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- /*
- * Copyright (c) Contributors, http://opensimulator.org/
- * See CONTRIBUTORS.TXT for a full list of copyright holders.
- *
- * Redistribution and use in source and binary forms, with or without
- * modification, are permitted provided that the following conditions are met:
- * * Redistributions of source code must retain the above copyright
- * notice, this list of conditions and the following disclaimer.
- * * Redistributions in binary form must reproduce the above copyright
- * notice, this list of conditions and the following disclaimer in the
- * documentation and/or other materials provided with the distribution.
- * * Neither the name of the OpenSimulator Project nor the
- * names of its contributors may be used to endorse or promote products
- * derived from this software without specific prior written permission.
- *
- * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
- * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
- * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
- * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
- * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
- * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
- * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
- * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
- * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
- * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
- */
- using System;
- namespace OpenSim.Region.ScriptEngine.Yengine
- {
- /**
- * @brief Implements a queue of XMRInstance's.
- * Do our own queue to avoid shitty little mallocs.
- *
- * Note: looping inst.m_NextInst and m_PrevInst back to itself
- * when inst is removed from a queue is purely for debug.
- */
- public class XMRInstQueue
- {
- private XMRInstance m_Head = null;
- private XMRInstance m_Tail = null;
- /**
- * @brief Insert instance at head of queue (in front of all others)
- * @param inst = instance to insert
- */
- public void InsertHead(XMRInstance inst)
- {
- if((inst.m_PrevInst != inst) || (inst.m_NextInst != inst))
- throw new Exception("already in list");
- inst.m_PrevInst = null;
- if((inst.m_NextInst = m_Head) == null)
- m_Tail = inst;
- else
- m_Head.m_PrevInst = inst;
- m_Head = inst;
- }
- /**
- * @brief Insert instance at tail of queue (behind all others)
- * @param inst = instance to insert
- */
- public void InsertTail(XMRInstance inst)
- {
- if((inst.m_PrevInst != inst) || (inst.m_NextInst != inst))
- throw new Exception("already in list");
- inst.m_NextInst = null;
- if((inst.m_PrevInst = m_Tail) == null)
- m_Head = inst;
- else
- m_Tail.m_NextInst = inst;
- m_Tail = inst;
- }
- /**
- * @brief Insert instance before another element in queue
- * @param inst = instance to insert
- * @param after = element that is to come after one being inserted
- */
- public void InsertBefore(XMRInstance inst, XMRInstance after)
- {
- if((inst.m_PrevInst != inst) || (inst.m_NextInst != inst))
- throw new Exception("already in list");
- if(after == null)
- InsertTail(inst);
- else
- {
- inst.m_NextInst = after;
- inst.m_PrevInst = after.m_PrevInst;
- if(inst.m_PrevInst == null)
- m_Head = inst;
- else
- inst.m_PrevInst.m_NextInst = inst;
- after.m_PrevInst = inst;
- }
- }
- /**
- * @brief Peek to see if anything in queue
- * @returns first XMRInstance in queue but doesn't remove it
- * null if queue is empty
- */
- public XMRInstance PeekHead()
- {
- return m_Head;
- }
- /**
- * @brief Remove first element from queue, if any
- * @returns null if queue is empty
- * else returns first element in queue and removes it
- */
- public XMRInstance RemoveHead()
- {
- XMRInstance inst = m_Head;
- if(inst != null)
- {
- if((m_Head = inst.m_NextInst) == null)
- m_Tail = null;
- else
- m_Head.m_PrevInst = null;
- inst.m_NextInst = inst;
- inst.m_PrevInst = inst;
- }
- return inst;
- }
- /**
- * @brief Remove last element from queue, if any
- * @returns null if queue is empty
- * else returns last element in queue and removes it
- */
- public XMRInstance RemoveTail()
- {
- XMRInstance inst = m_Tail;
- if(inst != null)
- {
- if((m_Tail = inst.m_PrevInst) == null)
- m_Head = null;
- else
- m_Tail.m_NextInst = null;
- inst.m_NextInst = inst;
- inst.m_PrevInst = inst;
- }
- return inst;
- }
- /**
- * @brief Remove arbitrary element from queue, if any
- * @param inst = element to remove (assumed to be in the queue)
- * @returns with element removed
- */
- public void Remove(XMRInstance inst)
- {
- XMRInstance next = inst.m_NextInst;
- XMRInstance prev = inst.m_PrevInst;
- if((prev == inst) || (next == inst))
- throw new Exception("not in a list");
- if(next == null)
- {
- if(m_Tail != inst)
- throw new Exception("not in this list");
- m_Tail = prev;
- }
- else
- next.m_PrevInst = prev;
- if(prev == null)
- {
- if(m_Head != inst)
- throw new Exception("not in this list");
- m_Head = next;
- }
- else
- prev.m_NextInst = next;
- inst.m_NextInst = inst;
- inst.m_PrevInst = inst;
- }
- }
- }
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