ServerMain.cs 3.8 KB

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  1. /*
  2. * Copyright (c) Contributors, http://opensimulator.org/
  3. * See CONTRIBUTORS.TXT for a full list of copyright holders.
  4. *
  5. * Redistribution and use in source and binary forms, with or without
  6. * modification, are permitted provided that the following conditions are met:
  7. * * Redistributions of source code must retain the above copyright
  8. * notice, this list of conditions and the following disclaimer.
  9. * * Redistributions in binary form must reproduce the above copyright
  10. * notice, this list of conditions and the following disclaimer in the
  11. * documentation and/or other materials provided with the distribution.
  12. * * Neither the name of the OpenSimulator Project nor the
  13. * names of its contributors may be used to endorse or promote products
  14. * derived from this software without specific prior written permission.
  15. *
  16. * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
  17. * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
  18. * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
  19. * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
  20. * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
  21. * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
  22. * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
  23. * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
  24. * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
  25. * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
  26. */
  27. using Nini.Config;
  28. using log4net;
  29. using System.Reflection;
  30. using System;
  31. using System.Collections.Generic;
  32. using OpenSim.Server.Base;
  33. using OpenSim.Server.Handlers.Base;
  34. namespace OpenSim.Server
  35. {
  36. public class OpenSimServer
  37. {
  38. private static readonly ILog m_log =
  39. LogManager.GetLogger(
  40. MethodBase.GetCurrentMethod().DeclaringType);
  41. protected static HttpServerBase m_Server = null;
  42. protected static List<IServiceConnector> m_ServiceConnectors =
  43. new List<IServiceConnector>();
  44. static int Main(string[] args)
  45. {
  46. m_Server = new HttpServerBase("R.O.B.U.S.T.", args);
  47. IConfig serverConfig = m_Server.Config.Configs["Startup"];
  48. if (serverConfig == null)
  49. {
  50. System.Console.WriteLine("Startup config section missing in .ini file");
  51. throw new Exception("Configuration error");
  52. }
  53. string connList = serverConfig.GetString("ServiceConnectors", String.Empty);
  54. string[] conns = connList.Split(new char[] {',', ' '});
  55. foreach (string conn in conns)
  56. {
  57. if (conn == String.Empty)
  58. continue;
  59. string[] parts = conn.Split(new char[] {':'});
  60. string friendlyName = parts[0];
  61. if (parts.Length > 1)
  62. friendlyName = parts[1];
  63. m_log.InfoFormat("[SERVER]: Loading {0}", friendlyName);
  64. Object[] modargs = new Object[] { m_Server.Config, m_Server.HttpServer };
  65. IServiceConnector connector =
  66. ServerUtils.LoadPlugin<IServiceConnector>(conn,
  67. modargs);
  68. if (connector != null)
  69. {
  70. m_ServiceConnectors.Add(connector);
  71. m_log.InfoFormat("[SERVER]: {0} loaded successfully", friendlyName);
  72. }
  73. else
  74. {
  75. m_log.InfoFormat("[SERVER]: Failed to load {0}", conn);
  76. }
  77. }
  78. int res = m_Server.Run();
  79. Environment.Exit(res);
  80. return 0;
  81. }
  82. }
  83. }