IInventoryArchiverModule.cs 3.6 KB

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  1. /*
  2. * Copyright (c) Contributors, http://opensimulator.org/
  3. * See CONTRIBUTORS.TXT for a full list of copyright holders.
  4. *
  5. * Redistribution and use in source and binary forms, with or without
  6. * modification, are permitted provided that the following conditions are met:
  7. * * Redistributions of source code must retain the above copyright
  8. * notice, this list of conditions and the following disclaimer.
  9. * * Redistributions in binary form must reproduce the above copyright
  10. * notice, this list of conditions and the following disclaimer in the
  11. * documentation and/or other materials provided with the distribution.
  12. * * Neither the name of the OpenSimulator Project nor the
  13. * names of its contributors may be used to endorse or promote products
  14. * derived from this software without specific prior written permission.
  15. *
  16. * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
  17. * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
  18. * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
  19. * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
  20. * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
  21. * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
  22. * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
  23. * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
  24. * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
  25. * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
  26. */
  27. using System;
  28. using System.IO;
  29. using OpenSim.Framework.Communications.Cache;
  30. namespace OpenSim.Region.Framework.Interfaces
  31. {
  32. /// <summary>
  33. /// Used for the OnInventoryArchiveSaved event.
  34. /// </summary>
  35. /// <param name="succeeded">true if the save succeeded, false otherwise</param>
  36. /// <param name="userInfo">The user for whom the save was conducted</param>
  37. /// <param name="invPath">The inventory path saved</param>
  38. /// <param name="savePath">The stream to which the archive was saved</param>
  39. /// <param name="reportedException">Contains the exception generated if the save did not succeed</param>
  40. public delegate void InventoryArchiveSaved(
  41. bool succeeded, CachedUserInfo userInfo, string invPath, Stream saveStream, Exception reportedException);
  42. public interface IInventoryArchiverModule
  43. {
  44. /// <summary>
  45. /// Fired when an archive inventory save has been completed.
  46. /// </summary>
  47. event InventoryArchiveSaved OnInventoryArchiveSaved;
  48. /// <summary>
  49. /// Dearchive a user's inventory folder from the given stream
  50. /// </summary>
  51. /// <param name="firstName"></param>
  52. /// <param name="lastName"></param>
  53. /// <param name="invPath">The inventory path in which to place the loaded folders and items</param>
  54. /// <param name="loadStream">The stream from which the inventory archive will be loaded</param>
  55. void DearchiveInventory(string firstName, string lastName, string invPath, Stream loadStream);
  56. /// <summary>
  57. /// Archive a user's inventory folder to the given stream
  58. /// </summary>
  59. /// <param name="firstName"></param>
  60. /// <param name="lastName"></param>
  61. /// <param name="invPath">The inventory path from which the inventory should be saved.</param>
  62. /// <param name="saveStream">The stream to which the inventory archive will be saved</param>
  63. void ArchiveInventory(string firstName, string lastName, string invPath, Stream saveStream);
  64. }
  65. }