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- /*
- * Copyright (c) Contributors, http://opensimulator.org/
- * See CONTRIBUTORS.TXT for a full list of copyright holders.
- *
- * Redistribution and use in source and binary forms, with or without
- * modification, are permitted provided that the following conditions are met:
- * * Redistributions of source code must retain the above copyright
- * notice, this list of conditions and the following disclaimer.
- * * Redistributions in binary form must reproduce the above copyright
- * notice, this list of conditions and the following disclaimer in the
- * documentation and/or other materials provided with the distribution.
- * * Neither the name of the OpenSimulator Project nor the
- * names of its contributors may be used to endorse or promote products
- * derived from this software without specific prior written permission.
- *
- * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
- * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
- * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
- * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
- * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
- * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
- * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
- * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
- * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
- * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
- */
- using System;
- using System.Collections.Generic;
- using OpenMetaverse;
- using OpenSim.Framework;
- using OpenSim.Region.PhysicsModules.SharedBase;
- using System.Text;
- using System.IO;
- using System.Xml;
- using OpenSim.Framework.Serialization;
- using OpenSim.Framework.Serialization.External;
- using OpenSim.Region.Framework.Scenes.Serialization;
- namespace OpenSim.Region.Framework.Scenes
- {
- public class SOPVehicle
- {
- public VehicleData vd;
- public Vehicle Type
- {
- get { return vd.m_type; }
- }
- public SOPVehicle()
- {
- vd = new VehicleData();
- ProcessTypeChange(Vehicle.TYPE_NONE); // is needed?
- }
- public void ProcessFloatVehicleParam(Vehicle pParam, float pValue)
- {
- float len;
- float timestep = 0.01f;
- switch (pParam)
- {
- case Vehicle.ANGULAR_DEFLECTION_EFFICIENCY:
- if (pValue < 0f) pValue = 0f;
- if (pValue > 1f) pValue = 1f;
- vd.m_angularDeflectionEfficiency = pValue;
- break;
- case Vehicle.ANGULAR_DEFLECTION_TIMESCALE:
- if (pValue < timestep) pValue = timestep;
- vd.m_angularDeflectionTimescale = pValue;
- break;
- case Vehicle.ANGULAR_MOTOR_DECAY_TIMESCALE:
- if (pValue < timestep) pValue = timestep;
- else if (pValue > 120) pValue = 120;
- vd.m_angularMotorDecayTimescale = pValue;
- break;
- case Vehicle.ANGULAR_MOTOR_TIMESCALE:
- if (pValue < timestep) pValue = timestep;
- vd.m_angularMotorTimescale = pValue;
- break;
- case Vehicle.BANKING_EFFICIENCY:
- if (pValue < -1f) pValue = -1f;
- if (pValue > 1f) pValue = 1f;
- vd.m_bankingEfficiency = pValue;
- break;
- case Vehicle.BANKING_MIX:
- if (pValue < 0f) pValue = 0f;
- if (pValue > 1f) pValue = 1f;
- vd.m_bankingMix = pValue;
- break;
- case Vehicle.BANKING_TIMESCALE:
- if (pValue < timestep) pValue = timestep;
- vd.m_bankingTimescale = pValue;
- break;
- case Vehicle.BUOYANCY:
- if (pValue < -1f) pValue = -1f;
- if (pValue > 1f) pValue = 1f;
- vd.m_VehicleBuoyancy = pValue;
- break;
- case Vehicle.HOVER_EFFICIENCY:
- if (pValue < 0f) pValue = 0f;
- if (pValue > 1f) pValue = 1f;
- vd.m_VhoverEfficiency = pValue;
- break;
- case Vehicle.HOVER_HEIGHT:
- vd.m_VhoverHeight = pValue;
- break;
- case Vehicle.HOVER_TIMESCALE:
- if (pValue < timestep) pValue = timestep;
- vd.m_VhoverTimescale = pValue;
- break;
- case Vehicle.LINEAR_DEFLECTION_EFFICIENCY:
- if (pValue < 0f) pValue = 0f;
- if (pValue > 1f) pValue = 1f;
- vd.m_linearDeflectionEfficiency = pValue;
- break;
- case Vehicle.LINEAR_DEFLECTION_TIMESCALE:
- if (pValue < timestep) pValue = timestep;
- vd.m_linearDeflectionTimescale = pValue;
- break;
- case Vehicle.LINEAR_MOTOR_DECAY_TIMESCALE:
- if (pValue < timestep) pValue = timestep;
- else if (pValue > 120) pValue = 120;
- vd.m_linearMotorDecayTimescale = pValue;
- break;
- case Vehicle.LINEAR_MOTOR_TIMESCALE:
- if (pValue < timestep) pValue = timestep;
- vd.m_linearMotorTimescale = pValue;
- break;
- case Vehicle.VERTICAL_ATTRACTION_EFFICIENCY:
- if (pValue < 0f) pValue = 0f;
- if (pValue > 1f) pValue = 1f;
- vd.m_verticalAttractionEfficiency = pValue;
- break;
- case Vehicle.VERTICAL_ATTRACTION_TIMESCALE:
- if (pValue < timestep) pValue = timestep;
- vd.m_verticalAttractionTimescale = pValue;
- break;
- // These are vector properties but the engine lets you use a single float value to
- // set all of the components to the same value
- case Vehicle.ANGULAR_FRICTION_TIMESCALE:
- if (pValue < timestep) pValue = timestep;
- vd.m_angularFrictionTimescale = new Vector3(pValue, pValue, pValue);
- break;
- case Vehicle.ANGULAR_MOTOR_DIRECTION:
- vd.m_angularMotorDirection = new Vector3(pValue, pValue, pValue);
- len = vd.m_angularMotorDirection.Length();
- if (len > 12.566f)
- vd.m_angularMotorDirection *= (12.566f / len);
- break;
- case Vehicle.LINEAR_FRICTION_TIMESCALE:
- if (pValue < timestep) pValue = timestep;
- vd.m_linearFrictionTimescale = new Vector3(pValue, pValue, pValue);
- break;
- case Vehicle.LINEAR_MOTOR_DIRECTION:
- vd.m_linearMotorDirection = new Vector3(pValue, pValue, pValue);
- len = vd.m_linearMotorDirection.Length();
- if (len > 30.0f)
- vd.m_linearMotorDirection *= (30.0f / len);
- break;
- case Vehicle.LINEAR_MOTOR_OFFSET:
- vd.m_linearMotorOffset = new Vector3(pValue, pValue, pValue);
- len = vd.m_linearMotorOffset.Length();
- if (len > 100.0f)
- vd.m_linearMotorOffset *= (100.0f / len);
- break;
- }
- }//end ProcessFloatVehicleParam
- public void ProcessVectorVehicleParam(Vehicle pParam, Vector3 pValue)
- {
- float len;
- float timestep = 0.01f;
- switch (pParam)
- {
- case Vehicle.ANGULAR_FRICTION_TIMESCALE:
- if (pValue.X < timestep) pValue.X = timestep;
- if (pValue.Y < timestep) pValue.Y = timestep;
- if (pValue.Z < timestep) pValue.Z = timestep;
- vd.m_angularFrictionTimescale = new Vector3(pValue.X, pValue.Y, pValue.Z);
- break;
- case Vehicle.ANGULAR_MOTOR_DIRECTION:
- vd.m_angularMotorDirection = new Vector3(pValue.X, pValue.Y, pValue.Z);
- // Limit requested angular speed to 2 rps= 4 pi rads/sec
- len = vd.m_angularMotorDirection.Length();
- if (len > 12.566f)
- vd.m_angularMotorDirection *= (12.566f / len);
- break;
- case Vehicle.LINEAR_FRICTION_TIMESCALE:
- if (pValue.X < timestep) pValue.X = timestep;
- if (pValue.Y < timestep) pValue.Y = timestep;
- if (pValue.Z < timestep) pValue.Z = timestep;
- vd.m_linearFrictionTimescale = new Vector3(pValue.X, pValue.Y, pValue.Z);
- break;
- case Vehicle.LINEAR_MOTOR_DIRECTION:
- vd.m_linearMotorDirection = new Vector3(pValue.X, pValue.Y, pValue.Z);
- len = vd.m_linearMotorDirection.Length();
- if (len > 30.0f)
- vd.m_linearMotorDirection *= (30.0f / len);
- break;
- case Vehicle.LINEAR_MOTOR_OFFSET:
- vd.m_linearMotorOffset = new Vector3(pValue.X, pValue.Y, pValue.Z);
- len = vd.m_linearMotorOffset.Length();
- if (len > 100.0f)
- vd.m_linearMotorOffset *= (100.0f / len);
- break;
- }
- }//end ProcessVectorVehicleParam
- public void ProcessRotationVehicleParam(Vehicle pParam, Quaternion pValue)
- {
- switch (pParam)
- {
- case Vehicle.REFERENCE_FRAME:
- vd.m_referenceFrame = pValue;
- break;
- }
- }//end ProcessRotationVehicleParam
- public void ProcessVehicleFlags(int pParam, bool remove)
- {
- if (remove)
- {
- vd.m_flags &= ~((VehicleFlag)pParam);
- }
- else
- {
- vd.m_flags |= (VehicleFlag)pParam;
- }
- }//end ProcessVehicleFlags
- public void ProcessTypeChange(Vehicle pType)
- {
- vd.m_linearMotorDirection = Vector3.Zero;
- vd.m_angularMotorDirection = Vector3.Zero;
- vd.m_linearMotorOffset = Vector3.Zero;
- vd.m_referenceFrame = Quaternion.Identity;
- // Set Defaults For Type
- vd.m_type = pType;
- switch (pType)
- {
- case Vehicle.TYPE_NONE:
- vd.m_linearFrictionTimescale = new Vector3(1000, 1000, 1000);
- vd.m_angularFrictionTimescale = new Vector3(1000, 1000, 1000);
- vd.m_linearMotorTimescale = 1000;
- vd.m_linearMotorDecayTimescale = 120;
- vd.m_angularMotorTimescale = 1000;
- vd.m_angularMotorDecayTimescale = 1000;
- vd.m_VhoverHeight = 0;
- vd.m_VhoverEfficiency = 1;
- vd.m_VhoverTimescale = 1000;
- vd.m_VehicleBuoyancy = 0;
- vd.m_linearDeflectionEfficiency = 0;
- vd.m_linearDeflectionTimescale = 1000;
- vd.m_angularDeflectionEfficiency = 0;
- vd.m_angularDeflectionTimescale = 1000;
- vd.m_bankingEfficiency = 0;
- vd.m_bankingMix = 1;
- vd.m_bankingTimescale = 1000;
- vd.m_verticalAttractionEfficiency = 0;
- vd.m_verticalAttractionTimescale = 1000;
- vd.m_flags = (VehicleFlag)0;
- break;
- case Vehicle.TYPE_SLED:
- vd.m_linearFrictionTimescale = new Vector3(30, 1, 1000);
- vd.m_angularFrictionTimescale = new Vector3(1000, 1000, 1000);
- vd.m_linearMotorTimescale = 1000;
- vd.m_linearMotorDecayTimescale = 120;
- vd.m_angularMotorTimescale = 1000;
- vd.m_angularMotorDecayTimescale = 120;
- vd.m_VhoverHeight = 0;
- vd.m_VhoverEfficiency = 1;
- vd.m_VhoverTimescale = 10;
- vd.m_VehicleBuoyancy = 0;
- vd.m_linearDeflectionEfficiency = 1;
- vd.m_linearDeflectionTimescale = 1;
- vd.m_angularDeflectionEfficiency = 0;
- vd.m_angularDeflectionTimescale = 1000;
- vd.m_bankingEfficiency = 0;
- vd.m_bankingMix = 1;
- vd.m_bankingTimescale = 10;
- vd.m_flags &=
- ~(VehicleFlag.HOVER_WATER_ONLY | VehicleFlag.HOVER_TERRAIN_ONLY |
- VehicleFlag.HOVER_GLOBAL_HEIGHT | VehicleFlag.HOVER_UP_ONLY);
- vd.m_flags |= (VehicleFlag.NO_DEFLECTION_UP | VehicleFlag.LIMIT_ROLL_ONLY | VehicleFlag.LIMIT_MOTOR_UP);
- break;
- case Vehicle.TYPE_CAR:
- vd.m_linearFrictionTimescale = new Vector3(100, 2, 1000);
- vd.m_angularFrictionTimescale = new Vector3(1000, 1000, 1000);
- vd.m_linearMotorTimescale = 1;
- vd.m_linearMotorDecayTimescale = 60;
- vd.m_angularMotorTimescale = 1;
- vd.m_angularMotorDecayTimescale = 0.8f;
- vd.m_VhoverHeight = 0;
- vd.m_VhoverEfficiency = 0;
- vd.m_VhoverTimescale = 1000;
- vd.m_VehicleBuoyancy = 0;
- vd.m_linearDeflectionEfficiency = 1;
- vd.m_linearDeflectionTimescale = 2;
- vd.m_angularDeflectionEfficiency = 0;
- vd.m_angularDeflectionTimescale = 10;
- vd.m_verticalAttractionEfficiency = 1f;
- vd.m_verticalAttractionTimescale = 10f;
- vd.m_bankingEfficiency = -0.2f;
- vd.m_bankingMix = 1;
- vd.m_bankingTimescale = 1;
- vd.m_flags &= ~(VehicleFlag.HOVER_WATER_ONLY | VehicleFlag.HOVER_TERRAIN_ONLY | VehicleFlag.HOVER_GLOBAL_HEIGHT);
- vd.m_flags |= (VehicleFlag.NO_DEFLECTION_UP | VehicleFlag.LIMIT_ROLL_ONLY |
- VehicleFlag.LIMIT_MOTOR_UP | VehicleFlag.HOVER_UP_ONLY);
- break;
- case Vehicle.TYPE_BOAT:
- vd.m_linearFrictionTimescale = new Vector3(10, 3, 2);
- vd.m_angularFrictionTimescale = new Vector3(10, 10, 10);
- vd.m_linearMotorTimescale = 5;
- vd.m_linearMotorDecayTimescale = 60;
- vd.m_angularMotorTimescale = 4;
- vd.m_angularMotorDecayTimescale = 4;
- vd.m_VhoverHeight = 0;
- vd.m_VhoverEfficiency = 0.5f;
- vd.m_VhoverTimescale = 2;
- vd.m_VehicleBuoyancy = 1;
- vd.m_linearDeflectionEfficiency = 0.5f;
- vd.m_linearDeflectionTimescale = 3;
- vd.m_angularDeflectionEfficiency = 0.5f;
- vd.m_angularDeflectionTimescale = 5;
- vd.m_verticalAttractionEfficiency = 0.5f;
- vd.m_verticalAttractionTimescale = 5f;
- vd.m_bankingEfficiency = -0.3f;
- vd.m_bankingMix = 0.8f;
- vd.m_bankingTimescale = 1;
- vd.m_flags &= ~(VehicleFlag.HOVER_TERRAIN_ONLY |
- VehicleFlag.HOVER_GLOBAL_HEIGHT |
- VehicleFlag.HOVER_UP_ONLY |
- VehicleFlag.LIMIT_ROLL_ONLY);
- vd.m_flags |= (VehicleFlag.NO_DEFLECTION_UP |
- VehicleFlag.LIMIT_MOTOR_UP |
- VehicleFlag.HOVER_WATER_ONLY);
- break;
- case Vehicle.TYPE_AIRPLANE:
- vd.m_linearFrictionTimescale = new Vector3(200, 10, 5);
- vd.m_angularFrictionTimescale = new Vector3(20, 20, 20);
- vd.m_linearMotorTimescale = 2;
- vd.m_linearMotorDecayTimescale = 60;
- vd.m_angularMotorTimescale = 4;
- vd.m_angularMotorDecayTimescale = 8;
- vd.m_VhoverHeight = 0;
- vd.m_VhoverEfficiency = 0.5f;
- vd.m_VhoverTimescale = 1000;
- vd.m_VehicleBuoyancy = 0;
- vd.m_linearDeflectionEfficiency = 0.5f;
- vd.m_linearDeflectionTimescale = 0.5f;
- vd.m_angularDeflectionEfficiency = 1;
- vd.m_angularDeflectionTimescale = 2;
- vd.m_verticalAttractionEfficiency = 0.9f;
- vd.m_verticalAttractionTimescale = 2f;
- vd.m_bankingEfficiency = 1;
- vd.m_bankingMix = 0.7f;
- vd.m_bankingTimescale = 2;
- vd.m_flags &= ~(VehicleFlag.HOVER_WATER_ONLY |
- VehicleFlag.HOVER_TERRAIN_ONLY |
- VehicleFlag.HOVER_GLOBAL_HEIGHT |
- VehicleFlag.HOVER_UP_ONLY |
- VehicleFlag.NO_DEFLECTION_UP |
- VehicleFlag.LIMIT_MOTOR_UP);
- vd.m_flags |= (VehicleFlag.LIMIT_ROLL_ONLY);
- break;
- case Vehicle.TYPE_BALLOON:
- vd.m_linearFrictionTimescale = new Vector3(5, 5, 5);
- vd.m_angularFrictionTimescale = new Vector3(10, 10, 10);
- vd.m_linearMotorTimescale = 5;
- vd.m_linearMotorDecayTimescale = 60;
- vd.m_angularMotorTimescale = 6;
- vd.m_angularMotorDecayTimescale = 10;
- vd.m_VhoverHeight = 5;
- vd.m_VhoverEfficiency = 0.8f;
- vd.m_VhoverTimescale = 10;
- vd.m_VehicleBuoyancy = 1;
- vd.m_linearDeflectionEfficiency = 0;
- vd.m_linearDeflectionTimescale = 5;
- vd.m_angularDeflectionEfficiency = 0;
- vd.m_angularDeflectionTimescale = 5;
- vd.m_verticalAttractionEfficiency = 0f;
- vd.m_verticalAttractionTimescale = 1000f;
- vd.m_bankingEfficiency = 0;
- vd.m_bankingMix = 0.7f;
- vd.m_bankingTimescale = 5;
- vd.m_flags &= ~(VehicleFlag.HOVER_WATER_ONLY |
- VehicleFlag.HOVER_TERRAIN_ONLY |
- VehicleFlag.HOVER_UP_ONLY |
- VehicleFlag.NO_DEFLECTION_UP |
- VehicleFlag.LIMIT_MOTOR_UP);
- vd.m_flags |= (VehicleFlag.LIMIT_ROLL_ONLY |
- VehicleFlag.HOVER_GLOBAL_HEIGHT);
- break;
- }
- }
- public void SetVehicle(PhysicsActor ph)
- {
- if (ph == null)
- return;
- ph.SetVehicle(vd);
- }
- public bool CameraDecoupled
- {
- get
- {
- if((vd.m_flags & VehicleFlag.CAMERA_DECOUPLED) != 0)
- return true;
- return false;
- }
- }
- private XmlTextWriter writer;
- private void XWint(string name, int i)
- {
- writer.WriteElementString(name, i.ToString());
- }
- private void XWfloat(string name, float f)
- {
- writer.WriteElementString(name, f.ToString(Culture.FormatProvider));
- }
- private void XWVector(string name, Vector3 vec)
- {
- writer.WriteStartElement(name);
- writer.WriteElementString("X", vec.X.ToString(Culture.FormatProvider));
- writer.WriteElementString("Y", vec.Y.ToString(Culture.FormatProvider));
- writer.WriteElementString("Z", vec.Z.ToString(Culture.FormatProvider));
- writer.WriteEndElement();
- }
- private void XWQuat(string name, Quaternion quat)
- {
- writer.WriteStartElement(name);
- writer.WriteElementString("X", quat.X.ToString(Culture.FormatProvider));
- writer.WriteElementString("Y", quat.Y.ToString(Culture.FormatProvider));
- writer.WriteElementString("Z", quat.Z.ToString(Culture.FormatProvider));
- writer.WriteElementString("W", quat.W.ToString(Culture.FormatProvider));
- writer.WriteEndElement();
- }
- public void ToXml2(XmlTextWriter twriter)
- {
- writer = twriter;
- writer.WriteStartElement("Vehicle");
- XWint("TYPE", (int)vd.m_type);
- XWint("FLAGS", (int)vd.m_flags);
- // Linear properties
- XWVector("LMDIR", vd.m_linearMotorDirection);
- XWVector("LMFTIME", vd.m_linearFrictionTimescale);
- XWfloat("LMDTIME", vd.m_linearMotorDecayTimescale);
- XWfloat("LMTIME", vd.m_linearMotorTimescale);
- XWVector("LMOFF", vd.m_linearMotorOffset);
- //Angular properties
- XWVector("AMDIR", vd.m_angularMotorDirection);
- XWfloat("AMTIME", vd.m_angularMotorTimescale);
- XWfloat("AMDTIME", vd.m_angularMotorDecayTimescale);
- XWVector("AMFTIME", vd.m_angularFrictionTimescale);
- //Deflection properties
- XWfloat("ADEFF", vd.m_angularDeflectionEfficiency);
- XWfloat("ADTIME", vd.m_angularDeflectionTimescale);
- XWfloat("LDEFF", vd.m_linearDeflectionEfficiency);
- XWfloat("LDTIME", vd.m_linearDeflectionTimescale);
- //Banking properties
- XWfloat("BEFF", vd.m_bankingEfficiency);
- XWfloat("BMIX", vd.m_bankingMix);
- XWfloat("BTIME", vd.m_bankingTimescale);
- //Hover and Buoyancy properties
- XWfloat("HHEI", vd.m_VhoverHeight);
- XWfloat("HEFF", vd.m_VhoverEfficiency);
- XWfloat("HTIME", vd.m_VhoverTimescale);
- XWfloat("VBUO", vd.m_VehicleBuoyancy);
- //Attractor properties
- XWfloat("VAEFF", vd.m_verticalAttractionEfficiency);
- XWfloat("VATIME", vd.m_verticalAttractionTimescale);
- XWQuat("REF_FRAME", vd.m_referenceFrame);
- writer.WriteEndElement();
- writer = null;
- }
- XmlReader reader;
- private int XRint()
- {
- return reader.ReadElementContentAsInt();
- }
- private float XRfloat()
- {
- return reader.ReadElementContentAsFloat();
- }
- public Vector3 XRvector()
- {
- Vector3 vec;
- reader.ReadStartElement();
- vec.X = reader.ReadElementContentAsFloat();
- vec.Y = reader.ReadElementContentAsFloat();
- vec.Z = reader.ReadElementContentAsFloat();
- reader.ReadEndElement();
- return vec;
- }
- public Quaternion XRquat()
- {
- Quaternion q;
- reader.ReadStartElement();
- q.X = reader.ReadElementContentAsFloat();
- q.Y = reader.ReadElementContentAsFloat();
- q.Z = reader.ReadElementContentAsFloat();
- q.W = reader.ReadElementContentAsFloat();
- reader.ReadEndElement();
- return q;
- }
- public static bool EReadProcessors(
- Dictionary<string, Action> processors,
- XmlReader xtr)
- {
- bool errors = false;
- string nodeName = string.Empty;
- while (xtr.NodeType != XmlNodeType.EndElement)
- {
- nodeName = xtr.Name;
- // m_log.DebugFormat("[ExternalRepresentationUtils]: Processing: {0}", nodeName);
- Action p = null;
- if (processors.TryGetValue(xtr.Name, out p))
- {
- // m_log.DebugFormat("[ExternalRepresentationUtils]: Found {0} processor, nodeName);
- try
- {
- p();
- }
- catch
- {
- errors = true;
- if (xtr.NodeType == XmlNodeType.EndElement)
- xtr.Read();
- }
- }
- else
- {
- // m_log.DebugFormat("[LandDataSerializer]: caught unknown element {0}", nodeName);
- xtr.ReadOuterXml(); // ignore
- }
- }
- return errors;
- }
- public string ToXml2()
- {
- using (StringWriter sw = new StringWriter())
- {
- using (XmlTextWriter xwriter = new XmlTextWriter(sw))
- {
- ToXml2(xwriter);
- }
- return sw.ToString();
- }
- }
- public static SOPVehicle FromXml2(string text)
- {
- if (text == String.Empty)
- return null;
- UTF8Encoding enc = new UTF8Encoding();
- MemoryStream ms = new MemoryStream(enc.GetBytes(text));
- XmlTextReader xreader = new XmlTextReader(ms);
- SOPVehicle v = new SOPVehicle();
- bool error;
- v.FromXml2(xreader, out error);
- xreader.Close();
- if (error)
- {
- v = null;
- return null;
- }
- return v;
- }
- public static SOPVehicle FromXml2(XmlReader reader)
- {
- SOPVehicle vehicle = new SOPVehicle();
- bool errors = false;
- vehicle.FromXml2(reader, out errors);
- if (errors)
- return null;
- return vehicle;
- }
- private void FromXml2(XmlReader _reader, out bool errors)
- {
- errors = false;
- reader = _reader;
- Dictionary<string, Action> m_VehicleXmlProcessors
- = new Dictionary<string, Action>();
- m_VehicleXmlProcessors.Add("TYPE", ProcessXR_type);
- m_VehicleXmlProcessors.Add("FLAGS", ProcessXR_flags);
- // Linear properties
- m_VehicleXmlProcessors.Add("LMDIR", ProcessXR_linearMotorDirection);
- m_VehicleXmlProcessors.Add("LMFTIME", ProcessXR_linearFrictionTimescale);
- m_VehicleXmlProcessors.Add("LMDTIME", ProcessXR_linearMotorDecayTimescale);
- m_VehicleXmlProcessors.Add("LMTIME", ProcessXR_linearMotorTimescale);
- m_VehicleXmlProcessors.Add("LMOFF", ProcessXR_linearMotorOffset);
- //Angular properties
- m_VehicleXmlProcessors.Add("AMDIR", ProcessXR_angularMotorDirection);
- m_VehicleXmlProcessors.Add("AMTIME", ProcessXR_angularMotorTimescale);
- m_VehicleXmlProcessors.Add("AMDTIME", ProcessXR_angularMotorDecayTimescale);
- m_VehicleXmlProcessors.Add("AMFTIME", ProcessXR_angularFrictionTimescale);
- //Deflection properties
- m_VehicleXmlProcessors.Add("ADEFF", ProcessXR_angularDeflectionEfficiency);
- m_VehicleXmlProcessors.Add("ADTIME", ProcessXR_angularDeflectionTimescale);
- m_VehicleXmlProcessors.Add("LDEFF", ProcessXR_linearDeflectionEfficiency);
- m_VehicleXmlProcessors.Add("LDTIME", ProcessXR_linearDeflectionTimescale);
- //Banking properties
- m_VehicleXmlProcessors.Add("BEFF", ProcessXR_bankingEfficiency);
- m_VehicleXmlProcessors.Add("BMIX", ProcessXR_bankingMix);
- m_VehicleXmlProcessors.Add("BTIME", ProcessXR_bankingTimescale);
- //Hover and Buoyancy properties
- m_VehicleXmlProcessors.Add("HHEI", ProcessXR_VhoverHeight);
- m_VehicleXmlProcessors.Add("HEFF", ProcessXR_VhoverEfficiency);
- m_VehicleXmlProcessors.Add("HTIME", ProcessXR_VhoverTimescale);
- m_VehicleXmlProcessors.Add("VBUO", ProcessXR_VehicleBuoyancy);
- //Attractor properties
- m_VehicleXmlProcessors.Add("VAEFF", ProcessXR_verticalAttractionEfficiency);
- m_VehicleXmlProcessors.Add("VATIME", ProcessXR_verticalAttractionTimescale);
- m_VehicleXmlProcessors.Add("REF_FRAME", ProcessXR_referenceFrame);
- vd = new VehicleData();
- reader.ReadStartElement("Vehicle", String.Empty);
- errors = EReadProcessors(
- m_VehicleXmlProcessors,
- reader);
- reader.ReadEndElement();
- reader = null;
- }
- private void ProcessXR_type()
- {
- vd.m_type = (Vehicle)XRint();
- }
- private void ProcessXR_flags()
- {
- vd.m_flags = (VehicleFlag)XRint();
- }
- // Linear properties
- private void ProcessXR_linearMotorDirection()
- {
- vd.m_linearMotorDirection = XRvector();
- }
- private void ProcessXR_linearFrictionTimescale()
- {
- vd.m_linearFrictionTimescale = XRvector();
- }
- private void ProcessXR_linearMotorDecayTimescale()
- {
- vd.m_linearMotorDecayTimescale = XRfloat();
- }
- private void ProcessXR_linearMotorTimescale()
- {
- vd.m_linearMotorTimescale = XRfloat();
- }
- private void ProcessXR_linearMotorOffset()
- {
- vd.m_linearMotorOffset = XRvector();
- }
- //Angular properties
- private void ProcessXR_angularMotorDirection()
- {
- vd.m_angularMotorDirection = XRvector();
- }
- private void ProcessXR_angularMotorTimescale()
- {
- vd.m_angularMotorTimescale = XRfloat();
- }
- private void ProcessXR_angularMotorDecayTimescale()
- {
- vd.m_angularMotorDecayTimescale = XRfloat();
- }
- private void ProcessXR_angularFrictionTimescale()
- {
- vd.m_angularFrictionTimescale = XRvector();
- }
- //Deflection properties
- private void ProcessXR_angularDeflectionEfficiency()
- {
- vd.m_angularDeflectionEfficiency = XRfloat();
- }
- private void ProcessXR_angularDeflectionTimescale()
- {
- vd.m_angularDeflectionTimescale = XRfloat();
- }
- private void ProcessXR_linearDeflectionEfficiency()
- {
- vd.m_linearDeflectionEfficiency = XRfloat();
- }
- private void ProcessXR_linearDeflectionTimescale()
- {
- vd.m_linearDeflectionTimescale = XRfloat();
- }
- //Banking properties
- private void ProcessXR_bankingEfficiency()
- {
- vd.m_bankingEfficiency = XRfloat();
- }
- private void ProcessXR_bankingMix()
- {
- vd.m_bankingMix = XRfloat();
- }
- private void ProcessXR_bankingTimescale()
- {
- vd.m_bankingTimescale = XRfloat();
- }
- //Hover and Buoyancy properties
- private void ProcessXR_VhoverHeight()
- {
- vd.m_VhoverHeight = XRfloat();
- }
- private void ProcessXR_VhoverEfficiency()
- {
- vd.m_VhoverEfficiency = XRfloat();
- }
- private void ProcessXR_VhoverTimescale()
- {
- vd.m_VhoverTimescale = XRfloat();
- }
- private void ProcessXR_VehicleBuoyancy()
- {
- vd.m_VehicleBuoyancy = XRfloat();
- }
- //Attractor properties
- private void ProcessXR_verticalAttractionEfficiency()
- {
- vd.m_verticalAttractionEfficiency = XRfloat();
- }
- private void ProcessXR_verticalAttractionTimescale()
- {
- vd.m_verticalAttractionTimescale = XRfloat();
- }
- private void ProcessXR_referenceFrame()
- {
- vd.m_referenceFrame = XRquat();
- }
- }
- }
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