RemotePresenceServiceConnector.cs 5.0 KB

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  1. /*
  2. * Copyright (c) Contributors, http://opensimulator.org/
  3. * See CONTRIBUTORS.TXT for a full list of copyright holders.
  4. *
  5. * Redistribution and use in source and binary forms, with or without
  6. * modification, are permitted provided that the following conditions are met:
  7. * * Redistributions of source code must retain the above copyright
  8. * notice, this list of conditions and the following disclaimer.
  9. * * Redistributions in binary form must reproduce the above copyright
  10. * notice, this list of conditions and the following disclaimer in the
  11. * documentation and/or other materials provided with the distribution.
  12. * * Neither the name of the OpenSimulator Project nor the
  13. * names of its contributors may be used to endorse or promote products
  14. * derived from this software without specific prior written permission.
  15. *
  16. * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
  17. * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
  18. * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
  19. * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
  20. * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
  21. * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
  22. * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
  23. * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
  24. * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
  25. * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
  26. */
  27. using System;
  28. using System.Collections.Generic;
  29. using System.Reflection;
  30. using OpenSim.Region.Framework.Interfaces;
  31. using OpenSim.Region.Framework.Scenes;
  32. using OpenSim.Server.Base;
  33. using OpenSim.Services.Interfaces;
  34. using OpenSim.Services.Connectors;
  35. using PresenceInfo = OpenSim.Services.Interfaces.PresenceInfo;
  36. using OpenMetaverse;
  37. using log4net;
  38. using Nini.Config;
  39. namespace OpenSim.Region.CoreModules.ServiceConnectorsOut.Presence
  40. {
  41. public class RemotePresenceServicesConnector : ISharedRegionModule, IPresenceService
  42. {
  43. private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType);
  44. #region ISharedRegionModule
  45. private bool m_Enabled = false;
  46. private PresenceDetector m_PresenceDetector;
  47. private IPresenceService m_RemoteConnector;
  48. public Type ReplaceableInterface
  49. {
  50. get { return null; }
  51. }
  52. public string Name
  53. {
  54. get { return "RemotePresenceServicesConnector"; }
  55. }
  56. public void Initialise(IConfigSource source)
  57. {
  58. IConfig moduleConfig = source.Configs["Modules"];
  59. if (moduleConfig != null)
  60. {
  61. string name = moduleConfig.GetString("PresenceServices", "");
  62. if (name == Name)
  63. {
  64. m_RemoteConnector = new PresenceServicesConnector(source);
  65. m_Enabled = true;
  66. m_PresenceDetector = new PresenceDetector(this);
  67. m_log.Info("[REMOTE PRESENCE CONNECTOR]: Remote presence enabled");
  68. }
  69. }
  70. }
  71. public void PostInitialise()
  72. {
  73. }
  74. public void Close()
  75. {
  76. }
  77. public void AddRegion(Scene scene)
  78. {
  79. if (!m_Enabled)
  80. return;
  81. scene.RegisterModuleInterface<IPresenceService>(this);
  82. m_PresenceDetector.AddRegion(scene);
  83. m_log.InfoFormat("[REMOTE PRESENCE CONNECTOR]: Enabled remote presence for region {0}", scene.RegionInfo.RegionName);
  84. }
  85. public void RemoveRegion(Scene scene)
  86. {
  87. if (!m_Enabled)
  88. return;
  89. m_PresenceDetector.RemoveRegion(scene);
  90. }
  91. public void RegionLoaded(Scene scene)
  92. {
  93. if (!m_Enabled)
  94. return;
  95. }
  96. #endregion
  97. #region IPresenceService
  98. public bool LoginAgent(string userID, UUID sessionID, UUID secureSessionID)
  99. {
  100. m_log.Warn("[REMOTE PRESENCE CONNECTOR]: LoginAgent connector not implemented at the simulators");
  101. return false;
  102. }
  103. public bool LogoutAgent(UUID sessionID)
  104. {
  105. return m_RemoteConnector.LogoutAgent(sessionID);
  106. }
  107. public bool LogoutRegionAgents(UUID regionID)
  108. {
  109. return m_RemoteConnector.LogoutRegionAgents(regionID);
  110. }
  111. public bool ReportAgent(UUID sessionID, UUID regionID)
  112. {
  113. return m_RemoteConnector.ReportAgent(sessionID, regionID);
  114. }
  115. public PresenceInfo GetAgent(UUID sessionID)
  116. {
  117. return m_RemoteConnector.GetAgent(sessionID);
  118. }
  119. public PresenceInfo[] GetAgents(string[] userIDs)
  120. {
  121. return m_RemoteConnector.GetAgents(userIDs);
  122. }
  123. #endregion
  124. }
  125. }