KillPacket.cs 2.7 KB

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  1. /*
  2. * Copyright (c) Contributors, http://opensimulator.org/
  3. * See CONTRIBUTORS.TXT for a full list of copyright holders.
  4. *
  5. * Redistribution and use in source and binary forms, with or without
  6. * modification, are permitted provided that the following conditions are met:
  7. * * Redistributions of source code must retain the above copyright
  8. * notice, this list of conditions and the following disclaimer.
  9. * * Redistributions in binary form must reproduce the above copyright
  10. * notice, this list of conditions and the following disclaimer in the
  11. * documentation and/or other materials provided with the distribution.
  12. * * Neither the name of the OpenSimulator Project nor the
  13. * names of its contributors may be used to endorse or promote products
  14. * derived from this software without specific prior written permission.
  15. *
  16. * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
  17. * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
  18. * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
  19. * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
  20. * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
  21. * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
  22. * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
  23. * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
  24. * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
  25. * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
  26. */
  27. using OpenMetaverse.Packets;
  28. namespace OpenSim.Region.ClientStack.LindenUDP
  29. {
  30. /// <summary>
  31. /// When packetqueue dequeues this packet in the outgoing stream, it thread aborts
  32. /// Ensures that the thread abort happens from within the client thread
  33. /// regardless of where the close method is called
  34. /// </summary>
  35. class KillPacket : Packet
  36. {
  37. public override int Length
  38. {
  39. get { return 0; }
  40. }
  41. public override void FromBytes(Header header, byte[] bytes, ref int i, ref int packetEnd)
  42. {
  43. }
  44. public override void FromBytes(byte[] bytes, ref int i, ref int packetEnd, byte[] zeroBuffer)
  45. {
  46. }
  47. public override byte[] ToBytes()
  48. {
  49. return new byte[0];
  50. }
  51. public override byte[][] ToBytesMultiple()
  52. {
  53. return new byte[][] { new byte[0] };
  54. }
  55. public KillPacket()
  56. {
  57. Type = PacketType.UseCircuitCode;
  58. Header = new Header();
  59. Header.Frequency = OpenMetaverse.PacketFrequency.Low;
  60. Header.ID = 65531;
  61. Header.Reliable = true;
  62. }
  63. }
  64. }