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- /*
- * Copyright (c) Contributors, http://opensimulator.org/
- * See CONTRIBUTORS.TXT for a full list of copyright holders.
- *
- * Redistribution and use in source and binary forms, with or without
- * modification, are permitted provided that the following conditions are met:
- * * Redistributions of source code must retain the above copyright
- * notice, this list of conditions and the following disclaimer.
- * * Redistributions in binary form must reproduce the above copyright
- * notice, this list of conditions and the following disclaimer in the
- * documentation and/or other materials provided with the distribution.
- * * Neither the name of the OpenSimulator Project nor the
- * names of its contributors may be used to endorse or promote products
- * derived from this software without specific prior written permission.
- *
- * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
- * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
- * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
- * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
- * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
- * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
- * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
- * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
- * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
- * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
- */
- using System;
- using System.Threading;
- using System.Collections.Generic;
- using System.Collections;
- using System.Reflection;
- using log4net;
- using Nini.Config;
- using OpenMetaverse;
- using OpenSim.Framework;
- using OpenSim.Framework.Servers.HttpServer;
- using OpenSim.Region.Framework.Interfaces;
- using OpenSim.Region.Framework.Scenes;
- namespace OpenSim.Region.CoreModules.Scripting.LSLHttp
- {
- public class UrlData
- {
- public UUID hostID;
- public UUID itemID;
- public IScriptModule engine;
- public string url;
- public UUID urlcode;
- public Dictionary<UUID, RequestData> requests;
- }
- public class RequestData
- {
- public UUID requestID;
- public Dictionary<string, string> headers;
- public string body;
- public ManualResetEvent ev;
- }
- public class UrlModule : ISharedRegionModule, IUrlModule
- {
- // private static readonly ILog m_log =
- // LogManager.GetLogger(
- // MethodBase.GetCurrentMethod().DeclaringType);
- private Dictionary<UUID, UrlData> m_RequestMap =
- new Dictionary<UUID, UrlData>();
- private Dictionary<string, UrlData> m_UrlMap =
- new Dictionary<string, UrlData>();
- private int m_TotalUrls = 100;
- private IHttpServer m_HttpServer = null;
- public Type ReplaceableInterface
- {
- get { return null; }
- }
- public string Name
- {
- get { return "UrlModule"; }
- }
- public void Initialise(IConfigSource config)
- {
- }
- public void PostInitialise()
- {
- }
- public void AddRegion(Scene scene)
- {
- if (m_HttpServer == null)
- {
- // There can only be one
- //
- m_HttpServer = MainServer.Instance;
- }
- scene.RegisterModuleInterface<IUrlModule>(this);
- scene.EventManager.OnScriptReset += OnScriptReset;
- }
- public void RegionLoaded(Scene scene)
- {
- }
- public void RemoveRegion(Scene scene)
- {
- }
- public void Close()
- {
- }
- public UUID RequestURL(IScriptModule engine, SceneObjectPart host, UUID itemID)
- {
- UUID urlcode = UUID.Random();
- lock (m_UrlMap)
- {
- if (m_UrlMap.Count >= m_TotalUrls)
- {
- engine.PostScriptEvent(itemID, "http_request", new Object[] { urlcode.ToString(), "URL_REQUEST_DENIED", "" });
- return urlcode;
- }
- string url = "http://"+System.Environment.MachineName+":"+m_HttpServer.Port.ToString()+"/lslhttp/"+urlcode.ToString()+"/";
- UrlData urlData = new UrlData();
- urlData.hostID = host.UUID;
- urlData.itemID = itemID;
- urlData.engine = engine;
- urlData.url = url;
- urlData.urlcode = urlcode;
- urlData.requests = new Dictionary<UUID, RequestData>();
- m_UrlMap[url] = urlData;
- m_HttpServer.AddHTTPHandler("/lslhttp/"+urlcode.ToString()+"/", HttpRequestHandler);
- engine.PostScriptEvent(itemID, "http_request", new Object[] { urlcode.ToString(), "URL_REQUEST_GRANTED", url });
- }
- return urlcode;
- }
- public UUID RequestSecureURL(IScriptModule engine, SceneObjectPart host, UUID itemID)
- {
- UUID urlcode = UUID.Random();
- engine.PostScriptEvent(itemID, "http_request", new Object[] { urlcode.ToString(), "URL_REQUEST_DENIED", "" });
- return urlcode;
- }
- public void ReleaseURL(string url)
- {
- lock (m_UrlMap)
- {
- UrlData data;
- if (!m_UrlMap.TryGetValue(url, out data))
- return;
- foreach (UUID req in data.requests.Keys)
- m_RequestMap.Remove(req);
- RemoveUrl(data);
- m_UrlMap.Remove(url);
- }
- }
- public void HttpResponse(UUID request, int status, string body)
- {
- }
- public string GetHttpHeader(UUID request, string header)
- {
- return String.Empty;
- }
- public int GetFreeUrls()
- {
- return m_TotalUrls - m_UrlMap.Count;
- }
- public void ScriptRemoved(UUID itemID)
- {
- lock (m_UrlMap)
- {
- List<string> removeURLs = new List<string>();
- foreach (KeyValuePair<string, UrlData> url in m_UrlMap)
- {
- if (url.Value.itemID == itemID)
- {
- RemoveUrl(url.Value);
- removeURLs.Add(url.Key);
- foreach (UUID req in url.Value.requests.Keys)
- m_RequestMap.Remove(req);
- }
- }
- foreach (string urlname in removeURLs)
- m_UrlMap.Remove(urlname);
- }
- }
- public void ObjectRemoved(UUID objectID)
- {
- lock (m_UrlMap)
- {
- List<string> removeURLs = new List<string>();
- foreach (KeyValuePair<string, UrlData> url in m_UrlMap)
- {
- if (url.Value.hostID == objectID)
- {
- RemoveUrl(url.Value);
- removeURLs.Add(url.Key);
- foreach (UUID req in url.Value.requests.Keys)
- m_RequestMap.Remove(req);
- }
- }
- foreach (string urlname in removeURLs)
- m_UrlMap.Remove(urlname);
- }
- }
- private void RemoveUrl(UrlData data)
- {
- m_HttpServer.RemoveHTTPHandler("", "/lslhttp/"+data.urlcode.ToString()+"/");
- }
- private Hashtable HttpRequestHandler(Hashtable request)
- {
- string uri = request["uri"].ToString();
- //A solution to this ugly mess would be to use only the /lslhttp/<UUID>/ part of the URI as the key.
- UrlData url = m_UrlMap["http://"+System.Environment.MachineName+":"+m_HttpServer.Port.ToString()+uri];
-
- //UUID.Random() below is a hack! Eventually we will do HTTP requests and responses properly.
- url.engine.PostScriptEvent(url.itemID, "http_request", new Object[] { UUID.Random().ToString(), request["http-method"].ToString(), request["body"].ToString() });
- Hashtable response = new Hashtable();
- response["int_response_code"] = 200;
- response["str_response_string"] = "This is a generic response as OpenSim does not yet support proper responses. Your request has been passed to the object.";
- return response;
- }
- private void OnScriptReset(uint localID, UUID itemID)
- {
- ScriptRemoved(itemID);
- }
- }
- }
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