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- /*
- * Copyright (c) Contributors, http://opensimulator.org/
- * See CONTRIBUTORS.TXT for a full list of copyright holders.
- *
- * Redistribution and use in source and binary forms, with or without
- * modification, are permitted provided that the following conditions are met:
- * * Redistributions of source code must retain the above copyright
- * notice, this list of conditions and the following disclaimer.
- * * Redistributions in binary form must reproduce the above copyright
- * notice, this list of conditions and the following disclaimer in the
- * documentation and/or other materials provided with the distribution.
- * * Neither the name of the OpenSimulator Project nor the
- * names of its contributors may be used to endorse or promote products
- * derived from this software without specific prior written permission.
- *
- * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
- * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
- * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
- * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
- * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
- * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
- * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
- * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
- * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
- * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
- */
- using System;
- using System.Collections.Generic;
- using System.IO;
- using System.Reflection;
- using log4net;
- using log4net.Config;
- using OpenMetaverse;
- using OpenSim.Data;
- using OpenSim.Framework;
- using OpenSim.Framework.Communications;
- using OpenSim.Framework.Communications.Cache;
- using OpenSim.Framework.Console;
- using OpenSim.Framework.Servers;
- using OpenSim.Framework.Servers.HttpServer;
- using OpenSim.Framework.Statistics;
- using OpenSim.Grid.Communications.OGS1;
- using OpenSim.Grid.Framework;
- using OpenSim.Grid.UserServer.Modules;
- namespace OpenSim.Grid.UserServer
- {
- /// <summary>
- /// Grid user server main class
- /// </summary>
- public class OpenUser_Main : BaseOpenSimServer, IGridServiceCore
- {
- private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType);
- protected UserConfig Cfg;
- protected UserDataBaseService m_userDataBaseService;
- public UserManager m_userManager;
- protected UserServerAvatarAppearanceModule m_avatarAppearanceModule;
- protected UserServerFriendsModule m_friendsModule;
- public UserLoginService m_loginService;
- public UserLoginAuthService m_loginAuthService;
- public MessageServersConnector m_messagesService;
- protected GridInfoServiceModule m_gridInfoService;
- protected UserServerCommandModule m_consoleCommandModule;
- protected UserServerEventDispatchModule m_eventDispatcher;
- protected AvatarCreationModule m_appearanceModule;
- public static void Main(string[] args)
- {
- XmlConfigurator.Configure();
- m_log.Info("Launching UserServer...");
- OpenUser_Main userserver = new OpenUser_Main();
- userserver.Startup();
- userserver.Work();
- }
- public OpenUser_Main()
- {
- m_console = new LocalConsole("User");
- MainConsole.Instance = m_console;
- }
- public void Work()
- {
- m_console.Output("Enter help for a list of commands\n");
- while (true)
- {
- m_console.Prompt();
- }
- }
- protected override void StartupSpecific()
- {
- IInterServiceInventoryServices inventoryService = StartupCoreComponents();
- m_stats = StatsManager.StartCollectingUserStats();
- //setup services/modules
- StartupUserServerModules();
- StartOtherComponents(inventoryService);
- //PostInitialise the modules
- PostInitialiseModules();
- //register http handlers and start http server
- m_log.Info("[STARTUP]: Starting HTTP process");
- RegisterHttpHandlers();
- m_httpServer.Start();
- base.StartupSpecific();
- }
- protected virtual IInterServiceInventoryServices StartupCoreComponents()
- {
- Cfg = new UserConfig("USER SERVER", (Path.Combine(Util.configDir(), "UserServer_Config.xml")));
- m_httpServer = new BaseHttpServer(Cfg.HttpPort);
- RegisterInterface<CommandConsole>(m_console);
- RegisterInterface<UserConfig>(Cfg);
- //Should be in modules?
- IInterServiceInventoryServices inventoryService = new OGS1InterServiceInventoryService(Cfg.InventoryUrl);
- // IRegionProfileRouter regionProfileService = new RegionProfileServiceProxy();
- RegisterInterface<IInterServiceInventoryServices>(inventoryService);
- // RegisterInterface<IRegionProfileRouter>(regionProfileService);
- return inventoryService;
- }
- /// <summary>
- /// Start up the user manager
- /// </summary>
- /// <param name="inventoryService"></param>
- protected virtual void StartupUserServerModules()
- {
- m_log.Info("[STARTUP]: Establishing data connection");
-
- //we only need core components so we can request them from here
- IInterServiceInventoryServices inventoryService;
- TryGet<IInterServiceInventoryServices>(out inventoryService);
-
- CommunicationsManager commsManager = new UserServerCommsManager(inventoryService);
- //setup database access service, for now this has to be created before the other modules.
- m_userDataBaseService = new UserDataBaseService(commsManager);
- m_userDataBaseService.Initialise(this);
- //TODO: change these modules so they fetch the databaseService class in the PostInitialise method
- m_userManager = new UserManager(m_userDataBaseService);
- m_userManager.Initialise(this);
- m_avatarAppearanceModule = new UserServerAvatarAppearanceModule(m_userDataBaseService);
- m_avatarAppearanceModule.Initialise(this);
- m_friendsModule = new UserServerFriendsModule(m_userDataBaseService);
- m_friendsModule.Initialise(this);
- m_consoleCommandModule = new UserServerCommandModule();
- m_consoleCommandModule.Initialise(this);
- m_messagesService = new MessageServersConnector();
- m_messagesService.Initialise(this);
- m_gridInfoService = new GridInfoServiceModule();
- m_gridInfoService.Initialise(this);
- }
- protected virtual void StartOtherComponents(IInterServiceInventoryServices inventoryService)
- {
- m_appearanceModule = new AvatarCreationModule(m_userDataBaseService, Cfg, inventoryService);
- m_appearanceModule.Initialise(this);
- StartupLoginService(inventoryService);
- //
- // Get the minimum defaultLevel to access to the grid
- //
- m_loginService.setloginlevel((int)Cfg.DefaultUserLevel);
- RegisterInterface<UserLoginService>(m_loginService); //TODO: should be done in the login service
- m_eventDispatcher = new UserServerEventDispatchModule(m_userManager, m_messagesService, m_loginService);
- m_eventDispatcher.Initialise(this);
- }
- /// <summary>
- /// Start up the login service
- /// </summary>
- /// <param name="inventoryService"></param>
- protected virtual void StartupLoginService(IInterServiceInventoryServices inventoryService)
- {
- m_loginService = new UserLoginService(
- m_userDataBaseService, inventoryService, new LibraryRootFolder(Cfg.LibraryXmlfile), Cfg, Cfg.DefaultStartupMsg, new RegionProfileServiceProxy());
-
- if (Cfg.EnableHGLogin)
- m_loginAuthService = new UserLoginAuthService(m_userDataBaseService, inventoryService, new LibraryRootFolder(Cfg.LibraryXmlfile),
- Cfg, Cfg.DefaultStartupMsg, new RegionProfileServiceProxy());
- }
- protected virtual void PostInitialiseModules()
- {
- m_consoleCommandModule.PostInitialise(); //it will register its Console command handlers in here
- m_userDataBaseService.PostInitialise();
- m_messagesService.PostInitialise();
- m_eventDispatcher.PostInitialise(); //it will register event handlers in here
- m_gridInfoService.PostInitialise();
- m_userManager.PostInitialise();
- m_avatarAppearanceModule.PostInitialise();
- m_friendsModule.PostInitialise();
- m_avatarAppearanceModule.PostInitialise();
- }
- protected virtual void RegisterHttpHandlers()
- {
- m_loginService.RegisterHandlers(m_httpServer, Cfg.EnableLLSDLogin, true);
- if (m_loginAuthService != null)
- m_loginAuthService.RegisterHandlers(m_httpServer);
- m_userManager.RegisterHandlers(m_httpServer);
- m_friendsModule.RegisterHandlers(m_httpServer);
- m_avatarAppearanceModule.RegisterHandlers(m_httpServer);
- m_messagesService.RegisterHandlers(m_httpServer);
- m_gridInfoService.RegisterHandlers(m_httpServer);
- m_avatarAppearanceModule.RegisterHandlers(m_httpServer);
- }
- public override void ShutdownSpecific()
- {
- m_eventDispatcher.Close();
- }
- #region IUGAIMCore
- protected Dictionary<Type, object> m_moduleInterfaces = new Dictionary<Type, object>();
- /// <summary>
- /// Register an Module interface.
- /// </summary>
- /// <typeparam name="T"></typeparam>
- /// <param name="iface"></param>
- public void RegisterInterface<T>(T iface)
- {
- lock (m_moduleInterfaces)
- {
- if (!m_moduleInterfaces.ContainsKey(typeof(T)))
- {
- m_moduleInterfaces.Add(typeof(T), iface);
- }
- }
- }
- public bool TryGet<T>(out T iface)
- {
- if (m_moduleInterfaces.ContainsKey(typeof(T)))
- {
- iface = (T)m_moduleInterfaces[typeof(T)];
- return true;
- }
- iface = default(T);
- return false;
- }
- public T Get<T>()
- {
- return (T)m_moduleInterfaces[typeof(T)];
- }
- public BaseHttpServer GetHttpServer()
- {
- return m_httpServer;
- }
- #endregion
- public void TestResponse(List<InventoryFolderBase> resp)
- {
- m_console.Output("response got");
- }
- }
- }
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