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- /*
- * Copyright (c) Contributors, http://opensimulator.org/
- * See CONTRIBUTORS.TXT for a full list of copyright holders.
- *
- * Redistribution and use in source and binary forms, with or without
- * modification, are permitted provided that the following conditions are met:
- * * Redistributions of source code must retain the above copyright
- * notice, this list of conditions and the following disclaimer.
- * * Redistributions in binary form must reproduce the above copyright
- * notice, this list of conditions and the following disclaimer in the
- * documentation and/or other materials provided with the distribution.
- * * Neither the name of the OpenSimulator Project nor the
- * names of its contributors may be used to endorse or promote products
- * derived from this software without specific prior written permission.
- *
- * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
- * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
- * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
- * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
- * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
- * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
- * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
- * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
- * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
- * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
- */
- using System.Collections.Generic;
- using System.Net;
- using OpenSim.Framework.Client;
- using OpenSim.Region.Framework.Scenes;
- namespace OpenSim.Region.CoreModules.Agent.IPBan
- {
- internal class SceneBanner
- {
- private static readonly log4net.ILog m_log
- = log4net.LogManager.GetLogger(System.Reflection.MethodBase.GetCurrentMethod().DeclaringType);
- private List<string> bans;
- // private SceneBase m_scene;
- public SceneBanner(SceneBase scene, List<string> banList)
- {
- scene.EventManager.OnClientConnect += EventManager_OnClientConnect;
- bans = banList;
- // m_scene = scene;
- }
- void EventManager_OnClientConnect(IClientCore client)
- {
- // Only need to run through all this if there are entries in the ban list
- if (bans.Count > 0)
- {
- IClientIPEndpoint ipEndpoint;
- if (client.TryGet(out ipEndpoint) && ipEndpoint.RemoteEndPoint != null)
- {
- IPAddress end = ipEndpoint.RemoteEndPoint.Address;
- try
- {
- IPHostEntry rDNS = Dns.GetHostEntry(end);
- foreach (string ban in bans)
- {
- if (rDNS.HostName.Contains(ban) ||
- end.ToString().StartsWith(ban))
- {
- client.Disconnect("Banned - network \"" + ban + "\" is not allowed to connect to this server.");
- m_log.Warn("[IPBAN] Disconnected '" + end + "' due to '" + ban + "' ban.");
- return;
- }
- }
- }
- catch (System.Net.Sockets.SocketException)
- {
- m_log.WarnFormat("[IPBAN] IP address \"{0}\" cannot be resolved via DNS", end);
- }
- // m_log.DebugFormat("[IPBAN] User \"{0}\" not in any ban lists. Allowing connection.", end);
- }
- }
- }
- }
- }
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