100,50000m) and terrain heightmap (-100,4000). No option. compile time decision. use them at ubOde 4 rokov pred
ODESitAvatar.cs 88511bfab2 make ubOde PInvoke follow ms coding rules 6 rokov pred