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Hypergrid
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f243dddc04
* Corrected CAPS namespaces
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15 年之前 |
Scripting
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2b990a61bf
This is the second part of the 'not crash on regionsize changes'. This lets you configure region sizes to be smaller without crashing the region. I remind you that regions are still square, must be a multiple of 4, and the Linden client doesn't like anything other then 256. If you set it bigger or smaller, the terrain doesn't load in the client, the map has issues, and god forbid you connect it to a grid that expects 256m regions.
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15 年之前 |
Serialization
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c20f31beff
* refactor: split out part xml writing in SceneObjectSerializer
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15 年之前 |
Tests
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58d2775ff2
Add copyright header. Formatting cleanup.
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15 年之前 |
Types
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840de6c036
Minor: Change OpenSim to OpenSimulator in older copyright headers and LICENSE.txt.
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15 年之前 |
AnimationSet.cs
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840de6c036
Minor: Change OpenSim to OpenSimulator in older copyright headers and LICENSE.txt.
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15 年之前 |
AsyncSceneObjectGroupDeleter.cs
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17bdc45c5c
Add plumbing for the SceneObjectDeleter to wait for the script engine to
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15 年之前 |
AvatarAnimations.cs
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840de6c036
Minor: Change OpenSim to OpenSimulator in older copyright headers and LICENSE.txt.
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15 年之前 |
BinBVHAnimation.cs
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e15ffe31e3
* Commit some BinBVH rotation convenience. Calculates the W element of the joint rotation quaternion and provides a property so consumer doesn't have to.
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15 年之前 |
EntityBase.cs
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840de6c036
Minor: Change OpenSim to OpenSimulator in older copyright headers and LICENSE.txt.
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15 年之前 |
EntityManager.cs
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801da4346a
* optimized usings.
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15 年之前 |
EventManager.cs
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9d9fcac038
Misc cleanup.
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15 年之前 |
RegionStatsHandler.cs
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a23d64dec1
Formatting cleanup.
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15 年之前 |
ReturnInfo.cs
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840de6c036
Minor: Change OpenSim to OpenSimulator in older copyright headers and LICENSE.txt.
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15 年之前 |
Scene.Inventory.cs
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9ffe4d850e
This change adds support for the attach event in scripts.
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15 年之前 |
Scene.PacketHandlers.cs
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a42569d896
Thanks dmiles for a patch that adds PacketType.RequestMultipleObjects Packet Handler - ref mantis #4010
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15 年之前 |
Scene.Permissions.cs
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664dd58cd9
Fixes Mantis #3793 . Committing thomax/Snoopy's patch to allow deeding of objects, with changes:
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15 年之前 |
Scene.cs
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a42569d896
Thanks dmiles for a patch that adds PacketType.RequestMultipleObjects Packet Handler - ref mantis #4010
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15 年之前 |
SceneBase.cs
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840de6c036
Minor: Change OpenSim to OpenSimulator in older copyright headers and LICENSE.txt.
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15 年之前 |
SceneCommunicationService.cs
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2f61fb0243
* minor : comments
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15 年之前 |
SceneGraph.cs
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9d9fcac038
Misc cleanup.
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15 年之前 |
SceneManager.cs
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a23d64dec1
Formatting cleanup.
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15 年之前 |
SceneObjectGroup.Inventory.cs
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840de6c036
Minor: Change OpenSim to OpenSimulator in older copyright headers and LICENSE.txt.
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15 年之前 |
SceneObjectGroup.cs
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9d9fcac038
Misc cleanup.
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15 年之前 |
SceneObjectPart.cs
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9d9fcac038
Misc cleanup.
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15 年之前 |
SceneObjectPartInventory.cs
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bc6ec3b564
Formatting cleanup.
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15 年之前 |
ScenePresence.cs
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2b990a61bf
This is the second part of the 'not crash on regionsize changes'. This lets you configure region sizes to be smaller without crashing the region. I remind you that regions are still square, must be a multiple of 4, and the Linden client doesn't like anything other then 256. If you set it bigger or smaller, the terrain doesn't load in the client, the map has issues, and god forbid you connect it to a grid that expects 256m regions.
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15 年之前 |
SceneViewer.cs
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2d173d7556
Update svn properties.
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15 年之前 |
SimStatsReporter.cs
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840de6c036
Minor: Change OpenSim to OpenSimulator in older copyright headers and LICENSE.txt.
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15 年之前 |
TerrainChannel.cs
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840de6c036
Minor: Change OpenSim to OpenSimulator in older copyright headers and LICENSE.txt.
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15 年之前 |
TerrainUtil.cs
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840de6c036
Minor: Change OpenSim to OpenSimulator in older copyright headers and LICENSE.txt.
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15 年之前 |
UndoState.cs
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fa786c480b
Reading GroupPosition, but setting OffsetPosition in undo doesnt' seem right.
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15 年之前 |
UuidGatherer.cs
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64bd9a3354
* Updates libOMV to version 0.7.0
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15 年之前 |