SimulationServiceConnector.cs 21 KB

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  1. /*
  2. * Copyright (c) Contributors, http://opensimulator.org/
  3. * See CONTRIBUTORS.TXT for a full list of copyright holders.
  4. *
  5. * Redistribution and use in source and binary forms, with or without
  6. * modification, are permitted provided that the following conditions are met:
  7. * * Redistributions of source code must retain the above copyright
  8. * notice, this list of conditions and the following disclaimer.
  9. * * Redistributions in binary form must reproduce the above copyright
  10. * notice, this list of conditions and the following disclaimer in the
  11. * documentation and/or other materials provided with the distribution.
  12. * * Neither the name of the OpenSimulator Project nor the
  13. * names of its contributors may be used to endorse or promote products
  14. * derived from this software without specific prior written permission.
  15. *
  16. * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
  17. * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
  18. * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
  19. * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
  20. * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
  21. * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
  22. * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
  23. * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
  24. * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
  25. * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
  26. */
  27. using System;
  28. using System.Collections.Generic;
  29. using System.IO;
  30. using System.Net;
  31. using System.Reflection;
  32. using System.Text;
  33. using System.Collections;
  34. using OpenSim.Framework;
  35. using OpenSim.Services.Interfaces;
  36. using GridRegion = OpenSim.Services.Interfaces.GridRegion;
  37. using OpenMetaverse;
  38. using OpenMetaverse.StructuredData;
  39. using log4net;
  40. using Nini.Config;
  41. namespace OpenSim.Services.Connectors.Simulation
  42. {
  43. public class SimulationServiceConnector : ISimulationService
  44. {
  45. private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType);
  46. // we use this dictionary to track the pending updateagent requests, maps URI --> position update
  47. private Dictionary<string,AgentPosition> m_updateAgentQueue = new Dictionary<string,AgentPosition>();
  48. //private GridRegion m_Region;
  49. public SimulationServiceConnector()
  50. {
  51. }
  52. public SimulationServiceConnector(IConfigSource config)
  53. {
  54. //m_Region = region;
  55. }
  56. public IScene GetScene(UUID regionId)
  57. {
  58. return null;
  59. }
  60. public ISimulationService GetInnerService()
  61. {
  62. return null;
  63. }
  64. #region Agents
  65. protected virtual string AgentPath()
  66. {
  67. return "agent/";
  68. }
  69. protected virtual void PackData(OSDMap args, GridRegion source, AgentCircuitData aCircuit, GridRegion destination, uint flags)
  70. {
  71. if (source != null)
  72. {
  73. args["source_x"] = OSD.FromString(source.RegionLocX.ToString());
  74. args["source_y"] = OSD.FromString(source.RegionLocY.ToString());
  75. args["source_name"] = OSD.FromString(source.RegionName);
  76. args["source_uuid"] = OSD.FromString(source.RegionID.ToString());
  77. if (!String.IsNullOrEmpty(source.RawServerURI))
  78. args["source_server_uri"] = OSD.FromString(source.RawServerURI);
  79. }
  80. args["destination_x"] = OSD.FromString(destination.RegionLocX.ToString());
  81. args["destination_y"] = OSD.FromString(destination.RegionLocY.ToString());
  82. args["destination_name"] = OSD.FromString(destination.RegionName);
  83. args["destination_uuid"] = OSD.FromString(destination.RegionID.ToString());
  84. args["teleport_flags"] = OSD.FromString(flags.ToString());
  85. }
  86. public bool CreateAgent(GridRegion source, GridRegion destination, AgentCircuitData aCircuit, uint flags, EntityTransferContext ctx, out string reason)
  87. {
  88. string tmp = String.Empty;
  89. return CreateAgent(source, destination, aCircuit, flags, ctx, out tmp, out reason);
  90. }
  91. public bool CreateAgent(GridRegion source, GridRegion destination, AgentCircuitData aCircuit, uint flags, EntityTransferContext ctx, out string myipaddress, out string reason)
  92. {
  93. reason = String.Empty;
  94. myipaddress = String.Empty;
  95. if (destination == null)
  96. {
  97. reason = "Destination not found";
  98. m_log.Debug("[REMOTE SIMULATION CONNECTOR]: Create agent destination is null");
  99. return false;
  100. }
  101. m_log.DebugFormat("[REMOTE SIMULATION CONNECTOR]: Creating agent at {0}", destination.ServerURI);
  102. string uri = destination.ServerURI + AgentPath() + aCircuit.AgentID + "/";
  103. try
  104. {
  105. OSDMap args = aCircuit.PackAgentCircuitData(ctx);
  106. args["context"] = ctx.Pack();
  107. PackData(args, source, aCircuit, destination, flags);
  108. OSDMap result = WebUtil.PostToServiceCompressed(uri, args, 30000);
  109. bool success = result["success"].AsBoolean();
  110. if (success && result.ContainsKey("_Result"))
  111. {
  112. OSDMap data = (OSDMap)result["_Result"];
  113. reason = data["reason"].AsString();
  114. success = data["success"].AsBoolean();
  115. myipaddress = data["your_ip"].AsString();
  116. return success;
  117. }
  118. // Try the old version, uncompressed
  119. result = WebUtil.PostToService(uri, args, 30000, false);
  120. if (result["Success"].AsBoolean())
  121. {
  122. if (result.ContainsKey("_Result"))
  123. {
  124. OSDMap data = (OSDMap)result["_Result"];
  125. reason = data["reason"].AsString();
  126. success = data["success"].AsBoolean();
  127. myipaddress = data["your_ip"].AsString();
  128. m_log.WarnFormat(
  129. "[REMOTE SIMULATION CONNECTOR]: Remote simulator {0} did not accept compressed transfer, suggest updating it.", destination.RegionName);
  130. return success;
  131. }
  132. }
  133. m_log.WarnFormat(
  134. "[REMOTE SIMULATION CONNECTOR]: Failed to create agent {0} {1} at remote simulator {2}",
  135. aCircuit.firstname, aCircuit.lastname, destination.RegionName);
  136. reason = result["Message"] != null ? result["Message"].AsString() : "error";
  137. return false;
  138. }
  139. catch (Exception e)
  140. {
  141. m_log.Warn("[REMOTE SIMULATION CONNECTOR]: CreateAgent failed with exception: " + e.ToString());
  142. reason = e.Message;
  143. }
  144. return false;
  145. }
  146. /// <summary>
  147. /// Send complete data about an agent in this region to a neighbor
  148. /// </summary>
  149. public bool UpdateAgent(GridRegion destination, AgentData data, EntityTransferContext ctx)
  150. {
  151. return UpdateAgent(destination, (IAgentData)data, ctx, 200000); // yes, 200 seconds
  152. }
  153. private ExpiringCache<string, bool> _failedSims = new ExpiringCache<string, bool>();
  154. /// <summary>
  155. /// Send updated position information about an agent in this region to a neighbor
  156. /// This operation may be called very frequently if an avatar is moving about in
  157. /// the region.
  158. /// </summary>
  159. public bool UpdateAgent(GridRegion destination, AgentPosition data)
  160. {
  161. bool v = true;
  162. if (_failedSims.TryGetValue(destination.ServerURI, out v))
  163. return false;
  164. // The basic idea of this code is that the first thread that needs to
  165. // send an update for a specific avatar becomes the worker for any subsequent
  166. // requests until there are no more outstanding requests. Further, only send the most
  167. // recent update; this *should* never be needed but some requests get
  168. // slowed down and once that happens the problem with service end point
  169. // limits kicks in and nothing proceeds
  170. string uri = destination.ServerURI + AgentPath() + data.AgentID + "/";
  171. lock (m_updateAgentQueue)
  172. {
  173. if (m_updateAgentQueue.ContainsKey(uri))
  174. {
  175. // Another thread is already handling
  176. // updates for this simulator, just update
  177. // the position and return, overwrites are
  178. // not a problem since we only care about the
  179. // last update anyway
  180. m_updateAgentQueue[uri] = data;
  181. return true;
  182. }
  183. // Otherwise update the reference and start processing
  184. m_updateAgentQueue[uri] = data;
  185. }
  186. AgentPosition pos = null;
  187. bool success = true;
  188. while (success)
  189. {
  190. lock (m_updateAgentQueue)
  191. {
  192. // save the position
  193. AgentPosition lastpos = pos;
  194. pos = m_updateAgentQueue[uri];
  195. // this is true if no one put a new
  196. // update in the map since the last
  197. // one we processed, if thats the
  198. // case then we are done
  199. if (pos == lastpos)
  200. {
  201. m_updateAgentQueue.Remove(uri);
  202. return true;
  203. }
  204. }
  205. EntityTransferContext ctx = new EntityTransferContext(); // Dummy, not needed for position
  206. success = UpdateAgent(destination, (IAgentData)pos, ctx, 10000);
  207. }
  208. // we get here iff success == false
  209. // blacklist sim for 2 minutes
  210. lock (m_updateAgentQueue)
  211. {
  212. _failedSims.AddOrUpdate(destination.ServerURI, true, 120);
  213. m_updateAgentQueue.Remove(uri);
  214. }
  215. return false;
  216. }
  217. /// <summary>
  218. /// This is the worker function to send AgentData to a neighbor region
  219. /// </summary>
  220. private bool UpdateAgent(GridRegion destination, IAgentData cAgentData, EntityTransferContext ctx, int timeout)
  221. {
  222. // m_log.DebugFormat("[REMOTE SIMULATION CONNECTOR]: UpdateAgent in {0}", destination.ServerURI);
  223. // Eventually, we want to use a caps url instead of the agentID
  224. string uri = destination.ServerURI + AgentPath() + cAgentData.AgentID + "/";
  225. try
  226. {
  227. OSDMap args = cAgentData.Pack(ctx);
  228. args["destination_x"] = OSD.FromString(destination.RegionLocX.ToString());
  229. args["destination_y"] = OSD.FromString(destination.RegionLocY.ToString());
  230. args["destination_name"] = OSD.FromString(destination.RegionName);
  231. args["destination_uuid"] = OSD.FromString(destination.RegionID.ToString());
  232. args["context"] = ctx.Pack();
  233. OSDMap result = WebUtil.PutToServiceCompressed(uri, args, timeout);
  234. if (result["Success"].AsBoolean())
  235. return true;
  236. if(ctx.OutboundVersion < 0.2)
  237. result = WebUtil.PutToService(uri, args, timeout);
  238. return result["Success"].AsBoolean();
  239. }
  240. catch (Exception e)
  241. {
  242. m_log.Warn("[REMOTE SIMULATION CONNECTOR]: UpdateAgent failed with exception: " + e.ToString());
  243. }
  244. return false;
  245. }
  246. public bool QueryAccess(GridRegion destination, UUID agentID, string agentHomeURI, bool viaTeleport, Vector3 position, List<UUID> featuresAvailable, EntityTransferContext ctx, out string reason)
  247. {
  248. Culture.SetCurrentCulture();
  249. reason = "Failed to contact destination";
  250. // m_log.DebugFormat("[REMOTE SIMULATION CONNECTOR]: QueryAccess start, position={0}", position);
  251. // Eventually, we want to use a caps url instead of the agentID
  252. string uri = destination.ServerURI + AgentPath() + agentID + "/" + destination.RegionID.ToString() + "/";
  253. OSDMap request = new OSDMap();
  254. request.Add("viaTeleport", OSD.FromBoolean(viaTeleport));
  255. request.Add("position", OSD.FromString(position.ToString()));
  256. // To those who still understad this field, we're telling them
  257. // the lowest version just to be safe
  258. request.Add("my_version", OSD.FromString(String.Format("SIMULATION/{0}", VersionInfo.SimulationServiceVersionSupportedMin)));
  259. // New simulation service negotiation
  260. request.Add("simulation_service_supported_min", OSD.FromReal(VersionInfo.SimulationServiceVersionSupportedMin));
  261. request.Add("simulation_service_supported_max", OSD.FromReal(VersionInfo.SimulationServiceVersionSupportedMax));
  262. request.Add("simulation_service_accepted_min", OSD.FromReal(VersionInfo.SimulationServiceVersionAcceptedMin));
  263. request.Add("simulation_service_accepted_max", OSD.FromReal(VersionInfo.SimulationServiceVersionAcceptedMax));
  264. request.Add("context", ctx.Pack());
  265. OSDArray features = new OSDArray();
  266. foreach (UUID feature in featuresAvailable)
  267. features.Add(OSD.FromString(feature.ToString()));
  268. request.Add("features", features);
  269. if (agentHomeURI != null)
  270. request.Add("agent_home_uri", OSD.FromString(agentHomeURI));
  271. try
  272. {
  273. OSDMap result = WebUtil.ServiceOSDRequest(uri, request, "QUERYACCESS", 30000, false, false, true);
  274. bool success = result["success"].AsBoolean();
  275. if (result.ContainsKey("_Result"))
  276. {
  277. OSDMap data = (OSDMap)result["_Result"];
  278. // FIXME: If there is a _Result map then it's the success key here that indicates the true success
  279. // or failure, not the sibling result node.
  280. success = data["success"].AsBoolean();
  281. reason = data["reason"].AsString();
  282. // We will need to plumb this and start sing the outbound version as well
  283. // TODO: lay the pipe for version plumbing
  284. if (data.ContainsKey("negotiated_inbound_version") && data["negotiated_inbound_version"] != null)
  285. {
  286. ctx.InboundVersion = (float)data["negotiated_inbound_version"].AsReal();
  287. ctx.OutboundVersion = (float)data["negotiated_outbound_version"].AsReal();
  288. }
  289. else if (data["version"] != null && data["version"].AsString() != string.Empty)
  290. {
  291. string versionString = data["version"].AsString();
  292. String[] parts = versionString.Split(new char[] {'/'});
  293. if (parts.Length > 1)
  294. {
  295. ctx.InboundVersion = float.Parse(parts[1], Culture.FormatProvider);
  296. ctx.OutboundVersion = float.Parse(parts[1], Culture.FormatProvider);
  297. }
  298. }
  299. m_log.DebugFormat(
  300. "[REMOTE SIMULATION CONNECTOR]: QueryAccess to {0} returned {1}, reason {2}, version {3}/{4}",
  301. uri, success, reason, ctx.InboundVersion, ctx.OutboundVersion);
  302. }
  303. if (!success || ctx.InboundVersion == 0f || ctx.OutboundVersion == 0f)
  304. {
  305. // If we don't check this then OpenSimulator 0.7.3.1 and some period before will never see the
  306. // actual failure message
  307. if (!result.ContainsKey("_Result"))
  308. {
  309. if (result.ContainsKey("Message"))
  310. {
  311. string message = result["Message"].AsString();
  312. if (message == "Service request failed: [MethodNotAllowed] MethodNotAllowed") // Old style region
  313. {
  314. m_log.Info("[REMOTE SIMULATION CONNECTOR]: The above web util error was caused by a TP to a sim that doesn't support QUERYACCESS and can be ignored");
  315. return true;
  316. }
  317. reason = result["Message"];
  318. }
  319. else
  320. {
  321. reason = "Communications failure";
  322. }
  323. }
  324. return false;
  325. }
  326. featuresAvailable.Clear();
  327. if (result.ContainsKey("features"))
  328. {
  329. OSDArray array = (OSDArray)result["features"];
  330. foreach (OSD o in array)
  331. featuresAvailable.Add(new UUID(o.AsString()));
  332. }
  333. // Version stuff
  334. if (ctx.OutboundVersion < 0.5)
  335. ctx.WearablesCount = AvatarWearable.LEGACY_VERSION_MAX_WEARABLES;
  336. else if (ctx.OutboundVersion < 0.6)
  337. ctx.WearablesCount = AvatarWearable.LEGACY_VERSION_MAX_WEARABLES + 1;
  338. else
  339. ctx.WearablesCount = -1; // send all (just in case..)
  340. return success;
  341. }
  342. catch (Exception e)
  343. {
  344. m_log.WarnFormat("[REMOTE SIMULATION CONNECTOR] QueryAcesss failed with exception; {0}",e.ToString());
  345. }
  346. return false;
  347. }
  348. /// <summary>
  349. /// </summary>
  350. public bool ReleaseAgent(UUID origin, UUID id, string uri)
  351. {
  352. // m_log.DebugFormat("[REMOTE SIMULATION CONNECTOR]: ReleaseAgent start");
  353. try
  354. {
  355. WebUtil.ServiceOSDRequest(uri, null, "DELETE", 10000, false, false);
  356. }
  357. catch (Exception e)
  358. {
  359. m_log.WarnFormat("[REMOTE SIMULATION CONNECTOR] ReleaseAgent failed with exception; {0}",e.ToString());
  360. }
  361. return true;
  362. }
  363. /// <summary>
  364. /// </summary>
  365. public bool CloseAgent(GridRegion destination, UUID id, string auth_code)
  366. {
  367. string uri = destination.ServerURI + AgentPath() + id + "/" + destination.RegionID.ToString() + "/?auth=" + auth_code;
  368. m_log.DebugFormat("[REMOTE SIMULATION CONNECTOR]: CloseAgent {0}", uri);
  369. try
  370. {
  371. WebUtil.ServiceOSDRequest(uri, null, "DELETE", 10000, false, false);
  372. }
  373. catch (Exception e)
  374. {
  375. m_log.WarnFormat("[REMOTE SIMULATION CONNECTOR] CloseAgent failed with exception; {0}",e.ToString());
  376. }
  377. return true;
  378. }
  379. #endregion Agents
  380. #region Objects
  381. protected virtual string ObjectPath()
  382. {
  383. return "object/";
  384. }
  385. /// <summary>
  386. ///
  387. /// </summary>
  388. public bool CreateObject(GridRegion destination, Vector3 newPosition, ISceneObject sog, bool isLocalCall)
  389. {
  390. // m_log.DebugFormat("[REMOTE SIMULATION CONNECTOR]: CreateObject start");
  391. string uri = destination.ServerURI + ObjectPath() + sog.UUID + "/";
  392. try
  393. {
  394. OSDMap args = new OSDMap(2);
  395. args["sog"] = OSD.FromString(sog.ToXml2());
  396. args["extra"] = OSD.FromString(sog.ExtraToXmlString());
  397. args["modified"] = OSD.FromBoolean(sog.HasGroupChanged);
  398. args["new_position"] = newPosition.ToString();
  399. string state = sog.GetStateSnapshot();
  400. if (state.Length > 0)
  401. args["state"] = OSD.FromString(state);
  402. // Add the input general arguments
  403. args["destination_x"] = OSD.FromString(destination.RegionLocX.ToString());
  404. args["destination_y"] = OSD.FromString(destination.RegionLocY.ToString());
  405. args["destination_name"] = OSD.FromString(destination.RegionName);
  406. args["destination_uuid"] = OSD.FromString(destination.RegionID.ToString());
  407. OSDMap result = WebUtil.PostToService(uri, args, 40000, false);
  408. if (result == null)
  409. return false;
  410. bool success = result["success"].AsBoolean();
  411. if (!success)
  412. return false;
  413. }
  414. catch (Exception e)
  415. {
  416. m_log.WarnFormat("[REMOTE SIMULATION CONNECTOR] CreateObject failed with exception; {0}",e.ToString());
  417. return false;
  418. }
  419. return true;
  420. }
  421. /// <summary>
  422. ///
  423. /// </summary>
  424. public bool CreateObject(GridRegion destination, UUID userID, UUID itemID)
  425. {
  426. // TODO, not that urgent
  427. return false;
  428. }
  429. #endregion Objects
  430. }
  431. }