Mic Bowman 648866b597 Merge branch 'master' into bulletsim %!s(int64=13) %!d(string=hai) anos
..
AssemblyInfo.cs 840de6c036 Minor: Change OpenSim to OpenSimulator in older copyright headers and LICENSE.txt. %!s(int64=15) %!d(string=hai) anos
CollisionLocker.cs 840de6c036 Minor: Change OpenSim to OpenSimulator in older copyright headers and LICENSE.txt. %!s(int64=15) %!d(string=hai) anos
IMesher.cs 80a2b81d52 Add level of detail specification to optionally reduce the number of vertices in generated prim meshes %!s(int64=13) %!d(string=hai) anos
IPhysicsParameters.cs fef73a1a10 BulletSim: add runtime setting of physics parameters. Update default values. %!s(int64=13) %!d(string=hai) anos
PhysicsActor.cs ad84728aba Add localID to physical object creation functions. %!s(int64=13) %!d(string=hai) anos
PhysicsJoint.cs d199767e69 Experimental change of PhysicsVector to Vector3. Untested %!s(int64=15) %!d(string=hai) anos
PhysicsPluginManager.cs b0b4782a2b adding configurable j2kDecodeCache path %!s(int64=14) %!d(string=hai) anos
PhysicsScene.cs 6618948ff9 refactor: centralize prim geom removal code from four places to one %!s(int64=13) %!d(string=hai) anos
PhysicsSensor.cs d199767e69 Experimental change of PhysicsVector to Vector3. Untested %!s(int64=15) %!d(string=hai) anos
PhysicsVector.cs d199767e69 Experimental change of PhysicsVector to Vector3. Untested %!s(int64=15) %!d(string=hai) anos
VehicleConstants.cs 9821c4f566 Revolution is on the roll again! :) %!s(int64=14) %!d(string=hai) anos
ZeroMesher.cs b0b4782a2b adding configurable j2kDecodeCache path %!s(int64=14) %!d(string=hai) anos