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- /*
- * Copyright (c) Contributors, http://opensimulator.org/
- * See CONTRIBUTORS.TXT for a full list of copyright holders.
- *
- * Redistribution and use in source and binary forms, with or without
- * modification, are permitted provided that the following conditions are met:
- * * Redistributions of source code must retain the above copyright
- * notice, this list of conditions and the following disclaimer.
- * * Redistributions in binary form must reproduce the above copyright
- * notice, this list of conditions and the following disclaimer in the
- * documentation and/or other materials provided with the distribution.
- * * Neither the name of the OpenSimulator Project nor the
- * names of its contributors may be used to endorse or promote products
- * derived from this software without specific prior written permission.
- *
- * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
- * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
- * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
- * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
- * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
- * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
- * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
- * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
- * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
- * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
- */
- using System;
- using System.Collections;
- using System.Collections.Generic;
- using System.Reflection;
- using OpenSim.Framework;
- using log4net;
- namespace OpenSim.Region.ClientStack.LindenUDP
- {
- /// <summary>
- /// A hierarchical token bucket for bandwidth throttling. See
- /// http://en.wikipedia.org/wiki/Token_bucket for more information
- /// </summary>
- public class TokenBucket
- {
- private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType);
- private static Int32 m_counter = 0;
- // private Int32 m_identifier;
- protected const float m_timeScale = 1e-3f;
- /// <summary>
- /// This is the number of m_minimumDripRate bytes
- /// allowed in a burst
- /// roughtly, with this settings, the maximum time system will take
- /// to recheck a bucket in ms
- ///
- /// </summary>
- protected const float m_quantumsPerBurst = 5;
- /// <summary>
- /// </summary>
- protected const float m_minimumDripRate = 1500;
- /// <summary>Time of the last drip</summary>
- protected double m_lastDrip;
- /// <summary>
- /// The number of bytes that can be sent at this moment. This is the
- /// current number of tokens in the bucket
- /// </summary>
- protected float m_tokenCount;
- /// <summary>
- /// Map of children buckets and their requested maximum burst rate
- /// </summary>
- protected Dictionary<TokenBucket, float> m_children = new Dictionary<TokenBucket, float>();
- #region Properties
- /// <summary>
- /// The parent bucket of this bucket, or null if this bucket has no
- /// parent. The parent bucket will limit the aggregate bandwidth of all
- /// of its children buckets
- /// </summary>
- protected TokenBucket m_parent;
- public TokenBucket Parent
- {
- get { return m_parent; }
- set { m_parent = value; }
- }
- /// <summary>
- /// This is the maximum number
- /// of tokens that can accumulate in the bucket at any one time. This
- /// also sets the total request for leaf nodes
- /// </summary>
- protected float m_burst;
- protected float m_maxDripRate = 0;
- public virtual float MaxDripRate
- {
- get { return m_maxDripRate; }
- set { m_maxDripRate = value; }
- }
- public float RequestedBurst
- {
- get { return m_burst; }
- set {
- float rate = (value < 0 ? 0 : value);
- if (rate < 1.5f * m_minimumDripRate)
- rate = 1.5f * m_minimumDripRate;
- else if (rate > m_minimumDripRate * m_quantumsPerBurst)
- rate = m_minimumDripRate * m_quantumsPerBurst;
- m_burst = rate;
- }
- }
- public float Burst
- {
- get {
- float rate = RequestedBurst * BurstModifier();
- if (rate < m_minimumDripRate)
- rate = m_minimumDripRate;
- return (float)rate;
- }
- }
- /// <summary>
- /// The requested drip rate for this particular bucket.
- /// </summary>
- /// <remarks>
- /// 0 then TotalDripRequest is used instead.
- /// Can never be above MaxDripRate.
- /// Tokens are added to the bucket at any time
- /// <seealso cref="RemoveTokens"/> is called, at the granularity of
- /// the system tick interval (typically around 15-22ms)</remarks>
- protected float m_dripRate;
- public float RequestedDripRate
- {
- get { return (m_dripRate == 0 ? m_totalDripRequest : m_dripRate); }
- set {
- m_dripRate = (value < 0 ? 0 : value);
- m_totalDripRequest = m_dripRate;
- if (m_parent != null)
- m_parent.RegisterRequest(this,m_dripRate);
- }
- }
- public float DripRate
- {
- get {
- float rate = Math.Min(RequestedDripRate,TotalDripRequest);
- if (m_parent == null)
- return rate;
- rate *= m_parent.DripRateModifier();
- if (rate < m_minimumDripRate)
- rate = m_minimumDripRate;
- return (float)rate;
- }
- }
- /// <summary>
- /// The current total of the requested maximum burst rates of children buckets.
- /// </summary>
- protected float m_totalDripRequest;
- public float TotalDripRequest
- {
- get { return m_totalDripRequest; }
- set { m_totalDripRequest = value; }
- }
- #endregion Properties
- #region Constructor
- /// <summary>
- /// Default constructor
- /// </summary>
- /// <param name="identifier">Identifier for this token bucket</param>
- /// <param name="parent">Parent bucket if this is a child bucket, or
- /// null if this is a root bucket</param>
- /// <param name="maxBurst">Maximum size of the bucket in bytes, or
- /// zero if this bucket has no maximum capacity</param>
- /// <param name="dripRate">Rate that the bucket fills, in bytes per
- /// second. If zero, the bucket always remains full</param>
- public TokenBucket(TokenBucket parent, float dripRate, float MaxBurst)
- {
- m_counter++;
- Parent = parent;
- RequestedDripRate = dripRate;
- RequestedBurst = MaxBurst;
- m_lastDrip = Util.GetTimeStampMS() + 100000.0; // skip first drip
- }
- #endregion Constructor
- /// <summary>
- /// Compute a modifier for the MaxBurst rate. This is 1.0, meaning
- /// no modification if the requested bandwidth is less than the
- /// max burst bandwidth all the way to the root of the throttle
- /// hierarchy. However, if any of the parents is over-booked, then
- /// the modifier will be less than 1.
- /// </summary>
- protected float DripRateModifier()
- {
- float driprate = DripRate;
- return driprate >= TotalDripRequest ? 1.0f : (driprate / TotalDripRequest);
- }
- /// <summary>
- /// </summary>
- protected float BurstModifier()
- {
- // for now... burst rate is always m_quantumsPerBurst (constant)
- // larger than drip rate so the ratio of burst requests is the
- // same as the drip ratio
- return DripRateModifier();
- }
- /// <summary>
- /// Register drip rate requested by a child of this throttle. Pass the
- /// changes up the hierarchy.
- /// </summary>
- public void RegisterRequest(TokenBucket child, float request)
- {
- lock (m_children)
- {
- m_children[child] = request;
- m_totalDripRequest = 0;
- foreach (KeyValuePair<TokenBucket, float> cref in m_children)
- m_totalDripRequest += cref.Value;
- }
- // Pass the new values up to the parent
- if (m_parent != null)
- m_parent.RegisterRequest(this, Math.Min(RequestedDripRate, TotalDripRequest));
- }
- /// <summary>
- /// Remove the rate requested by a child of this throttle. Pass the
- /// changes up the hierarchy.
- /// </summary>
- public void UnregisterRequest(TokenBucket child)
- {
- lock (m_children)
- {
- m_children.Remove(child);
- m_totalDripRequest = 0;
- foreach (KeyValuePair<TokenBucket, float> cref in m_children)
- m_totalDripRequest += cref.Value;
- }
- // Pass the new values up to the parent
- if (Parent != null)
- Parent.RegisterRequest(this,Math.Min(RequestedDripRate, TotalDripRequest));
- }
- /// <summary>
- /// Remove a given number of tokens from the bucket
- /// </summary>
- /// <param name="amount">Number of tokens to remove from the bucket</param>
- /// <returns>True if the requested number of tokens were removed from
- /// the bucket, otherwise false</returns>
- public bool RemoveTokens(int amount)
- {
- // Deposit tokens for this interval
- Drip();
- // If we have enough tokens then remove them and return
- if (m_tokenCount - amount >= 0)
- {
- // we don't have to remove from the parent, the drip rate is already
- // reflective of the drip rate limits in the parent
- m_tokenCount -= amount;
- return true;
- }
- return false;
- }
- public bool CheckTokens(int amount)
- {
- return (m_tokenCount - amount >= 0);
- }
- public int GetCatBytesCanSend(int timeMS)
- {
- // return (int)(m_tokenCount + timeMS * m_dripRate * 1e-3);
- return (int)(timeMS * DripRate * 1e-3);
- }
- /// <summary>
- /// Add tokens to the bucket over time. The number of tokens added each
- /// call depends on the length of time that has passed since the last
- /// call to Drip
- /// </summary>
- /// <returns>True if tokens were added to the bucket, otherwise false</returns>
- protected void Drip()
- {
- // This should never happen... means we are a leaf node and were created
- // with no drip rate...
- if (DripRate == 0)
- {
- m_log.WarnFormat("[TOKENBUCKET] something odd is happening and drip rate is 0 for {0}", m_counter);
- return;
- }
- double now = Util.GetTimeStampMS();
- double deltaMS = now - m_lastDrip;
- m_lastDrip = now;
- if (deltaMS <= 0)
- return;
- m_tokenCount += (float)deltaMS * DripRate * m_timeScale;
- float burst = Burst;
- if (m_tokenCount > burst)
- m_tokenCount = burst;
- }
- }
- public class AdaptiveTokenBucket : TokenBucket
- {
- private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType);
- public bool AdaptiveEnabled { get; set; }
- /// <summary>
- /// The minimum rate for flow control. Minimum drip rate is one
- /// packet per second.
- /// </summary>
- protected const float m_minimumFlow = 50000;
- // <summary>
- // The maximum rate for flow control. Drip rate can never be
- // greater than this.
- // </summary>
- public override float MaxDripRate
- {
- get { return (m_maxDripRate == 0 ? m_totalDripRequest : m_maxDripRate); }
- set
- {
- m_maxDripRate = (value == 0 ? m_totalDripRequest : Math.Max(value, m_minimumFlow));
- }
- }
- private bool m_enabled = false;
- // <summary>
- // Adjust drip rate in response to network conditions.
- // </summary>
- public float AdjustedDripRate
- {
- get { return m_dripRate; }
- set
- {
- m_dripRate = OpenSim.Framework.Util.Clamp<float>(value, m_minimumFlow, MaxDripRate);
- if (m_parent != null)
- m_parent.RegisterRequest(this, m_dripRate);
- }
- }
- // <summary>
- //
- // </summary>
- public AdaptiveTokenBucket(TokenBucket parent, float maxDripRate, float maxBurst, bool enabled)
- : base(parent, maxDripRate, maxBurst)
- {
- m_enabled = enabled;
- m_maxDripRate = (maxDripRate == 0 ? m_totalDripRequest : Math.Max(maxDripRate, m_minimumFlow));
- if (enabled)
- m_dripRate = m_maxDripRate * .5f;
- else
- m_dripRate = m_maxDripRate;
- if (m_parent != null)
- m_parent.RegisterRequest(this, m_dripRate);
- }
- /// <summary>
- /// Reliable packets sent to the client for which we never received an ack adjust the drip rate down.
- /// <param name="packets">Number of packets that expired without successful delivery</param>
- /// </summary>
- public void ExpirePackets(Int32 count)
- {
- // m_log.WarnFormat("[ADAPTIVEBUCKET] drop {0} by {1} expired packets",AdjustedDripRate,count);
- if (m_enabled)
- AdjustedDripRate = (Int64)(AdjustedDripRate / Math.Pow(2, count));
- }
- // <summary>
- //
- // </summary>
- public void AcknowledgePackets(Int32 count)
- {
- if (m_enabled)
- AdjustedDripRate = AdjustedDripRate + count;
- }
- }
- }
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