UbitUmarov 453855bd20 save a few ns 3 years ago
..
Animation d1fcb9c35d filter some changed events at trigger point 4 years ago
Scripting fde3727453 avoid null refs on part inventory, that can happen if only using default animations names for example 4 years ago
Serialization d2dbe3f4d0 Yeackk bad bad typo 4 years ago
Tests 2285ced73a merge LocalGridServicesConnector and LemoteGridServicesConnector into just RegionGridServicesConnector, with more clear code path and less useless modules loading. runprebuild and note the need changes in config-include files 4 years ago
Types 4d83b2d8a6 remove unused BasicQuadTreeNode 14 years ago
AsyncInventorySender.cs dc225e348d several changes to lludp FetchInventory 4 years ago
AsyncSceneObjectGroupDeleter.cs cf948d56a1 pesty warning 4 years ago
Cardinals.cs 56ddd6828c Add copyright headers. Formatting cleanup. 15 years ago
CoalescedSceneObjects.cs b16abc8166 Massive tab and trailing space cleanup 7 years ago
CollisionSounds.cs 63e3fc21ef fix the name of a funtion on last commit 7 years ago
EntityBase.cs e894b4cafc update libomv and apply necessary related changes 4 years ago
EntityManager.cs 54b4523da8 let DoubleDictionary... also have a values array 5 years ago
EntityUpdates.cs 1cea3181dc make it ugly 4 years ago
EventManager.cs 5ef66d68a0 several changes to usermanagement and profiles 4 years ago
GodController.cs 90dee2fce6 try to improve option automatic_gods processing 7 years ago
KeyframeMotion.cs c92ba1cc04 shut up some pesty warnings 6 years ago
Prioritizer.cs 2f82203c3b use a dedicated MinHeap for updates priority 4 years ago
PriorityQueue.cs 1cea3181dc make it ugly 4 years ago
RegionStatsHandler.cs b4fc5c33ec rename wrong RegionSimpleStatsHandler as RegionStatsSimpleHandler 4 years ago
ReturnInfo.cs 840de6c036 Minor: Change OpenSim to OpenSimulator in older copyright headers and LICENSE.txt. 15 years ago
SOPMaterial.cs c70904418a replace llsd xml fw encoder 4 years ago
SOPVehicle.cs 029d6e40f6 remove those xml things no longer needed on .net >4.5.2 6 years ago
Scene.Inventory.cs 9d0d82ab6e split usermanagement adduser into simpler per case methods 4 years ago
Scene.PacketHandlers.cs 775420c46a set object select on demand, not when it is created 4 years ago
Scene.Permissions.cs a049e37952 go back using File.Exists on flotsam 4 years ago
Scene.cs 9d0d82ab6e split usermanagement adduser into simpler per case methods 4 years ago
SceneBase.cs 5c5e4bd830 a few changes on check targets for lsl 5 years ago
SceneCommunicationService.cs 12c20b2b89 change scene comms and neighbour 4 years ago
SceneGraph.cs 197877b450 unused var 4 years ago
SceneManager.cs e9d2d81880 pesty warnings 6 years ago
SceneObjectGroup.Inventory.cs c25d881ebd make sceneobjectpart inherit EntityBase 4 years ago
SceneObjectGroup.cs 6a5023650f a few changes on collision events 4 years ago
SceneObjectPart.cs c6b27cc02a silly bug on llSetText exec 4 years ago
SceneObjectPartInventory.cs eae2f87cae cosmetics 4 years ago
ScenePresence.cs 453855bd20 save a few ns 3 years ago
ScenePresenceStateMachine.cs b16abc8166 Massive tab and trailing space cleanup 7 years ago
SimStatsReporter.cs 0652f01d4c duhhh npcs don't have child agents; plus minor typos 5 years ago
TerrainChannel.cs d10f11d310 terrain replace double by float 5 years ago
TerrainCompressor.cs 4c7107dfda cosmetics 4 years ago
TerrainUtil.cs 53339d2970 terraforming changes: make sliders work, remove some brushs, etc. Feedback needed (run prebuild) 5 years ago
UndoState.cs 3b2ff758b1 minor change to last patch 4 years ago
UuidGatherer.cs 6827ce35aa change asset fetch on uuidgatherer 4 years ago