UserDataBase.cs 3.3 KB

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  1. /*
  2. * Copyright (c) Contributors, http://opensimulator.org/
  3. * See CONTRIBUTORS.TXT for a full list of copyright holders.
  4. *
  5. * Redistribution and use in source and binary forms, with or without
  6. * modification, are permitted provided that the following conditions are met:
  7. * * Redistributions of source code must retain the above copyright
  8. * notice, this list of conditions and the following disclaimer.
  9. * * Redistributions in binary form must reproduce the above copyright
  10. * notice, this list of conditions and the following disclaimer in the
  11. * documentation and/or other materials provided with the distribution.
  12. * * Neither the name of the OpenSim Project nor the
  13. * names of its contributors may be used to endorse or promote products
  14. * derived from this software without specific prior written permission.
  15. *
  16. * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
  17. * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
  18. * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
  19. * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
  20. * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
  21. * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
  22. * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
  23. * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
  24. * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
  25. * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
  26. */
  27. using System.Collections.Generic;
  28. using libsecondlife;
  29. using OpenSim.Framework;
  30. namespace OpenSim.Data
  31. {
  32. public abstract class UserDataBase : IUserData
  33. {
  34. public abstract UserProfileData GetUserByUUID(LLUUID user);
  35. public abstract UserProfileData GetUserByName(string fname, string lname);
  36. public abstract UserAgentData GetAgentByUUID(LLUUID user);
  37. public abstract UserAgentData GetAgentByName(string name);
  38. public abstract UserAgentData GetAgentByName(string fname, string lname);
  39. public abstract void StoreWebLoginKey(LLUUID agentID, LLUUID webLoginKey);
  40. public abstract void AddNewUserProfile(UserProfileData user);
  41. public abstract bool UpdateUserProfile(UserProfileData user);
  42. public abstract void UpdateUserCurrentRegion(LLUUID avatarid, LLUUID regionuuid);
  43. public abstract void AddNewUserAgent(UserAgentData agent);
  44. public abstract void AddNewUserFriend(LLUUID friendlistowner, LLUUID friend, uint perms);
  45. public abstract void RemoveUserFriend(LLUUID friendlistowner, LLUUID friend);
  46. public abstract void UpdateUserFriendPerms(LLUUID friendlistowner, LLUUID friend, uint perms);
  47. public abstract List<FriendListItem> GetUserFriendList(LLUUID friendlistowner);
  48. public abstract bool MoneyTransferRequest(LLUUID from, LLUUID to, uint amount);
  49. public abstract bool InventoryTransferRequest(LLUUID from, LLUUID to, LLUUID inventory);
  50. public abstract string GetVersion();
  51. public abstract string getName();
  52. public abstract void Initialise();
  53. public abstract List<AvatarPickerAvatar> GeneratePickerResults(LLUUID queryID, string query);
  54. }
  55. }