StorageManager.cs 3.8 KB

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  1. /*
  2. * Copyright (c) Contributors, http://opensimulator.org/
  3. * See CONTRIBUTORS.TXT for a full list of copyright holders.
  4. *
  5. * Redistribution and use in source and binary forms, with or without
  6. * modification, are permitted provided that the following conditions are met:
  7. * * Redistributions of source code must retain the above copyright
  8. * notice, this list of conditions and the following disclaimer.
  9. * * Redistributions in binary form must reproduce the above copyright
  10. * notice, this list of conditions and the following disclaimer in the
  11. * documentation and/or other materials provided with the distribution.
  12. * * Neither the name of the OpenSimulator Project nor the
  13. * names of its contributors may be used to endorse or promote products
  14. * derived from this software without specific prior written permission.
  15. *
  16. * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
  17. * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
  18. * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
  19. * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
  20. * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
  21. * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
  22. * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
  23. * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
  24. * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
  25. * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
  26. */
  27. using System;
  28. using System.Reflection;
  29. using log4net;
  30. using OpenSim.Region.Framework.Interfaces;
  31. namespace OpenSim.Region.Framework
  32. {
  33. public class StorageManager
  34. {
  35. private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType);
  36. protected IRegionDataStore m_dataStore;
  37. public IRegionDataStore DataStore
  38. {
  39. get { return m_dataStore; }
  40. }
  41. private IEstateDataStore m_estateDataStore;
  42. public IEstateDataStore EstateDataStore
  43. {
  44. get { return m_estateDataStore; }
  45. }
  46. public StorageManager(IRegionDataStore storage)
  47. {
  48. m_dataStore = storage;
  49. }
  50. public StorageManager(string dllName, string connectionstring, string estateconnectionstring)
  51. {
  52. m_log.Info("[DATASTORE]: Attempting to load " + dllName);
  53. Assembly pluginAssembly = Assembly.LoadFrom(dllName);
  54. foreach (Type pluginType in pluginAssembly.GetTypes())
  55. {
  56. if (pluginType.IsPublic)
  57. {
  58. Type typeInterface = pluginType.GetInterface("IRegionDataStore", true);
  59. if (typeInterface != null)
  60. {
  61. IRegionDataStore plug =
  62. (IRegionDataStore) Activator.CreateInstance(pluginAssembly.GetType(pluginType.ToString()));
  63. plug.Initialise(connectionstring);
  64. m_dataStore = plug;
  65. m_log.Info("[DATASTORE]: Added IRegionDataStore Interface");
  66. }
  67. typeInterface = pluginType.GetInterface("IEstateDataStore", true);
  68. if (typeInterface != null)
  69. {
  70. IEstateDataStore estPlug =
  71. (IEstateDataStore) Activator.CreateInstance(pluginAssembly.GetType(pluginType.ToString()));
  72. estPlug.Initialise(estateconnectionstring);
  73. m_estateDataStore = estPlug;
  74. }
  75. }
  76. }
  77. //TODO: Add checking and warning to make sure it initialised.
  78. }
  79. }
  80. }