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- /*
- * Copyright (c) Contributors, http://opensimulator.org/
- * See CONTRIBUTORS.TXT for a full list of copyright holders.
- *
- * Redistribution and use in source and binary forms, with or without
- * modification, are permitted provided that the following conditions are met:
- * * Redistributions of source code must retain the above copyright
- * notice, this list of conditions and the following disclaimer.
- * * Redistributions in binary form must reproduce the above copyright
- * notice, this list of conditions and the following disclaimer in the
- * documentation and/or other materials provided with the distribution.
- * * Neither the name of the OpenSimulator Project nor the
- * names of its contributors may be used to endorse or promote products
- * derived from this software without specific prior written permission.
- *
- * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
- * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
- * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
- * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
- * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
- * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
- * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
- * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
- * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
- * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
- */
- using System;
- using System.Reflection;
- using System.Collections;
- using System.Collections.Generic;
- using System.Runtime.Remoting.Lifetime;
- using OpenMetaverse;
- using Nini.Config;
- using OpenSim;
- using OpenSim.Framework;
- using OpenSim.Region.Framework.Interfaces;
- using OpenSim.Region.Framework.Scenes;
- using OpenSim.Region.ScriptEngine.Shared;
- using OpenSim.Region.ScriptEngine.Shared.Api.Plugins;
- using OpenSim.Region.ScriptEngine.Shared.ScriptBase;
- using OpenSim.Region.ScriptEngine.Interfaces;
- using OpenSim.Region.ScriptEngine.Shared.Api.Interfaces;
- using LSL_Float = OpenSim.Region.ScriptEngine.Shared.LSL_Types.LSLFloat;
- using LSL_Integer = OpenSim.Region.ScriptEngine.Shared.LSL_Types.LSLInteger;
- using LSL_Key = OpenSim.Region.ScriptEngine.Shared.LSL_Types.LSLString;
- using LSL_List = OpenSim.Region.ScriptEngine.Shared.LSL_Types.list;
- using LSL_Rotation = OpenSim.Region.ScriptEngine.Shared.LSL_Types.Quaternion;
- using LSL_String = OpenSim.Region.ScriptEngine.Shared.LSL_Types.LSLString;
- using LSL_Vector = OpenSim.Region.ScriptEngine.Shared.LSL_Types.Vector3;
- namespace OpenSim.Region.ScriptEngine.Shared.Api
- {
- [Serializable]
- public class MOD_Api : MarshalByRefObject, IMOD_Api, IScriptApi
- {
- internal IScriptEngine m_ScriptEngine;
- internal SceneObjectPart m_host;
- internal uint m_localID;
- internal UUID m_itemID;
- internal bool m_MODFunctionsEnabled = false;
- internal IScriptModuleComms m_comms = null;
- public void Initialize(IScriptEngine ScriptEngine, SceneObjectPart host, uint localID, UUID itemID)
- {
- m_ScriptEngine = ScriptEngine;
- m_host = host;
- m_localID = localID;
- m_itemID = itemID;
- if (m_ScriptEngine.Config.GetBoolean("AllowMODFunctions", false))
- m_MODFunctionsEnabled = true;
- m_comms = m_ScriptEngine.World.RequestModuleInterface<IScriptModuleComms>();
- if (m_comms == null)
- m_MODFunctionsEnabled = false;
- }
- public override Object InitializeLifetimeService()
- {
- ILease lease = (ILease)base.InitializeLifetimeService();
- if (lease.CurrentState == LeaseState.Initial)
- {
- lease.InitialLeaseTime = TimeSpan.FromMinutes(0);
- // lease.RenewOnCallTime = TimeSpan.FromSeconds(10.0);
- // lease.SponsorshipTimeout = TimeSpan.FromMinutes(1.0);
- }
- return lease;
- }
- public Scene World
- {
- get { return m_ScriptEngine.World; }
- }
- internal void MODError(string msg)
- {
- throw new Exception("MOD Runtime Error: " + msg);
- }
- //
- //Dumps an error message on the debug console.
- //
- internal void MODShoutError(string message)
- {
- if (message.Length > 1023)
- message = message.Substring(0, 1023);
- World.SimChat(Utils.StringToBytes(message),
- ChatTypeEnum.Shout, ScriptBaseClass.DEBUG_CHANNEL, m_host.ParentGroup.RootPart.AbsolutePosition, m_host.Name, m_host.UUID, true);
- IWorldComm wComm = m_ScriptEngine.World.RequestModuleInterface<IWorldComm>();
- wComm.DeliverMessage(ChatTypeEnum.Shout, ScriptBaseClass.DEBUG_CHANNEL, m_host.Name, m_host.UUID, message);
- }
- public string modSendCommand(string module, string command, string k)
- {
- if (!m_MODFunctionsEnabled)
- {
- MODShoutError("Module command functions not enabled");
- return UUID.Zero.ToString();;
- }
- UUID req = UUID.Random();
- m_comms.RaiseEvent(m_itemID, req.ToString(), module, command, k);
- return req.ToString();
- }
- }
- }
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